Player Matchup

Ix Chel
Ix Chel
AHHH STINKY
Ix Chel
Level 107
God Stats
0W - 4L
1,247 SR
Queue Stats
124W - 118L
1,559 Elo+
Party 2
Ao Kuang
Ao Kuang
DonPastram
Ao Kuang
Level 45
God Stats
43W - 42L
1,429 SR
Queue Stats
184W - 176L
1,517 Elo+
Party 3
Ares
Ares
O King Colee
Ares
Level 29
God Stats
27W - 29L
1,467 SR
Queue Stats
49W - 56L
1,460 Elo+
Party 2
King Arthur
King Arthur
SuggestiveSorcer
King Arthur
Level 122
God Stats
2W - 8L
1,352 SR
Queue Stats
197W - 206L
1,470 Elo+
Party 3
Skadi
Skadi
thegreatconky
Skadi
Level 126
God Stats
10W - 11L
1,474 SR
Queue Stats
282W - 286L
1,474 Elo+
Party 3
Team Averages
Level 86
1,394 SR
1,496 Elo+

VS

Team Averages
Level 59
1,448 SR
1,470 Elo+
Thanatos
Thanatos
CJL DNK
Thanatos
Level 47
God Stats
29W - 24L
1,532 SR
Queue Stats
194W - 178L
1,450 Elo+
Party 1
Neith
Neith
FusionArceus
Neith
Level 31
God Stats
19W - 13L
1,375 SR
Queue Stats
108W - 90L
1,471 Elo+
Party 1
Anubis
Anubis
GenocidalReaper7
Anubis
Level 81
God Stats
85W - 61L
1,567 SR
Queue Stats
328W - 304L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
KifuKyfu
Cthulhu
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ultrasans1
Cu Chulainn
Level 105
God Stats
5W - 10L
1,268 SR
Queue Stats
197W - 183L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AHHH STINKY
Ix Chel
6
0 / 3 / 0
3,699
528
895
3,865
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
DonPastram
Ao Kuang
6
1 / 2 / 1
4,173
596
1,712
5,159
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 2 / 0
4,438
634
2,698
5,404
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
SuggestiveSorcer
King Arthur
8
1 / 2 / 1
4,898
700
2,521
7,433
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 1
4,163
595
2,237
3,796
1,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CJL DNK
Thanatos
7
1 / 1 / 1
4,518
645
1,660
4,956
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
2 / 0 / 0
4,156
594
3,205
2,601
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 0 / 1
5,569
796
2,846
3,424
1,606
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
KifuKyfu
Cthulhu
7
0 / 1 / 2
4,007
572
3,035
5,280
2,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
Ultrasans1
Cu Chulainn
9
3 / 1 / 0
5,681
812
4,482
4,991
2,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
9
9
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AHHH STINKY
Ix Chel
0
3
0
0
W
Thanatos
CJL DNK
Thanatos
1
1
1
1.5
L
Ao Kuang
DonPastram
Ao Kuang
1
2
1
0.75
W
2
0
0
2
W
3
0
1
3.5
W
Cthulhu
KifuKyfu
Cthulhu
0
1
2
1
L
1
2
0
0.5
L
King Arthur
SuggestiveSorcer
King Arthur
1
2
1
0.75
W
Cu Chulainn
Ultrasans1
Cu Chulainn
3
1
0
3
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,063
Damage
15,228
25,657
Taken
21,252
10,451
Mitigated
9,495
6,970
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AHHH STINKY
Ix Chel
895
248
0
380
3,865
751
0
1,859
2,006
15,065
0
W
Thanatos
CJL DNK
Thanatos
1,660
480
0
5,070
4,956
1,634
0
588
4,368
0
21,604
L
Ao Kuang
DonPastram
Ao Kuang
1,712
439
0
2,119
5,159
1,239
0
987
4,134
14,248
0
W
3,205
1,118
0
1,187
2,601
842
0
1,207
1,394
0
19,295
W
2,846
164
0
2,341
3,424
1,606
468
1,533
1,793
42,823
0
W
Cthulhu
KifuKyfu
Cthulhu
3,035
405
0
548
5,280
2,908
0
1,874
3,406
14,500
0
L
2,698
32
0
1,972
5,404
3,604
29
1,745
3,659
13,658
0
L
King Arthur
SuggestiveSorcer
King Arthur
2,521
381
0
1,785
7,433
3,683
0
0
6,947
0
30,249
W
Cu Chulainn
Ultrasans1
Cu Chulainn
4,482
1,054
0
1,946
4,991
2,505
78
124
4,867
0
35,201
L
2,237
575
0
714
3,796
1,174
0
1,290
2,506
0
28,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,371
Gold Earned
23,931
196
Minions Killed
227
0
Camps Cleared
0
722,016
Distance Traveled
764,967
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,699
528
35
5
0
99,328
0
W
Thanatos
4,518
645
43
6
0
175,634
0
L
Ao Kuang
4,173
596
30
4
0
185,378
1
W
Neith
4,156
594
23
3
0
143,480
0
W
Anubis
5,569
796
73
10
0
142,445
3
W
Cthulhu
4,007
572
27
4
0
153,986
1
L
Ares
4,438
634
25
4
0
146,737
0
L
King Arthur
4,898
700
57
8
0
156,688
1
W
Cu Chulainn
5,681
812
61
9
0
149,422
0
L
Skadi
4,163
595
49
7
0
133,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role