Player Matchup

Athena
Athena
KingBrezy801
Athena
Level 107
God Stats
0W - 1L
1,150 SR
Queue Stats
14W - 10L
1,654 Elo+
Party 3
Hachiman
Hachiman
Miysun
Hachiman
Level 5
God Stats
7W - 5L
1,281 SR
Queue Stats
7W - 8L
1,221 Elo+
Party 3
Janus
Janus
SoulWeaver7
Janus
Level 17
God Stats
0W - 2L
1,329 SR
Queue Stats
1W - 6L
1,221 Elo+
Solo
Fenrir
Fenrir
avlos2323
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
sweatkiller0
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,236 Elo+
Solo
Team Averages
Level 32
1,352 SR
1,366 Elo+

VS

Team Averages
Level 65
1,638 SR
1,549 Elo+
Achilles
Achilles
BlxckDeath
Achilles
Level 17
God Stats
15W - 2L
1,911 SR
Queue Stats
42W - 11L
1,796 Elo+
Party 1
Cupid
Cupid
BruceTrottier008
Cupid
Level 27
God Stats
1W - 0L
1,499 SR
Queue Stats
36W - 34L
1,426 Elo+
Party 2
Anubis
Anubis
CMART1N93
Anubis
Level 131
God Stats
3W - 4L
1,404 SR
Queue Stats
35W - 40L
1,417 Elo+
Party 2
Arachne
Arachne
COD shooterbill
Arachne
Level 120
God Stats
3W - 0L
1,627 SR
Queue Stats
14W - 26L
1,310 Elo+
Party 2
Geb
Geb
JustJag
Geb
Level 29
God Stats
3W - 0L
1,748 SR
Queue Stats
10W - 2L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 3 / 3
8,434
843
7,060
18,481
15,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Miysun
Hachiman
12
0 / 7 / 4
6,756
676
4,872
12,758
4,512
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 3 / 3
7,778
778
8,438
7,102
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
avlos2323
Fenrir
13
2 / 6 / 0
7,405
741
4,996
10,989
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 3
7,327
733
4,833
8,267
2,835
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlxckDeath
Achilles
14
0 / 3 / 11
8,017
802
4,692
10,046
7,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 8
8,073
807
6,136
10,958
4,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
CMART1N93
Anubis
17
13 / 0 / 5
10,014
1,001
19,568
8,315
4,988
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 8
7,844
784
4,666
10,253
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
16
6 / 1 / 8
9,164
916
10,865
11,606
9,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
8
Kills
22
22
Deaths
9
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
BlxckDeath
Achilles
0
3
11
1.83
W
1
2
8
2.5
W
Anubis
CMART1N93
Anubis
13
0
5
15.5
W
2
3
8
2
W
Geb
6
1
8
10
L
Athena
4
3
3
1.83
L
Hachiman
Miysun
Hachiman
0
7
4
0.29
L
1
3
3
0.83
L
Fenrir
avlos2323
Fenrir
2
6
0
0.33
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,199
Damage
45,927
57,597
Taken
51,178
30,700
Mitigated
33,339
7,697
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BlxckDeath
Achilles
4,692
1,574
0
1,712
10,046
7,858
856
4,249
5,539
0
7,680
W
6,136
3,227
981
4,215
10,958
4,925
1,939
3,106
7,776
0
26,740
W
Anubis
CMART1N93
Anubis
19,568
1,363
0
4,355
8,315
4,988
1,063
1,646
6,625
48,206
0
W
4,666
3,423
440
1,398
10,253
5,717
1,994
2,870
7,253
0
13,287
W
Geb
10,865
1,341
0
1,266
11,606
9,851
557
3,300
7,971
32,542
0
L
Athena
7,060
1,662
1,195
4,631
18,481
15,892
116
5,801
12,477
23,792
0
L
Hachiman
Miysun
Hachiman
4,872
4,322
0
647
12,758
4,512
352
7,719
5,037
0
8,741
L
8,438
286
0
0
7,102
2,488
0
5,325
1,777
25,055
0
L
Fenrir
avlos2323
Fenrir
4,996
1,474
0
556
10,989
4,973
0
5,588
5,401
100
13,875
L
4,833
1,881
80
588
8,267
2,835
1,429
5,858
2,409
0
18,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,700
Gold Earned
43,112
149
Minions Killed
194
0
Camps Cleared
0
939,345
Distance Traveled
1,148,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,017
802
5
1
0
228,581
0
W
Cupid
8,073
807
50
5
0
194,167
0
W
Anubis
10,014
1,001
71
7
0
211,444
0
W
Arachne
7,844
784
20
2
0
246,387
0
W
Geb
9,164
916
48
5
0
268,172
0
L
Athena
8,434
843
32
3
0
227,510
0
L
Hachiman
6,756
676
12
1
0
166,020
0
L
Janus
7,778
778
51
5
0
219,232
0
L
Fenrir
7,405
741
26
3
0
165,458
0
L
Neith
7,327
733
28
3
0
161,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role