Player Matchup

Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
BDEBiggie
Agni
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,223 Elo+
Party 2
Cerberus
Cerberus
BendMeOver069
Cerberus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,306 Elo+
Party 2
Anhur
Anhur
JOHNSONSDAD69
Anhur
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,449 Elo+
Party 2
Thanatos
Thanatos
ajoh56789
Thanatos
Level 88
God Stats
2W - 3L
1,422 SR
Queue Stats
15W - 18L
1,477 Elo+
Party 2
Team Averages
Level 67
1,484 SR
1,391 Elo+

VS

Team Averages
Level 71
1,500 SR
1,493 Elo+
Bakasura
Bakasura
AHHH STINKY
Bakasura
Level 107
God Stats
2W - 2L
1,355 SR
Queue Stats
124W - 118L
1,553 Elo+
Party 3
Izanami
Izanami
CAMARLARDINAL
Izanami
Level 28
God Stats
22W - 28L
1,503 SR
Queue Stats
65W - 85L
1,462 Elo+
Party 1
Ares
Ares
O King Colee
Ares
Level 29
God Stats
27W - 29L
1,455 SR
Queue Stats
49W - 56L
1,452 Elo+
Party 3
Bellona
Bellona
Stormagedon2god
Bellona
Level 72
God Stats
20W - 14L
1,580 SR
Queue Stats
225W - 238L
1,496 Elo+
Party 1
Anubis
Anubis
istinkofink
Anubis
Level 118
God Stats
6W - 5L
1,606 SR
Queue Stats
169W - 177L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 1
7,253
518
5,538
13,032
11,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
11
1 / 6 / 0
6,274
448
5,018
8,809
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
BendMeOver069
Cerberus
9
0 / 4 / 4
5,766
412
3,386
15,510
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 2 / 2
6,233
445
4,695
9,597
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thanatos
ajoh56789
Thanatos
11
4 / 5 / 1
6,968
498
9,422
13,219
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AHHH STINKY
Bakasura
14
4 / 2 / 3
8,518
608
6,080
12,050
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
13
4 / 2 / 1
7,999
571
6,564
6,838
2,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 5
7,222
516
7,248
9,938
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 4
8,452
604
6,850
12,792
12,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
15
9 / 1 / 6
9,256
661
16,216
10,164
4,435
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
20
20
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
1
0.83
W
Bakasura
AHHH STINKY
Bakasura
4
2
3
2.75
L
Agni
1
6
0
0.17
L
Cerberus
BendMeOver069
Cerberus
0
4
4
0.5
W
Izanami
4
2
1
2.25
L
2
2
2
1.5
W
1
3
5
1.17
W
2
1
4
4
L
Thanatos
ajoh56789
Thanatos
4
5
1
0.9
W
Anubis
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,059
Damage
42,958
60,167
Taken
51,782
29,534
Mitigated
31,463
18,216
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,538
748
0
3,487
13,032
11,096
0
2,992
9,760
0
46,893
W
Bakasura
AHHH STINKY
Bakasura
6,080
4,253
0
3,251
12,050
4,912
503
778
11,186
0
56,626
L
Agni
5,018
287
0
780
8,809
2,352
0
6,524
2,285
25,176
0
L
Cerberus
BendMeOver069
Cerberus
3,386
431
161
3,453
15,510
8,575
0
6,528
8,717
15,108
0
W
Izanami
6,564
4,567
0
1,679
6,838
2,399
2,487
1,354
5,408
0
64,539
L
4,695
1,537
0
3,814
9,597
3,004
243
3,347
6,140
0
42,959
W
7,248
267
0
1,684
9,938
6,762
370
2,367
7,343
23,309
0
W
6,850
3,455
0
4,081
12,792
12,955
1,067
1,457
11,240
0
52,818
L
Thanatos
ajoh56789
Thanatos
9,422
2,454
0
6,521
13,219
4,507
0
4,097
8,762
0
45,989
W
Anubis
16,216
746
0
5,494
10,164
4,435
1,090
1,732
8,194
74,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
41,447
292
Minions Killed
441
0
Camps Cleared
0
1,271,154
Distance Traveled
1,433,334
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,253
518
79
6
0
289,245
4
W
Bakasura
8,518
608
102
7
0
344,465
0
L
Agni
6,274
448
56
4
0
251,761
3
L
Cerberus
5,766
412
23
2
0
257,284
1
W
Izanami
7,999
571
118
8
0
254,070
0
L
Anhur
6,233
445
72
5
0
225,013
0
W
Ares
7,222
516
20
1
0
288,034
0
W
Bellona
8,452
604
99
7
0
270,192
0
L
Thanatos
6,968
498
62
4
0
247,851
0
W
Anubis
9,256
661
102
7
0
276,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role