Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Gosutoikusu
Thoth
Level 113
God Stats
0W - 2L
1,189 SR
Queue Stats
41W - 51L
1,456 Elo+
Solo
Janus
Janus
Kaizel--
Janus
Level 128
God Stats
3W - 7L
1,667 SR
Queue Stats
120W - 153L
1,476 Elo+
Party 3
Zhong Kui
Zhong Kui
ThatOneGodwf
Zhong Kui
Level 116
God Stats
7W - 10L
1,519 SR
Queue Stats
149W - 134L
1,615 Elo+
Solo
Vulcan
Vulcan
Zambonite259
Vulcan
Level 105
God Stats
39W - 22L
1,596 SR
Queue Stats
401W - 435L
1,451 Elo+
Party 3
Team Averages
Level 106
1,494 SR
1,500 Elo+

VS

Team Averages
Level 72
1,525 SR
1,570 Elo+
Cliodhna
Cliodhna
Primmzy
Cliodhna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 1
Achilles
Achilles
Zairekkusu
Achilles
Level 20
God Stats
2W - 0L
1,413 SR
Queue Stats
21W - 5L
1,694 Elo+
Party 2
Jing Wei
Jing Wei
azrealhunter
Jing Wei
Level 109
God Stats
2W - 1L
1,724 SR
Queue Stats
58W - 39L
1,653 Elo+
Party 2
Bastet
Bastet
serbiansausage69
Bastet
Level 88
God Stats
25W - 19L
1,486 SR
Queue Stats
101W - 88L
1,501 Elo+
Solo
Zeus
Zeus
ulxr
Zeus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 4 / 4
7,177
718
4,625
10,724
10,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 1
6,908
691
4,064
6,627
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
Kaizel--
Janus
13
1 / 5 / 4
7,094
709
8,769
9,889
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ThatOneGodwf
Zhong Kui
14
1 / 1 / 1
7,042
704
5,762
6,405
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
13
1 / 4 / 3
7,011
701
4,489
6,733
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Primmzy
Cliodhna
14
4 / 2 / 9
7,953
795
8,035
8,456
2,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
Zairekkusu
Achilles
14
4 / 2 / 10
7,772
777
9,963
13,297
15,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
azrealhunter
Jing Wei
14
3 / 0 / 2
7,814
781
4,849
6,665
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 12
7,027
703
7,189
8,346
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
ulxr
Zeus
16
3 / 0 / 3
8,416
842
7,017
3,138
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
6
Kills
15
15
Deaths
6
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
4
1
L
1
1
1
1.5
L
Janus
Kaizel--
Janus
1
5
4
0.6
W
Cliodhna
Primmzy
Cliodhna
4
2
9
4.25
L
Zhong Kui
ThatOneGodwf
Zhong Kui
1
1
1
1.5
W
Achilles
Zairekkusu
Achilles
4
2
10
4.5
L
Vulcan
1
4
3
0.63
W
Jing Wei
azrealhunter
Jing Wei
3
0
2
4
W
1
2
12
3.5
W
Zeus
ulxr
Zeus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,709
Damage
37,053
40,378
Taken
39,902
23,341
Mitigated
24,316
4,007
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,625
986
0
966
10,724
10,288
0
1,432
8,834
10,124
0
L
4,064
332
0
380
6,627
1,902
0
1,321
5,189
24,105
0
L
Janus
Kaizel--
Janus
8,769
415
0
2,364
9,889
3,507
0
1,384
8,100
27,738
0
W
Cliodhna
Primmzy
Cliodhna
8,035
374
0
2,953
8,456
2,855
0
5,732
2,338
0
19,025
L
Zhong Kui
ThatOneGodwf
Zhong Kui
5,762
427
0
297
6,405
4,827
0
1,251
4,604
18,630
1,105
W
Achilles
Zairekkusu
Achilles
9,963
2,109
0
2,175
13,297
15,168
0
8,088
4,366
0
15,120
L
Vulcan
4,489
1,141
0
0
6,733
2,817
0
1,657
4,899
17,236
0
W
Jing Wei
azrealhunter
Jing Wei
4,849
3,399
0
2,002
6,665
2,448
197
3,242
3,225
0
31,438
W
7,189
1,113
0
629
8,346
2,676
0
7,202
827
0
12,733
W
Zeus
ulxr
Zeus
7,017
0
0
0
3,138
1,169
1,214
1,802
1,230
46,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
38,982
212
Minions Killed
219
0
Camps Cleared
0
981,518
Distance Traveled
1,076,949
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,177
718
18
2
0
178,552
0
L
Thoth
6,908
691
56
6
0
219,859
0
L
Janus
7,094
709
54
5
0
199,910
0
W
Cliodhna
7,953
795
26
3
0
238,440
0
L
Zhong Kui
7,042
704
44
4
0
222,287
0
W
Achilles
7,772
777
15
2
0
226,105
0
L
Vulcan
7,011
701
40
4
0
160,910
0
W
Jing Wei
7,814
781
61
6
0
181,418
0
W
Bastet
7,027
703
18
2
0
220,455
3
W
Zeus
8,416
842
99
10
0
210,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role