Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Game_Syphon
Hel
Level 128
God Stats
5W - 0L
1,473 SR
Queue Stats
105W - 110L
1,494 Elo+
Solo
Eset
Eset
Khaspian
Eset
Level 143
God Stats
1W - 1L
1,246 SR
Queue Stats
9W - 14L
1,471 Elo+
Party 1
Surtr
Surtr
Playboiikobe367
Surtr
Level 57
God Stats
3W - 7L
1,133 SR
Queue Stats
202W - 221L
1,512 Elo+
Solo
Da Ji
Da Ji
malfforgiovanni
Da Ji
Level 145
God Stats
2W - 0L
1,893 SR
Queue Stats
115W - 65L
1,640 Elo+
Party 1
Team Averages
Level 137
1,449 SR
1,523 Elo+

VS

Team Averages
Level 131
1,612 SR
1,549 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Astro-Bunny1
Persephone
Level 52
God Stats
42W - 29L
1,650 SR
Queue Stats
66W - 55L
1,579 Elo+
Solo
Bacchus
Bacchus
DrFluffykinsPHD
Bacchus
Level 159
God Stats
8W - 7L
1,822 SR
Queue Stats
390W - 396L
1,500 Elo+
Solo
King Arthur
King Arthur
USAFR-NC
King Arthur
Level 157
God Stats
11W - 17L
1,584 SR
Queue Stats
486W - 400L
1,589 Elo+
Party 2
Anhur
Anhur
XxCrimsonxX5055
Anhur
Level 129
God Stats
15W - 22L
1,502 SR
Queue Stats
469W - 413L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
1 / 0 / 8
6,118
1,224
4,604
2,219
967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 6
6,435
1,287
3,510
3,196
1,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
11
2 / 1 / 7
6,392
1,278
5,565
2,860
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 6
6,226
1,245
5,163
6,728
6,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 1 / 6
6,711
1,342
4,941
3,738
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

389

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 3 / 2
5,866
1,173
3,012
4,185
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Astro-Bunny1
Persephone
10
0 / 2 / 3
5,363
1,073
3,185
4,586
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 1
5,558
1,112
1,223
2,360
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
USAFR-NC
King Arthur
10
2 / 4 / 2
5,834
1,167
5,136
9,982
7,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 3
5,531
1,106
2,447
4,510
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
11
Kills
4
4
Deaths
11
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
0
8
5
L
Ra
 
Ra
1
3
2
0.67
L
Persephone
Astro-Bunny1
Persephone
0
2
3
0.75
L
1
1
1
1.5
W
3
0
6
6
W
Eset
2
1
7
5.5
W
1
2
6
2
L
King Arthur
USAFR-NC
King Arthur
2
4
2
0.75
L
0
1
3
1.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,783
Damage
15,003
18,741
Taken
25,623
11,616
Mitigated
13,383
5,301
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
4,604
1,838
0
350
2,219
967
0
805
1,374
0
23,343
L
Ra
 
Ra
3,012
130
432
82
4,185
1,504
0
1,097
2,972
15,112
0
L
Persephone
Astro-Bunny1
Persephone
3,185
186
0
54
4,586
1,366
0
1,486
2,908
11,522
0
L
1,223
136
0
711
2,360
1,628
0
609
1,630
2,631
0
W
3,510
0
1,860
1,871
3,196
1,292
0
721
2,439
11,251
0
W
Eset
5,565
472
4
310
2,860
1,156
0
1,424
1,400
13,654
0
W
5,163
1,380
0
871
6,728
6,416
0
2,935
3,563
333
9,059
L
King Arthur
USAFR-NC
King Arthur
5,136
485
0
0
9,982
7,319
0
4,534
5,063
0
13,021
L
2,447
1,604
0
560
4,510
1,566
0
837
3,492
0
14,321
W
4,941
602
0
35
3,738
1,785
0
1,182
2,517
0
8,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
28,152
95
Minions Killed
102
7
Camps Cleared
3
513,717
Distance Traveled
419,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,118
1,224
32
6
3
98,066
0
L
Ra
5,866
1,173
40
8
0
98,383
0
L
Persephone
5,363
1,073
19
4
1
88,019
0
L
Bacchus
5,558
1,112
4
1
1
38,070
0
W
Hel
6,435
1,287
19
4
2
105,899
0
W
Eset
6,392
1,278
32
6
2
102,477
0
W
Surtr
6,226
1,245
5
1
0
95,855
0
L
King Arthur
5,834
1,167
12
2
0
105,940
0
L
Anhur
5,531
1,106
27
5
1
89,053
0
W
Da Ji
6,711
1,342
7
1
0
111,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role