Player Matchup

Khepri
Khepri
 
Khepri
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Blkninja338
Ne Zha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,518 Elo+
Party 3
Serqet
Serqet
Jewishbeaver69
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,412 Elo+
Party 3
Da Ji
Da Ji
Qlarified
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,550 Elo+
Solo
Horus
Horus
iTzz_Solo_Shot
Horus
Level 59
God Stats
2W - 2L
1,756 SR
Queue Stats
510W - 529L
1,437 Elo+
Solo
Team Averages
Level 84
1,551 SR
1,483 Elo+

VS

Team Averages
Level 79
1,546 SR
1,467 Elo+
Neith
Neith
MinkaMinka06
Neith
Level 114
God Stats
6W - 2L
1,513 SR
Queue Stats
347W - 69L
1,526 Elo+
Party 1
Anubis
Anubis
XRA Monster
Anubis
Level 52
God Stats
6W - 0L
1,621 SR
Queue Stats
309W - 362L
1,440 Elo+
Party 2
Osiris
Osiris
ZyGv
Osiris
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,504 Elo+
Party 1
Ra
Ra
cheezeman14
Ra
Level 29
God Stats
1W - 1L
1,321 SR
Queue Stats
28W - 38L
1,376 Elo+
Solo
Ne Zha
Ne Zha
xXTacoLoverxX69
Ne Zha
Level 119
God Stats
7W - 1L
1,778 SR
Queue Stats
116W - 128L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 1
4,699
940
953
3,472
2,144
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
10
0 / 3 / 2
4,917
983
3,866
5,525
2,036
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 3
5,219
1,044
2,675
4,120
1,717
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Qlarified
Da Ji
10
4 / 4 / 2
6,008
1,202
2,731
5,941
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 5 / 3
5,012
1,002
3,965
8,388
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
6,632
1,326
3,531
4,159
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anubis
12
4 / 2 / 7
6,420
1,284
4,940
3,710
1,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
ZyGv
Osiris
10
1 / 0 / 10
5,638
1,128
2,649
3,210
2,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 2 / 12
6,545
1,309
5,728
3,164
1,002
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

10
3 / 1 / 7
6,055
1,211
7,076
3,952
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
5
Kills
15
15
Deaths
6
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
1
0.5
L
Ne Zha
0
3
2
0.33
L
1
2
3
1.25
W
4
1
8
8
L
Da Ji
Qlarified
Da Ji
4
4
2
1.25
W
Anubis
4
2
7
3.75
W
Osiris
ZyGv
Osiris
1
0
10
6
W
3
2
12
4.5
L
0
5
3
0.3
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,190
Damage
23,924
27,446
Taken
18,195
13,420
Mitigated
7,246
4,253
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
953
105
286
528
3,472
2,144
0
2,408
846
4,352
0
L
Ne Zha
3,866
428
103
764
5,525
2,036
0
728
4,644
0
9,897
L
2,675
483
183
1,064
4,120
1,717
0
518
3,467
0
5,092
W
3,531
376
210
1,130
4,159
1,269
664
371
3,700
0
7,820
L
Da Ji
Qlarified
Da Ji
2,731
436
125
365
5,941
1,662
0
2,350
3,335
0
4,045
W
Anubis
4,940
432
260
0
3,710
1,557
340
839
2,626
9,831
0
W
Osiris
ZyGv
Osiris
2,649
444
154
1,030
3,210
2,053
215
329
2,612
0
3,816
W
5,728
1,011
583
560
3,164
1,002
510
368
2,728
11,204
0
L
3,965
394
320
515
8,388
5,861
0
4,439
3,620
2,864
3,918
W
7,076
965
829
1,397
3,952
1,365
0
645
2,871
0
13,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,855
Gold Earned
31,290
33
Minions Killed
57
0
Camps Cleared
0
443,100
Distance Traveled
517,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,699
940
7
1
0
67,795
0
L
Ne Zha
4,917
983
11
2
0
98,900
0
L
Serqet
5,219
1,044
5
1
0
98,674
0
W
Neith
6,632
1,326
12
2
0
97,430
0
L
Da Ji
6,008
1,202
1
0
0
83,014
0
W
Anubis
6,420
1,284
11
2
0
99,258
0
W
Osiris
5,638
1,128
3
1
0
104,740
0
W
Ra
6,545
1,309
17
3
0
108,268
0
L
Horus
5,012
1,002
9
2
0
94,717
0
W
Ne Zha
6,055
1,211
14
3
0
107,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role