Player Matchup

Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anubis
Anubis
Masters
 
Anubis
Masters
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond III
DanaCorreia
King Arthur
Diamond III
Level 84
God Stats
0W - 3L
1,339 SR
Queue Stats
60W - 40L
2,142 MMR
Party 3
Jing Wei
Jing Wei
Platinum I
SophisticatedGuy
Jing Wei
Platinum I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
2,089 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,468 SR
1,746 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,739 SR
2,045 MMR
Rama
Rama
Diamond V
ChuChuComCH
Rama
Diamond V
Level 158
God Stats
4W - 1L
1,732 SR
Queue Stats
409W - 394L
2,032 MMR
Solo
Janus
Janus
Platinum I
Eni6matico
Janus
Platinum I
Level 159
God Stats
9W - 5L
1,667 SR
Queue Stats
76W - 59L
2,005 MMR
Party 2
Ganesha
Ganesha
Diamond V
GiuliJP
Ganesha
Diamond V
Level 157
God Stats
23W - 20L
1,619 SR
Queue Stats
351W - 331L
1,971 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
IamKuroNya
Tsukuyomi
Diamond III
Level 149
God Stats
4W - 0L
1,944 SR
Queue Stats
241W - 226L
2,246 MMR
Party 2
Baba Yaga
Baba Yaga
Diamond V
SHONYGANKEO
Baba Yaga
Diamond V
Level 141
God Stats
7W - 3L
1,732 SR
Queue Stats
351W - 331L
1,971 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 0
8,257
550
7,484
8,750
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
 
Anubis
13
1 / 6 / 1
7,561
504
7,686
12,342
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
 
Sobek
8
0 / 1 / 1
5,946
396
1,810
9,529
5,583
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
DanaCorreia
King Arthur
13
0 / 3 / 0
7,520
501
7,531
18,070
14,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 0
8,621
575
7,114
6,795
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThorKaliAo Kuang

VS

Bans
SusanoSun WukongAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
8,874
592
5,557
9,564
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
16
5 / 1 / 2
9,523
635
6,164
6,603
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
GiuliJP
Ganesha
13
0 / 1 / 11
7,943
530
4,517
10,860
7,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
IamKuroNya
Tsukuyomi
15
5 / 1 / 4
8,664
578
9,901
12,039
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
SHONYGANKEO
Baba Yaga
14
2 / 0 / 1
8,056
537
8,322
10,116
7,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
13
13
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
L
Anubis
 
Anubis
1
6
1
0.25
L
Sobek
 
Sobek
0
1
1
0.5
W
1
0
1
1.5
L
King Arthur
DanaCorreia
King Arthur
0
3
0
0
W
Janus
5
1
2
6
W
Ganesha
GiuliJP
Ganesha
0
1
11
5.5
W
Tsukuyomi
IamKuroNya
Tsukuyomi
5
1
4
7
W
Baba Yaga
SHONYGANKEO
Baba Yaga
2
0
1
2.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,625
Damage
34,461
55,486
Taken
49,182
30,517
Mitigated
25,422
15,071
Healing
19,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,484
501
0
1,043
8,750
3,093
0
3,832
4,588
75,882
0
L
Anubis
 
Anubis
7,686
362
0
3,428
12,342
4,744
0
5,388
6,837
57,885
0
L
Sobek
 
Sobek
1,810
92
88
3,571
9,529
5,583
0
1,038
8,465
10,511
0
W
5,557
4,828
0
4,991
9,564
3,490
0
1,805
7,693
0
87,355
L
King Arthur
DanaCorreia
King Arthur
7,531
647
0
3,762
18,070
14,496
21
7,865
10,205
0
57,172
W
Janus
6,164
486
0
750
6,603
2,211
0
4,628
1,606
95,384
0
W
Ganesha
GiuliJP
Ganesha
4,517
905
2,343
3,113
10,860
7,114
0
4,524
6,148
23,190
0
W
Tsukuyomi
IamKuroNya
Tsukuyomi
9,901
2,719
0
4,859
12,039
4,880
0
3,464
8,316
0
74,666
W
Baba Yaga
SHONYGANKEO
Baba Yaga
8,322
923
0
3,023
10,116
7,727
0
1,641
8,327
56,691
0
L
7,114
5,367
0
3,179
6,795
2,601
0
427
6,368
0
82,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
43,060
494
Minions Killed
576
0
Camps Cleared
0
1,443,416
Distance Traveled
1,593,804
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,257
550
169
11
0
282,936
0
L
Anubis
7,561
504
69
5
0
307,781
0
L
Sobek
5,946
396
11
1
0
253,788
3
W
Rama
8,874
592
184
12
0
299,184
4
L
King Arthur
7,520
501
99
7
0
293,979
0
W
Janus
9,523
635
175
12
0
315,162
2
W
Ganesha
7,943
530
2
0
0
322,722
6
W
Tsukuyomi
8,664
578
118
8
0
364,624
0
W
Baba Yaga
8,056
537
97
6
0
292,112
0
L
Jing Wei
8,621
575
146
10
0
304,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role