Player Matchup

Charybdis
Charybdis
AcidRain7
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 98L
1,559 Elo+
Party 1
Cerberus
Cerberus
BEAVERS174
Cerberus
Level 102
God Stats
3W - 2L
1,790 SR
Queue Stats
103W - 101L
1,574 Elo+
Party 1
Tiamat
Tiamat
ThaFates
Tiamat
Level 136
God Stats
3W - 9L
1,480 SR
Queue Stats
95W - 101L
1,571 Elo+
Party 1
Team Averages
Level 128
1,590 SR
1,568 Elo+

VS

Team Averages
Level 132
1,590 SR
1,639 Elo+
Hou Yi
Hou Yi
Kederich
Hou Yi
Level 130
God Stats
2W - 1L
1,671 SR
Queue Stats
110W - 96L
1,693 Elo+
Party 2
Ra
Ra
SmokingMath
Ra
Level 129
God Stats
3W - 9L
1,598 SR
Queue Stats
24W - 26L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
WynauttChayatt
Gilgamesh
Level 136
God Stats
18W - 9L
1,500 SR
Queue Stats
184W - 137L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AcidRain7
Charybdis
13
2 / 7 / 2
10,812
721
12,553
14,235
5,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
BEAVERS174
Cerberus
13
1 / 2 / 3
10,166
678
6,341
21,086
24,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
ThaFates
Tiamat
14
3 / 7 / 2
10,916
728
15,961
15,514
11,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kederich
Hou Yi
16
7 / 3 / 9
12,632
842
21,313
14,053
4,898
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 10
11,343
756
6,585
8,177
3,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
WynauttChayatt
Gilgamesh
15
6 / 1 / 10
11,780
785
17,325
24,432
15,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
16
16
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AcidRain7
Charybdis
2
7
2
0.43
L
Cerberus
BEAVERS174
Cerberus
1
2
3
1.25
W
Hou Yi
Kederich
Hou Yi
7
3
9
3.83
W
3
2
10
4
L
Tiamat
ThaFates
Tiamat
3
7
2
0.57
W
Gilgamesh
WynauttChayatt
Gilgamesh
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,855
Damage
45,223
50,835
Taken
46,662
41,890
Mitigated
24,117
7,111
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AcidRain7
Charybdis
12,553
4,394
0
1,277
14,235
5,946
0
1,333
12,902
0
31,237
L
Cerberus
BEAVERS174
Cerberus
6,341
657
0
4,235
21,086
24,257
0
3,870
17,119
26,980
668
W
Hou Yi
Kederich
Hou Yi
21,313
11,595
0
3,207
14,053
4,898
2,479
7,955
6,098
0
74,778
W
6,585
400
1,707
2,516
8,177
3,269
432
5,100
3,025
53,278
0
L
Tiamat
ThaFates
Tiamat
15,961
1,310
0
1,599
15,514
11,687
0
1,998
13,516
55,033
0
W
Gilgamesh
WynauttChayatt
Gilgamesh
17,325
5,892
0
8,448
24,432
15,950
191
8,591
15,465
0
33,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,894
Gold Earned
35,755
130
Minions Killed
207
0
Camps Cleared
0
754,047
Distance Traveled
807,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,812
721
38
3
0
236,442
0
L
Cerberus
10,166
678
24
2
0
280,355
0
W
Hou Yi
12,632
842
90
6
0
230,785
0
W
Ra
11,343
756
91
6
0
263,124
0
L
Tiamat
10,916
728
68
5
0
237,250
0
W
Gilgamesh
11,780
785
26
2
0
314,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role