Player Matchup

Ravana
Ravana
 
Ravana
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
B1GShotDread
Hades
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 240L
1,479 Elo+
Party 2
Vulcan
Vulcan
M_D_Ace212
Vulcan
Level 153
God Stats
7W - 16L
1,438 SR
Queue Stats
557W - 588L
1,456 Elo+
Solo
Danzaburou
Danzaburou
PoP a P1LL
Danzaburou
Level 124
God Stats
42W - 35L
1,512 SR
Queue Stats
588W - 582L
1,453 Elo+
Party 2
Khepri
Khepri
StoicRumble06
Khepri
Level 86
God Stats
6W - 7L
1,604 SR
Queue Stats
166W - 182L
1,395 Elo+
Solo
Team Averages
Level 136
1,511 SR
1,457 Elo+

VS

Team Averages
Level 94
1,590 SR
1,417 Elo+
Awilix
Awilix
ArkiReaper
Awilix
Level 129
God Stats
11W - 12L
1,513 SR
Queue Stats
329W - 324L
1,429 Elo+
Party 1
Yu Huang
Yu Huang
Razor547
Yu Huang
Level 123
God Stats
2W - 4L
1,481 SR
Queue Stats
527W - 501L
1,422 Elo+
Party 1
Kuzenbo
Kuzenbo
SarkastikJim
Kuzenbo
Level 64
God Stats
3W - 1L
1,836 SR
Queue Stats
165W - 177L
1,404 Elo+
Solo
Skadi
Skadi
kumbathekhajiit-
Skadi
Level 77
God Stats
15W - 22L
1,470 SR
Queue Stats
495W - 482L
1,402 Elo+
Party 1
Thanatos
Thanatos
qGamma
Thanatos
Level 79
God Stats
2W - 3L
1,647 SR
Queue Stats
25W - 29L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 1 / 0
7,767
555
10,115
7,121
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 2 / 1
7,275
520
6,148
9,503
3,947
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
M_D_Ace212
Vulcan
12
1 / 4 / 0
7,139
510
3,050
7,701
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
PoP a P1LL
Danzaburou
11
0 / 3 / 1
6,712
479
7,556
8,718
4,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 4 / 0
6,505
465
2,904
11,456
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ArkiReaper
Awilix
13
1 / 3 / 1
7,529
538
1,755
14,624
7,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Razor547
Yu Huang
15
3 / 1 / 1
8,279
591
4,800
8,424
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
SarkastikJim
Kuzenbo
12
4 / 1 / 2
7,524
537
3,472
9,602
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
1 / 1 / 5
7,310
522
6,514
7,595
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
qGamma
Thanatos
15
5 / 0 / 4
8,726
623
9,795
10,516
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
14
14
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
0
1
W
Awilix
ArkiReaper
Awilix
1
3
1
0.5
L
3
2
1
1.75
L
Vulcan
M_D_Ace212
Vulcan
1
4
0
0.25
L
Danzaburou
PoP a P1LL
Danzaburou
0
3
1
0.17
W
Yu Huang
Razor547
Yu Huang
3
1
1
3.5
W
Kuzenbo
SarkastikJim
Kuzenbo
4
1
2
5
L
1
4
0
0.25
W
1
1
5
3.5
W
Thanatos
qGamma
Thanatos
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,773
Damage
26,336
44,499
Taken
50,761
22,772
Mitigated
29,336
10,990
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,115
3,702
0
1,678
7,121
5,131
0
1,400
5,721
0
61,119
W
Awilix
ArkiReaper
Awilix
1,755
802
0
2,845
14,624
7,371
0
2,813
11,811
0
40,830
L
6,148
468
180
3,155
9,503
3,947
0
657
8,846
43,621
0
L
Vulcan
M_D_Ace212
Vulcan
3,050
935
0
865
7,701
2,631
0
3,288
4,413
50,589
0
L
Danzaburou
PoP a P1LL
Danzaburou
7,556
2,320
0
2,189
8,718
4,147
0
486
8,164
0
52,356
W
Yu Huang
Razor547
Yu Huang
4,800
244
0
510
8,424
3,422
120
3,005
5,419
64,457
0
W
Kuzenbo
SarkastikJim
Kuzenbo
3,472
1,774
0
1,450
9,602
10,010
94
2,825
6,725
17,933
195
L
2,904
287
72
2,851
11,456
6,916
0
2,294
9,162
18,990
0
W
6,514
2,786
0
1,028
7,595
2,975
859
2,387
5,156
0
62,899
W
Thanatos
qGamma
Thanatos
9,795
3,920
0
13,280
10,516
5,558
47
1,167
9,349
0
85,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
39,368
381
Minions Killed
472
0
Camps Cleared
0
1,261,198
Distance Traveled
1,473,874
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,767
555
95
7
0
256,984
6
W
Awilix
7,529
538
98
7
0
279,902
0
L
Hades
7,275
520
78
6
0
284,437
0
L
Vulcan
7,139
510
90
6
0
207,749
0
L
Danzaburou
6,712
479
84
6
0
268,796
4
W
Yu Huang
8,279
591
113
8
0
280,278
0
W
Kuzenbo
7,524
537
31
2
0
297,817
4
L
Khepri
6,505
465
34
2
0
243,232
0
W
Skadi
7,310
522
106
8
0
261,652
0
W
Thanatos
8,726
623
124
9
0
354,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role