Player Matchup

Jing Wei
Jing Wei
DontCallThemFegs
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,659 Elo+
Party 2
Bacchus
Bacchus
PoppyPeanut
Bacchus
Level 105
God Stats
4W - 1L
1,781 SR
Queue Stats
34W - 21L
1,644 Elo+
Party 2
Vulcan
Vulcan
smdrofl
Vulcan
Level 117
God Stats
10W - 8L
1,710 SR
Queue Stats
231W - 231L
1,511 Elo+
Party 2
Team Averages
Level 82
1,664 SR
1,605 Elo+

VS

Team Averages
Level 58
1,522 SR
1,544 Elo+
Sun Wukong
Sun Wukong
Remire__
Sun Wukong
Level 43
God Stats
4W - 6L
1,522 SR
Queue Stats
64W - 87L
1,528 Elo+
Solo
Yu Huang
Yu Huang
Stinkmeaner406
Yu Huang
Level 24
God Stats
0W - 4L
1,252 SR
Queue Stats
10W - 11L
1,510 Elo+
Party 1
Hachiman
Hachiman
spirostryker
Hachiman
Level 108
God Stats
1W - 1L
1,791 SR
Queue Stats
29W - 15L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 4
12,171
811
12,366
18,189
6,032
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
PoppyPeanut
Bacchus
14
2 / 3 / 5
10,909
727
8,138
18,524
23,632
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
smdrofl
Vulcan
16
5 / 3 / 6
12,488
833
17,006
10,924
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Remire__
Sun Wukong
15
7 / 2 / 5
11,601
773
11,278
18,843
15,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
13
1 / 5 / 8
10,178
679
12,730
10,927
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
spirostryker
Hachiman
15
6 / 4 / 7
11,933
796
13,412
15,216
5,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
11
Kills
14
14
Deaths
11
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
8
4
0.75
W
Bacchus
PoppyPeanut
Bacchus
2
3
5
1.5
L
Sun Wukong
Remire__
Sun Wukong
7
2
5
4.75
L
Yu Huang
1
5
8
1
W
Vulcan
smdrofl
Vulcan
5
3
6
2.67
L
Hachiman
spirostryker
Hachiman
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,510
Damage
37,420
47,637
Taken
44,986
33,844
Mitigated
25,022
3,401
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,366
10,058
0
1,687
18,189
6,032
2,009
5,212
12,913
0
46,204
W
Bacchus
PoppyPeanut
Bacchus
8,138
1,065
91
1,453
18,524
23,632
124
4,403
13,344
18,263
0
L
Sun Wukong
Remire__
Sun Wukong
11,278
1,319
0
5,961
18,843
15,213
325
10,859
7,912
0
39,592
L
Yu Huang
12,730
374
0
612
10,927
4,134
209
6,458
4,469
41,735
0
W
Vulcan
smdrofl
Vulcan
17,006
8,689
0
170
10,924
4,180
419
3,595
7,277
70,019
0
L
Hachiman
spirostryker
Hachiman
13,412
9,188
0
3,829
15,216
5,675
945
8,261
6,903
0
56,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,568
Gold Earned
33,712
159
Minions Killed
176
0
Camps Cleared
0
860,324
Distance Traveled
844,565
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,171
811
59
4
0
278,309
0
W
Bacchus
10,909
727
15
1
0
293,997
0
L
Sun Wukong
11,601
773
46
3
0
313,858
2
L
Yu Huang
10,178
679
38
3
0
261,714
0
W
Vulcan
12,488
833
85
6
0
288,018
0
L
Hachiman
11,933
796
92
6
0
268,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role