Player Matchup

Achilles
Achilles
EmasFDGod
Achilles
Level 61
God Stats
1W - 1L
1,393 SR
Queue Stats
17W - 15L
1,360 Elo+
Party 2
Izanami
Izanami
WelorJoy
Izanami
Level 48
God Stats
1W - 2L
1,223 SR
Queue Stats
15W - 13L
1,415 Elo+
Party 2
Merlin
Merlin
WelorNEjoy
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,526 Elo+
Party 2
Team Averages
Level 38
1,372 SR
1,433 Elo+

VS

Team Averages
Level 111
1,564 SR
1,490 Elo+
Ravana
Ravana
Noizbot
Ravana
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 185L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
Sanci91
Nu Wa
Level 146
God Stats
0W - 1L
1,737 SR
Queue Stats
70W - 90L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
The-Lonewolf-173
Amaterasu
Level 58
God Stats
13W - 17L
1,454 SR
Queue Stats
333W - 315L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EmasFDGod
Achilles
13
1 / 1 / 2
10,936
684
8,536
15,753
14,276
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
WelorJoy
Izanami
13
0 / 3 / 1
10,186
637
5,392
10,885
3,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
WelorNEjoy
Merlin
15
2 / 1 / 1
11,911
744
11,459
7,724
3,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Noizbot
Ravana
11
2 / 0 / 0
9,898
619
4,027
4,838
1,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Sanci91
Nu Wa
15
2 / 1 / 2
10,981
686
16,106
9,153
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
14
1 / 2 / 3
10,667
667
6,726
16,821
17,071
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
5
5
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
EmasFDGod
Achilles
1
1
2
2
L
Ravana
Noizbot
Ravana
2
0
0
2
L
Nu Wa
Sanci91
Nu Wa
2
1
2
3
L
Amaterasu
1
2
3
1.25
W
Izanami
WelorJoy
Izanami
0
3
1
0.17
W
Merlin
WelorNEjoy
Merlin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
26,859
34,362
Taken
30,812
20,957
Mitigated
22,980
5,734
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EmasFDGod
Achilles
8,536
1,105
0
2,711
15,753
14,276
447
6,998
8,505
0
25,248
L
Ravana
Noizbot
Ravana
4,027
985
0
1,276
4,838
1,816
78
2,480
2,221
0
19,682
L
Nu Wa
Sanci91
Nu Wa
16,106
5,082
0
198
9,153
4,093
0
2,998
6,155
66,958
0
L
Amaterasu
6,726
1,406
0
2,059
16,821
17,071
0
6,616
9,893
0
40,753
W
Izanami
WelorJoy
Izanami
5,392
3,379
0
2,172
10,885
3,328
1,953
6,289
4,532
0
38,940
W
Merlin
WelorNEjoy
Merlin
11,459
613
0
851
7,724
3,353
51
3,127
4,501
85,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
31,546
194
Minions Killed
166
0
Camps Cleared
0
795,276
Distance Traveled
760,200
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,936
684
14
1
0
269,177
0
L
Ravana
9,898
619
30
2
0
170,059
2
L
Nu Wa
10,981
686
73
5
0
272,219
6
L
Amaterasu
10,667
667
63
4
0
317,922
0
W
Izanami
10,186
637
56
4
0
248,415
1
W
Merlin
11,911
744
124
8
0
277,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role