Player Matchup

Merlin
Merlin
Coco Cristy
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 154L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
Edgysky00F
Sun Wukong
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 132L
1,537 Elo+
Party 1
Poseidon
Poseidon
LatinaEliXo
Poseidon
Level 113
God Stats
1W - 5L
1,471 SR
Queue Stats
99W - 120L
1,432 Elo+
Party 1
Khepri
Khepri
efrenz1689
Khepri
Level 159
God Stats
10W - 12L
1,438 SR
Queue Stats
281W - 278L
1,507 Elo+
Solo
Ishtar
Ishtar
ex l l i xs
Ishtar
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,550 Elo+
Party 1
Team Averages
Level 128
1,482 SR
1,509 Elo+

VS

Team Averages
Level 138
1,533 SR
1,518 Elo+
Zhong Kui
Zhong Kui
Chung1Lee
Zhong Kui
Level 154
God Stats
14W - 17L
1,454 SR
Queue Stats
329W - 289L
1,483 Elo+
Solo
Chang'e
Chang'e
ForeignGrape
Chang'e
Level 60
God Stats
27W - 33L
1,534 SR
Queue Stats
118W - 143L
1,516 Elo+
Party 2
Bastet
Bastet
MuggyCandyCane
Bastet
Level 159
God Stats
9W - 10L
1,522 SR
Queue Stats
214W - 233L
1,523 Elo+
Party 2
Charon
Charon
MyTypeOfMusic
Charon
Level 156
God Stats
12W - 7L
1,646 SR
Queue Stats
153W - 147L
1,528 Elo+
Party 2
Shiva
Shiva
TurbsTheKatLove
Shiva
Level 159
God Stats
25W - 21L
1,508 SR
Queue Stats
932W - 882L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 2 / 0
7,123
509
6,527
8,303
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Edgysky00F
Sun Wukong
14
3 / 2 / 0
8,856
633
6,593
13,704
10,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
LatinaEliXo
Poseidon
12
1 / 2 / 1
6,961
497
5,899
9,314
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
efrenz1689
Khepri
10
0 / 3 / 1
6,196
443
3,702
10,651
7,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
11
0 / 4 / 1
6,212
444
4,550
11,742
4,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chung1Lee
Zhong Kui
13
3 / 1 / 4
7,827
559
8,646
8,664
7,422
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
ForeignGrape
Chang'e
12
0 / 0 / 3
7,061
504
3,271
7,833
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 3
8,319
594
12,346
10,124
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 6
7,477
534
5,122
8,228
6,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 1
7,869
562
9,398
12,836
13,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
13
13
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chung1Lee
Zhong Kui
3
1
4
5
L
Merlin
0
2
0
0
L
Sun Wukong
Edgysky00F
Sun Wukong
3
2
0
1.5
W
Chang'e
ForeignGrape
Chang'e
0
0
3
1.5
L
Poseidon
LatinaEliXo
Poseidon
1
2
1
0.75
W
7
0
3
8.5
W
2
0
6
5
W
1
3
1
0.5
L
Khepri
efrenz1689
Khepri
0
3
1
0.17
L
Ishtar
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,271
Damage
38,783
53,714
Taken
47,685
27,867
Mitigated
34,057
9,869
Healing
17,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chung1Lee
Zhong Kui
8,646
1,689
0
6,029
8,664
7,422
426
3,293
5,329
62,475
0
L
Merlin
6,527
259
0
651
8,303
2,663
0
2,686
5,617
54,256
0
L
Sun Wukong
Edgysky00F
Sun Wukong
6,593
1,466
0
3,349
13,704
10,745
0
1,108
11,508
0
74,073
W
Chang'e
ForeignGrape
Chang'e
3,271
369
860
3,889
7,833
3,110
0
5,333
2,110
61,512
0
L
Poseidon
LatinaEliXo
Poseidon
5,899
1,217
0
42
9,314
2,791
0
2,934
6,380
62,036
0
W
12,346
3,447
0
2,676
10,124
3,842
0
3,319
6,669
0
51,800
W
5,122
1,167
0
2,736
8,228
6,310
0
2,578
5,592
28,424
0
W
9,398
1,048
0
1,711
12,836
13,373
0
993
11,843
1,852
56,991
L
Khepri
efrenz1689
Khepri
3,702
281
189
2,319
10,651
7,545
0
5,866
4,785
41,040
0
L
Ishtar
4,550
2,955
0
3,319
11,742
4,123
0
5,714
6,028
0
40,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,348
Gold Earned
38,553
465
Minions Killed
420
0
Camps Cleared
0
1,439,940
Distance Traveled
1,419,233
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,827
559
102
7
0
266,597
5
L
Merlin
7,123
509
114
8
0
289,262
0
L
Sun Wukong
8,856
633
127
9
0
288,638
0
W
Chang'e
7,061
504
114
8
0
294,741
0
L
Poseidon
6,961
497
96
7
0
327,439
0
W
Bastet
8,319
594
75
5
0
349,269
0
W
Charon
7,477
534
28
2
0
263,908
5
W
Shiva
7,869
562
101
7
0
244,718
0
L
Khepri
6,196
443
62
4
0
270,024
3
L
Ishtar
6,212
444
66
5
0
264,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role