Player Matchup

Hercules
Hercules
GhIizy
Hercules
Level 72
God Stats
0W - 2L
1,246 SR
Queue Stats
10W - 8L
1,640 Elo+
Party 1
Thor
Thor
GriffinLol
Thor
Level 69
God Stats
2W - 1L
1,821 SR
Queue Stats
67W - 56L
1,620 Elo+
Party 1
Hera
Hera
Sugarybubblegum
Hera
Level 63
God Stats
12W - 9L
1,558 SR
Queue Stats
105W - 96L
1,513 Elo+
Solo
Cernunnos
Cernunnos
Whitelizard269
Cernunnos
Level 99
God Stats
3W - 3L
1,587 SR
Queue Stats
50W - 54L
1,483 Elo+
Solo
Sylvanus
Sylvanus
XxMaYhEm88xX
Sylvanus
Level 8
God Stats
3W - 1L
1,900 SR
Queue Stats
3W - 2L
1,825 Elo+
Party 1
Team Averages
Level 62
1,623 SR
1,616 Elo+

VS

Team Averages
Level 74
1,598 SR
1,494 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DuckOfScot127
Agni
Level 131
God Stats
11W - 3L
1,773 SR
Queue Stats
182W - 160L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
Lightrider72
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 69L
1,479 Elo+
Party 3
Neith
Neith
jonaxdxd1
Neith
Level 36
God Stats
6W - 7L
1,383 SR
Queue Stats
144W - 156L
1,397 Elo+
Party 3
Chronos
Chronos
noahkd
Chronos
Level 58
God Stats
30W - 14L
1,832 SR
Queue Stats
221W - 196L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GhIizy
Hercules
13
0 / 6 / 1
7,789
519
11,160
16,811
13,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 0
7,235
482
4,388
14,614
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 7 / 0
6,775
452
9,401
10,902
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Whitelizard269
Cernunnos
11
0 / 4 / 1
6,609
441
5,274
13,804
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
XxMaYhEm88xX
Sylvanus
10
0 / 5 / 1
6,424
428
4,964
14,483
10,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 1 / 4
8,850
590
9,469
16,709
19,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 0 / 10
10,129
675
13,079
10,962
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Lightrider72
Sun Wukong
11
1 / 0 / 6
7,671
511
8,004
10,900
10,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
jonaxdxd1
Neith
13
5 / 2 / 2
8,017
534
10,972
9,672
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
noahkd
Chronos
16
11 / 0 / 3
10,386
692
9,419
10,737
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
28
29
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
4
5
W
8
0
10
13
L
Hercules
GhIizy
Hercules
0
6
1
0.08
L
2
7
0
0.29
W
Sun Wukong
Lightrider72
Sun Wukong
1
0
6
4
L
1
7
0
0.14
L
Cernunnos
Whitelizard269
Cernunnos
0
4
1
0.13
L
Sylvanus
XxMaYhEm88xX
Sylvanus
0
5
1
0.1
W
Neith
jonaxdxd1
Neith
5
2
2
3
W
Chronos
noahkd
Chronos
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,187
Damage
50,943
70,614
Taken
58,980
39,066
Mitigated
42,613
14,028
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,469
2,892
0
3,982
16,709
19,780
0
1,668
14,891
0
54,300
W
13,079
2,455
0
5,418
10,962
4,327
62
2,287
8,585
86,979
0
L
Hercules
GhIizy
Hercules
11,160
4,255
0
2,058
16,811
13,520
0
4,058
11,620
2,101
62,433
L
4,388
967
0
290
14,614
5,699
0
7,518
7,096
0
55,242
W
Sun Wukong
Lightrider72
Sun Wukong
8,004
1,897
0
2,262
10,900
10,200
150
4,460
6,440
0
32,181
L
9,401
1,947
70
1,775
10,902
4,192
9
6,483
4,419
50,550
0
L
Cernunnos
Whitelizard269
Cernunnos
5,274
2,123
0
4,486
13,804
5,417
0
804
12,848
0
53,897
L
Sylvanus
XxMaYhEm88xX
Sylvanus
4,964
1,433
2,405
2,944
14,483
10,238
0
3,428
10,768
18,671
0
W
Neith
jonaxdxd1
Neith
10,972
4,387
0
2,403
9,672
4,109
1,192
1,921
7,751
0
51,806
W
Chronos
noahkd
Chronos
9,419
2,827
0
2,255
10,737
4,197
3,692
5,448
5,151
71,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
45,053
387
Minions Killed
469
0
Camps Cleared
0
1,335,828
Distance Traveled
1,573,640
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,850
590
95
6
0
302,886
0
W
Agni
10,129
675
137
9
0
310,147
0
L
Hercules
7,789
519
113
8
0
284,568
4
L
Thor
7,235
482
76
5
0
279,433
0
W
Sun Wukong
7,671
511
36
2
0
356,890
4
L
Hera
6,775
452
88
6
0
258,569
0
L
Cernunnos
6,609
441
88
6
0
255,229
0
L
Sylvanus
6,424
428
22
1
0
258,029
0
W
Neith
8,017
534
71
5
0
280,102
0
W
Chronos
10,386
692
130
9
0
323,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role