Player Matchup

Sobek
Sobek
EdenGosa
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,500 Elo+
Party 1
Neith
Neith
Nikkurh
Neith
Level 37
God Stats
4W - 13L
1,337 SR
Queue Stats
159W - 300L
1,315 Elo+
Solo
Loki
Loki
sghetti78
Loki
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,090 Elo+
Party 1
Bellona
Bellona
xXVecT0RmaNXx
Bellona
Level 14
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
zMealsOnWheelsz
Hachiman
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 28
1,504 SR
1,381 Elo+

VS

Team Averages
Level 41
1,527 SR
1,416 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Dachiiii
Nike
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 148L
1,395 Elo+
Solo
Scylla
Scylla
UGOTlT
Scylla
Level 28
God Stats
4W - 1L
1,632 SR
Queue Stats
16W - 23L
1,355 Elo+
Party 2
Hachiman
Hachiman
thepompeiway
Hachiman
Level 24
God Stats
4W - 3L
1,502 SR
Queue Stats
14W - 23L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EdenGosa
Sobek
7
1 / 0 / 0
4,221
603
1,976
4,330
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Nikkurh
Neith
1
0 / 0 / 0
2,879
411
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
3
0 / 2 / 0
3,283
469
361
3,729
754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
7
0 / 1 / 0
3,993
570
2,378
6,385
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
5
0 / 2 / 1
3,574
511
1,974
3,785
1,128
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
2 / 0 / 2
4,694
671
1,702
5,361
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
 
Cthulhu
6
2 / 0 / 0
4,092
585
2,918
4,351
3,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nike
8
1 / 0 / 0
4,571
653
2,637
6,225
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
UGOTlT
Scylla
7
0 / 0 / 0
4,266
609
885
1,979
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
thepompeiway
Hachiman
7
0 / 1 / 3
3,870
553
2,621
3,653
1,045
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
2
3
W
Cthulhu
 
Cthulhu
2
0
0
2
W
Nike
1
0
0
1
L
Sobek
EdenGosa
Sobek
1
0
0
1
L
Neith
Nikkurh
Neith
0
0
0
0
W
Scylla
UGOTlT
Scylla
0
0
0
0
L
Loki
0
2
0
0
W
Hachiman
thepompeiway
Hachiman
0
1
3
1.5
L
Bellona
0
1
0
0
L
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,689
Damage
10,763
18,229
Taken
21,569
8,783
Mitigated
8,897
6,347
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,702
605
0
462
5,361
1,659
0
349
5,012
0
29,694
W
Cthulhu
 
Cthulhu
2,918
224
0
585
4,351
3,285
0
826
3,525
14,203
0
W
Nike
2,637
153
0
500
6,225
2,473
0
0
6,225
0
25,892
L
Sobek
EdenGosa
Sobek
1,976
216
0
2,203
4,330
2,541
0
1,290
3,040
12,832
0
L
Neith
Nikkurh
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
UGOTlT
Scylla
885
54
0
250
1,979
435
590
0
1,979
21,579
0
L
Loki
361
230
0
986
3,729
754
0
97
3,632
0
6,510
W
Hachiman
thepompeiway
Hachiman
2,621
1,929
0
1,271
3,653
1,045
0
830
2,823
0
13,260
L
Bellona
2,378
930
0
2,182
6,385
4,360
0
885
5,500
0
18,180
L
Hachiman
1,974
1,454
0
976
3,785
1,128
0
1,578
2,207
0
14,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,950
Gold Earned
21,493
89
Minions Killed
179
0
Camps Cleared
0
605,890
Distance Traveled
700,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,694
671
49
7
0
163,234
0
W
Cthulhu
4,092
585
16
2
0
137,573
0
W
Nike
4,571
653
50
7
0
147,034
0
L
Sobek
4,221
603
14
2
0
137,421
0
L
Neith
2,879
411
0
0
0
134,589
0
W
Scylla
4,266
609
38
5
0
118,443
0
L
Loki
3,283
469
17
2
0
83,203
0
W
Hachiman
3,870
553
26
4
0
134,521
0
L
Bellona
3,993
570
36
5
0
140,757
0
L
Hachiman
3,574
511
22
3
0
109,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role