Player Matchup

Bastet
Bastet
DudeakaKeith
Bastet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 30L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DuranteFerrai
Morgan Le Fay
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,551 Elo+
Party 1
Charon
Charon
Jarlaxle1556
Charon
Level 121
God Stats
4W - 0L
1,885 SR
Queue Stats
72W - 64L
1,520 Elo+
Party 3
Thoth
Thoth
MasterKEEF117
Thoth
Level 127
God Stats
1W - 1L
1,286 SR
Queue Stats
84W - 83L
1,479 Elo+
Solo
Sol
Sol
Nightbreaker V2
Sol
Level 139
God Stats
3W - 2L
1,188 SR
Queue Stats
116W - 110L
1,541 Elo+
Party 3
Team Averages
Level 123
1,472 SR
1,534 Elo+

VS

Team Averages
Level 113
1,450 SR
1,487 Elo+
Charon
Charon
Embers cc
Charon
Level 171
God Stats
0W - 2L
1,420 SR
Queue Stats
139W - 151L
1,460 Elo+
Party 2
Hercules
Hercules
Ronaldinhoe
Hercules
Level 122
God Stats
3W - 7L
1,383 SR
Queue Stats
276W - 296L
1,536 Elo+
Solo
Ishtar
Ishtar
Tagrias
Ishtar
Level 102
God Stats
0W - 1L
1,328 SR
Queue Stats
22W - 34L
1,445 Elo+
Solo
Scylla
Scylla
biddy22
Scylla
Level 74
God Stats
3W - 2L
1,619 SR
Queue Stats
149W - 145L
1,489 Elo+
Party 2
Zeus
Zeus
touchypotato
Zeus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
10 / 2 / 8
10,605
964
12,370
10,219
4,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
DuranteFerrai
Morgan Le Fay
18
5 / 3 / 12
10,159
924
11,573
9,842
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
15
1 / 3 / 15
8,953
814
7,457
13,715
15,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
7 / 2 / 11
10,362
942
13,627
9,833
4,597
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 2 / 8
9,354
850
9,648
12,386
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Embers cc
Charon
17
2 / 3 / 6
8,969
815
9,675
13,236
14,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Ronaldinhoe
Hercules
16
2 / 4 / 3
8,228
748
8,540
17,236
22,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Tagrias
Ishtar
14
2 / 5 / 7
8,088
735
9,929
9,697
5,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
biddy22
Scylla
11
0 / 6 / 4
6,884
626
4,309
8,290
3,946
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 1
8,743
795
12,414
11,651
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
24
Kills
10
12
Deaths
24
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
10
2
8
7
W
Morgan Le Fay
DuranteFerrai
Morgan Le Fay
5
3
12
3.67
L
Charon
Embers cc
Charon
2
3
6
1.67
W
Charon
1
3
15
2.83
W
7
2
11
6.25
W
1
2
8
2.5
L
Hercules
Ronaldinhoe
Hercules
2
4
3
0.88
L
Ishtar
Tagrias
Ishtar
2
5
7
1.1
L
Scylla
biddy22
Scylla
0
6
4
0.33
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,675
Damage
44,867
55,995
Taken
60,110
37,181
Mitigated
52,523
22,233
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,370
3,186
1,672
3,327
10,219
4,909
1,531
4,081
5,956
0
21,824
W
Morgan Le Fay
DuranteFerrai
Morgan Le Fay
11,573
1,465
1,748
1,446
9,842
5,785
127
5,500
4,155
27,119
0
L
Charon
Embers cc
Charon
9,675
207
571
3,966
13,236
14,515
0
7,979
4,731
21,672
0
W
Charon
7,457
1,026
1,249
2,251
13,715
15,212
635
5,131
8,333
11,022
0
W
13,627
215
655
2,557
9,833
4,597
1,911
5,610
3,833
30,132
0
W
9,648
2,182
911
6,417
12,386
6,678
3,083
5,614
6,434
24,416
967
L
Hercules
Ronaldinhoe
Hercules
8,540
963
1,481
6,175
17,236
22,566
0
12,007
4,677
0
15,432
L
Ishtar
Tagrias
Ishtar
9,929
6,131
659
702
9,697
5,384
0
6,782
2,756
0
15,351
L
Scylla
biddy22
Scylla
4,309
352
219
625
8,290
3,946
0
6,844
1,230
10,099
0
L
12,414
1,043
377
1,982
11,651
6,112
0
7,060
4,304
24,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,433
Gold Earned
40,912
142
Minions Killed
97
0
Camps Cleared
0
1,158,791
Distance Traveled
915,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,605
964
17
2
0
247,211
0
W
Morgan Le Fay
10,159
924
29
3
0
226,086
0
L
Charon
8,969
815
13
1
0
226,249
0
W
Charon
8,953
814
6
1
0
217,536
0
W
Thoth
10,362
942
42
4
0
240,534
0
W
Sol
9,354
850
48
4
0
227,424
0
L
Hercules
8,228
748
18
2
0
226,968
0
L
Ishtar
8,088
735
13
1
0
179,111
0
L
Scylla
6,884
626
14
1
0
143,720
0
L
Zeus
8,743
795
39
4
0
139,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role