Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kazuvora
Izanami
Level 8
God Stats
3W - 7L
1,551 SR
Queue Stats
224W - 234L
1,690 Elo+
Party 2
Bastet
Bastet
Kwult
Bastet
Level 106
God Stats
7W - 9L
1,500 SR
Queue Stats
193W - 192L
1,645 Elo+
Party 2
Charon
Charon
M A j 8 N X
Charon
Level 105
God Stats
4W - 4L
1,801 SR
Queue Stats
180W - 176L
1,559 Elo+
Party 2
Horus
Horus
Reveriey
Horus
Level 87
God Stats
0W - 3L
1,814 SR
Queue Stats
41W - 49L
1,500 Elo+
Party 2
Team Averages
Level 74
1,633 SR
1,579 Elo+

VS

Team Averages
Level 63
1,656 SR
1,524 Elo+
Anubis
Anubis
CaptainCappy13
Anubis
Level 108
God Stats
47W - 36L
1,753 SR
Queue Stats
143W - 127L
1,495 Elo+
Solo
Bellona
Bellona
Lucif3rium1
Bellona
Level 35
God Stats
3W - 0L
1,330 SR
Queue Stats
11W - 10L
1,371 Elo+
Solo
Izanami
Izanami
Wadehh4IV
Izanami
Level 17
God Stats
3W - 2L
1,545 SR
Queue Stats
4W - 3L
1,632 Elo+
Party 1
Artemis
Artemis
XchristiansmiteX
Artemis
Level 78
God Stats
4W - 0L
1,887 SR
Queue Stats
228W - 222L
1,491 Elo+
Solo
Charon
Charon
smeglord
Charon
Level 78
God Stats
2W - 1L
1,767 SR
Queue Stats
4W - 3L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 6 / 0
7,093
507
4,353
9,396
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Kazuvora
Izanami
13
1 / 2 / 4
7,339
524
4,409
7,316
2,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
Kwult
Bastet
12
2 / 4 / 3
6,823
487
5,336
15,061
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
11
5 / 2 / 2
7,612
544
6,283
16,143
15,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Horus
Reveriey
Horus
11
0 / 3 / 1
6,668
476
7,390
12,917
13,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 1
10,878
777
7,996
8,341
3,845
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Lucif3rium1
Bellona
13
2 / 4 / 6
8,001
572
10,336
17,445
16,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
Wadehh4IV
Izanami
12
3 / 6 / 2
7,309
522
6,107
11,063
3,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 3
9,166
655
9,930
10,816
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
smeglord
Charon
12
2 / 0 / 3
8,025
573
4,514
7,288
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
17
17
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
6
0
0.33
W
7
0
1
7.5
L
Izanami
Kazuvora
Izanami
1
2
4
1.5
L
Bastet
Kwult
Bastet
2
4
3
0.88
W
Bellona
Lucif3rium1
Bellona
2
4
6
1.25
L
Charon
5
2
2
3
L
Horus
Reveriey
Horus
0
3
1
0.17
W
Izanami
Wadehh4IV
Izanami
3
6
2
0.67
W
3
0
3
4.5
W
Charon
smeglord
Charon
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,771
Damage
38,883
60,833
Taken
54,953
39,941
Mitigated
35,023
15,591
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,353
627
100
863
9,396
3,387
0
3,815
5,501
50,496
0
W
7,996
673
0
6,487
8,341
3,845
2,135
1,858
6,225
96,601
0
L
Izanami
Kazuvora
Izanami
4,409
3,624
0
1,053
7,316
2,778
609
1,678
5,638
0
56,326
L
Bastet
Kwult
Bastet
5,336
2,438
0
3,690
15,061
5,582
0
2,954
12,107
0
46,851
W
Bellona
Lucif3rium1
Bellona
10,336
3,961
0
5,124
17,445
16,986
70
3,277
13,770
0
57,010
L
Charon
6,283
1,488
1,553
4,943
16,143
15,173
0
2,481
13,206
27,870
0
L
Horus
Reveriey
Horus
7,390
2,466
250
3,139
12,917
13,021
0
1,423
11,494
0
37,375
W
Izanami
Wadehh4IV
Izanami
6,107
3,475
0
1,171
11,063
3,594
1,703
1,332
9,670
0
35,357
W
9,930
5,927
0
5,948
10,816
4,349
0
2,698
7,505
0
64,950
W
Charon
smeglord
Charon
4,514
1,409
312
2,340
7,288
6,249
342
1,028
6,260
27,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,535
Gold Earned
43,379
362
Minions Killed
433
0
Camps Cleared
0
1,419,267
Distance Traveled
1,364,612
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,093
507
95
7
0
269,533
2
W
Anubis
10,878
777
172
12
0
268,397
0
L
Izanami
7,339
524
105
8
0
271,955
0
L
Bastet
6,823
487
74
5
0
294,624
0
W
Bellona
8,001
572
83
6
0
282,304
0
L
Charon
7,612
544
28
2
0
289,780
0
L
Horus
6,668
476
60
4
0
293,375
0
W
Izanami
7,309
522
50
4
0
307,174
0
W
Artemis
9,166
655
101
7
0
235,530
2
W
Charon
8,025
573
27
2
0
271,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role