Player Matchup

Osiris
Osiris
Silver I
BobbyRoccc
Osiris
Silver I
Level 104
God Stats
5W - 8L
1,482 SR
Queue Stats
45W - 49L
1,147 MMR
Party 1
Discordia
Discordia
Gold II
Huffdrosis
Discordia
Gold II
Level 120
God Stats
26W - 21L
1,588 SR
Queue Stats
50W - 41L
1,513 MMR
Party 1
Hou Yi
Hou Yi
Gold I
ZzZooti
Hou Yi
Gold I
Level 84
God Stats
35W - 26L
1,614 SR
Queue Stats
80W - 73L
1,595 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,561 SR
1,419 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,571 SR
1,391 MMR
Olorun
Olorun
Silver I
EL_JoeMama
Olorun
Silver I
Level 123
God Stats
22W - 15L
1,526 SR
Queue Stats
130W - 148L
1,344 MMR
Party 2
Shiva
Shiva
Gold V
Okami64
Shiva
Gold V
Level 163
God Stats
3W - 3L
1,629 SR
Queue Stats
50W - 53L
1,357 MMR
Solo
Danzaburou
Danzaburou
Silver III
VaR Cancel
Danzaburou
Silver III
Level 82
God Stats
7W - 8L
1,557 SR
Queue Stats
18W - 20L
1,472 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BobbyRoccc
Osiris
11
0 / 8 / 2
8,988
642
5,372
20,557
17,991
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Huffdrosis
Discordia
13
1 / 6 / 2
9,995
714
19,237
12,306
4,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
ZzZooti
Hou Yi
14
2 / 3 / 1
10,907
779
12,562
16,031
6,918
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
AtlasAnubisMulanSobekBacchus

VS

Bans
HadesScyllaAresAgniJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EL_JoeMama
Olorun
15
10 / 2 / 6
12,629
902
16,737
13,114
5,697
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Okami64
Shiva
13
3 / 0 / 9
10,951
782
14,859
22,200
16,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
VaR Cancel
Danzaburou
14
4 / 1 / 10
11,531
824
10,225
12,272
5,298
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
17
17
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
BobbyRoccc
Osiris
0
8
2
0.13
W
Olorun
EL_JoeMama
Olorun
10
2
6
6.5
L
Discordia
Huffdrosis
Discordia
1
6
2
0.33
W
Shiva
Okami64
Shiva
3
0
9
7.5
W
Danzaburou
VaR Cancel
Danzaburou
4
1
10
9
L
Hou Yi
ZzZooti
Hou Yi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,171
Damage
41,821
48,894
Taken
47,586
29,814
Mitigated
27,853
1,266
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BobbyRoccc
Osiris
5,372
1,168
289
313
20,557
17,991
117
8,377
12,084
0
20,494
W
Olorun
EL_JoeMama
Olorun
16,737
5,838
1,593
4,121
13,114
5,697
1,457
7,140
5,866
61,615
0
L
Discordia
Huffdrosis
Discordia
19,237
467
0
164
12,306
4,905
0
4,141
8,165
51,677
0
W
Shiva
Okami64
Shiva
14,859
1,384
628
6,806
22,200
16,858
132
8,073
13,995
138
33,940
W
Danzaburou
VaR Cancel
Danzaburou
10,225
5,257
0
3,696
12,272
5,298
1,113
4,752
7,460
0
48,735
L
Hou Yi
ZzZooti
Hou Yi
12,562
5,491
0
500
16,031
6,918
54
4,979
11,052
0
51,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,890
Gold Earned
35,111
144
Minions Killed
165
0
Camps Cleared
0
719,843
Distance Traveled
814,869
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,988
642
21
2
0
241,136
1
W
Olorun
12,629
902
74
5
0
255,668
4
L
Discordia
9,995
714
39
3
0
226,302
2
W
Shiva
10,951
782
34
2
0
314,493
1
W
Danzaburou
11,531
824
57
4
0
244,708
1
L
Hou Yi
10,907
779
84
6
0
252,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role