Player Matchup

Cliodhna
Cliodhna
Haristotle
Cliodhna
Level 120
God Stats
12W - 12L
1,572 SR
Queue Stats
64W - 51L
1,592 Elo+
Solo
Mulan
Mulan
KiIIinNTheName
Mulan
Level 127
God Stats
4W - 3L
1,740 SR
Queue Stats
86W - 80L
1,617 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rage-a-roni
Morgan Le Fay
Level 159
God Stats
8W - 4L
1,770 SR
Queue Stats
118W - 106L
1,590 Elo+
Solo
Ishtar
Ishtar
folco777
Ishtar
Level 186
God Stats
26W - 25L
1,642 SR
Queue Stats
803W - 720L
1,599 Elo+
Party 1
Bacchus
Bacchus
kings_ransom99
Bacchus
Level 134
God Stats
26W - 15L
1,690 SR
Queue Stats
187W - 182L
1,539 Elo+
Party 1
Team Averages
Level 145
1,683 SR
1,587 Elo+

VS

Team Averages
Level 139
1,656 SR
1,472 Elo+
Hera
Hera
MusicBender
Hera
Level 185
God Stats
1W - 1L
1,716 SR
Queue Stats
87W - 116L
1,411 Elo+
Solo
Nike
Nike
MysticM0ose
Nike
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Medusa
Medusa
RubberDucky3717
Medusa
Level 157
God Stats
1W - 0L
1,756 SR
Queue Stats
14W - 11L
1,480 Elo+
Party 2
Charon
Charon
TheBalrogSlayer
Charon
Level 102
God Stats
6W - 8L
1,810 SR
Queue Stats
41W - 40L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
TopBanana16
Ao Kuang
Level 109
God Stats
2W - 2L
1,499 SR
Queue Stats
86W - 92L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Haristotle
Cliodhna
15
3 / 7 / 1
8,249
750
8,879
14,064
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 1
7,156
651
7,545
14,173
12,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Rage-a-roni
Morgan Le Fay
14
3 / 6 / 3
8,128
739
9,968
11,467
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
folco777
Ishtar
15
1 / 3 / 2
7,753
705
9,686
14,689
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 3
7,947
722
4,105
12,385
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 8
9,016
820
12,812
7,900
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 0 / 12
9,433
858
14,993
14,723
13,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 3 / 8
8,149
741
8,489
11,436
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 14
8,554
778
9,373
10,618
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
TopBanana16
Ao Kuang
16
5 / 1 / 4
8,992
817
7,719
11,274
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
9
Kills
26
26
Deaths
9
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Haristotle
Cliodhna
3
7
1
0.5
L
1
5
1
0.3
W
7
3
8
3.67
W
9
0
12
15
L
Morgan Le Fay
Rage-a-roni
Morgan Le Fay
3
6
3
0.75
W
1
3
8
1.67
W
4
2
14
5.5
W
Ao Kuang
TopBanana16
Ao Kuang
5
1
4
7
L
Ishtar
folco777
Ishtar
1
3
2
0.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,183
Damage
53,386
66,778
Taken
55,951
42,076
Mitigated
35,866
9,925
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Haristotle
Cliodhna
8,879
1,938
0
2,085
14,064
5,645
224
6,200
7,820
0
29,898
L
7,545
1,049
0
1,280
14,173
12,411
0
6,488
7,091
0
12,987
W
12,812
3,152
0
123
7,900
2,957
696
2,263
5,390
31,470
0
W
14,993
1,027
0
750
14,723
13,200
139
2,385
11,700
0
27,072
L
Morgan Le Fay
Rage-a-roni
Morgan Le Fay
9,968
636
0
738
11,467
5,128
0
5,039
6,369
25,650
0
W
8,489
4,196
0
2,293
11,436
4,982
518
3,222
7,762
0
29,931
W
9,373
1,785
155
1,310
10,618
9,708
933
3,656
6,581
18,344
0
W
Ao Kuang
TopBanana16
Ao Kuang
7,719
2,305
0
4,404
11,274
5,019
398
1,614
9,329
36,880
0
L
Ishtar
folco777
Ishtar
9,686
4,809
0
5,014
14,689
6,741
37
4,784
9,818
0
32,717
L
4,105
451
0
808
12,385
12,151
151
6,501
5,294
16,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
44,144
189
Minions Killed
223
0
Camps Cleared
0
1,095,793
Distance Traveled
1,205,674
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,249
750
52
5
0
222,916
0
L
Mulan
7,156
651
15
1
0
214,969
0
W
Hera
9,016
820
51
5
0
235,517
5
W
Nike
9,433
858
30
3
0
256,066
0
L
Morgan Le Fay
8,128
739
44
4
0
218,701
0
W
Medusa
8,149
741
59
5
0
231,797
0
W
Charon
8,554
778
28
3
0
219,134
0
W
Ao Kuang
8,992
817
55
5
0
263,160
0
L
Ishtar
7,753
705
54
5
0
206,534
0
L
Bacchus
7,947
722
24
2
0
232,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role