Player Matchup

King Arthur
King Arthur
HOOD-4x
King Arthur
Level 63
God Stats
7W - 8L
1,389 SR
Queue Stats
230W - 220L
1,377 Elo+
Party 3
Ishtar
Ishtar
JargoJolong
Ishtar
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 3
Fafnir
Fafnir
SlimmGravy
Fafnir
Level 15
God Stats
2W - 7L
1,282 SR
Queue Stats
33W - 35L
1,425 Elo+
Party 1
Chang'e
Chang'e
SorryDumbterd
Chang'e
Level 18
God Stats
5W - 4L
1,541 SR
Queue Stats
26W - 18L
1,596 Elo+
Party 1
Ne Zha
Ne Zha
kixzem
Ne Zha
Level 158
God Stats
2W - 1L
1,732 SR
Queue Stats
75W - 56L
1,565 Elo+
Party 1
Team Averages
Level 53
1,489 SR
1,444 Elo+

VS

Team Averages
Level 45
1,397 SR
1,274 Elo+
Jormungandr
Jormungandr
BR4NEL
Jormungandr
Level 47
God Stats
5W - 6L
1,322 SR
Queue Stats
37W - 54L
1,327 Elo+
Party 2
Izanami
Izanami
Destiny1807
Izanami
Level 24
God Stats
50W - 67L
1,209 SR
Queue Stats
56W - 79L
1,157 Elo+
Party 2
Ra
Ra
Drunken_Yakuza
Ra
Level 41
God Stats
1W - 2L
1,509 SR
Queue Stats
4W - 13L
1,212 Elo+
Party 2
Da Ji
Da Ji
JakeThaSnake24
Da Ji
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,348 Elo+
Party 2
Nike
Nike
Thecat7199
Nike
Level 29
God Stats
5W - 3L
1,443 SR
Queue Stats
109W - 119L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HOOD-4x
King Arthur
5
1 / 1 / 0
3,483
697
1,461
3,613
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
1
0 / 0 / 0
2,442
488
0
0
0
Fafnir
SlimmGravy
Fafnir
5
1 / 2 / 0
3,276
655
576
3,690
2,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
6
1 / 0 / 2
3,546
709
1,052
3,301
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
kixzem
Ne Zha
7
1 / 1 / 2
3,720
744
2,172
4,595
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BR4NEL
Jormungandr
6
1 / 0 / 1
4,160
832
683
2,888
1,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Destiny1807
Izanami
6
1 / 0 / 0
3,530
706
877
600
133
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 1
3,308
662
1,642
2,236
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 0
3,428
686
1,737
4,734
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 1 / 0
3,681
736
1,228
3,709
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BR4NEL
Jormungandr
1
0
1
1.5
W
Izanami
Destiny1807
Izanami
1
0
0
1
W
0
1
1
0.5
L
King Arthur
HOOD-4x
King Arthur
1
1
0
1
W
1
2
0
0.5
L
Ishtar
0
0
0
0
L
Fafnir
SlimmGravy
Fafnir
1
2
0
0.5
L
Chang'e
1
0
2
2
W
1
1
0
1
L
Ne Zha
kixzem
Ne Zha
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,261
Damage
6,167
15,199
Taken
14,167
6,088
Mitigated
5,679
3,429
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BR4NEL
Jormungandr
683
324
0
1,117
2,888
1,737
420
398
2,490
13,343
0
W
Izanami
Destiny1807
Izanami
877
808
0
223
600
133
1,060
75
525
0
18,157
W
1,642
47
192
538
2,236
498
0
221
2,015
14,784
0
L
King Arthur
HOOD-4x
King Arthur
1,461
200
0
617
3,613
1,269
0
56
3,447
0
16,221
W
1,737
484
0
791
4,734
1,505
0
934
3,800
0
10,825
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
SlimmGravy
Fafnir
576
104
0
425
3,690
2,472
0
1,030
2,588
5,175
0
L
Chang'e
1,052
214
147
1,234
3,301
855
0
794
2,507
17,865
0
W
1,228
40
0
860
3,709
1,806
234
21
3,688
0
15,347
L
Ne Zha
kixzem
Ne Zha
2,172
946
0
1,006
4,595
1,492
0
471
4,124
0
20,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,467
Gold Earned
18,107
113
Minions Killed
122
0
Camps Cleared
0
403,700
Distance Traveled
523,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,160
832
24
5
0
99,331
0
W
Izanami
3,530
706
35
7
0
89,005
0
W
Ra
3,308
662
21
4
0
113,750
0
L
King Arthur
3,483
697
27
5
0
90,790
0
W
Da Ji
3,428
686
17
3
0
122,075
0
L
Ishtar
2,442
488
0
0
0
0
0
L
Fafnir
3,276
655
11
2
0
99,764
0
L
Chang'e
3,546
709
39
8
0
108,250
0
W
Nike
3,681
736
25
5
0
99,736
0
L
Ne Zha
3,720
744
36
7
0
104,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role