Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Death_Deamon1313
Ah Muzen Cab
Level 88
God Stats
2W - 0L
1,694 SR
Queue Stats
120W - 70L
1,469 Elo+
Solo
Sylvanus
Sylvanus
Fehh4349
Sylvanus
Level 76
God Stats
3W - 1L
1,618 SR
Queue Stats
57W - 47L
1,402 Elo+
Solo
Janus
Janus
HKamazo
Janus
Level 33
God Stats
2W - 3L
1,110 SR
Queue Stats
177W - 216L
1,387 Elo+
Solo
Merlin
Merlin
InSaNeInC
Merlin
Level 85
God Stats
1W - 1L
1,300 SR
Queue Stats
141W - 149L
1,417 Elo+
Solo
Ganesha
Ganesha
micromaniac36
Ganesha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,444 Elo+
Solo
Team Averages
Level 81
1,445 SR
1,424 Elo+

VS

Team Averages
Level 66
1,389 SR
1,418 Elo+
Terra
Terra
 
Terra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FungousProduct0
Freya
Level 81
God Stats
1W - 3L
1,189 SR
Queue Stats
197W - 234L
1,434 Elo+
Party 1
Kali
Kali
Kiwimaster4427
Kali
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 76L
1,242 Elo+
Party 1
Odin
Odin
LadyTsunade55
Odin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
PoorlyTurnip10
Kumbhakarna
Level 84
God Stats
0W - 3L
1,255 SR
Queue Stats
57W - 67L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Death_Deamon1313
Ah Muzen Cab
19
8 / 2 / 20
11,714
781
18,912
17,104
11,268
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Fehh4349
Sylvanus
18
5 / 2 / 23
11,931
795
12,432
23,039
23,413
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
HKamazo
Janus
20
15 / 1 / 14
13,249
883
29,410
9,506
5,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
InSaNeInC
Merlin
18
6 / 2 / 21
11,415
761
15,664
12,448
7,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
18
0 / 3 / 24
10,594
706
11,790
22,030
26,144
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 6 / 3
7,865
524
6,915
17,451
17,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 7 / 3
9,335
622
13,962
16,533
6,932
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 8 / 2
8,230
549
8,527
19,626
9,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 8 / 4
10,706
714
11,523
19,844
19,594
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
PoorlyTurnip10
Kumbhakarna
18
1 / 5 / 5
9,069
605
9,607
22,918
20,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
26
34
Kills
9
10
Deaths
34
102
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
6
3
0.25
W
Ah Muzen Cab
Death_Deamon1313
Ah Muzen Cab
8
2
20
9
W
Sylvanus
Fehh4349
Sylvanus
5
2
23
8.25
L
2
7
3
0.5
W
Janus
HKamazo
Janus
15
1
14
22
W
Merlin
InSaNeInC
Merlin
6
2
21
8.25
L
2
8
2
0.38
L
4
8
4
0.75
L
Kumbhakarna
PoorlyTurnip10
Kumbhakarna
1
5
5
0.7
W
Ganesha
0
3
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,208
Damage
50,534
84,127
Taken
96,372
74,368
Mitigated
74,602
41,748
Healing
23,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,915
911
2,051
3,206
17,451
17,252
0
11,755
5,095
13,885
0
W
Ah Muzen Cab
Death_Deamon1313
Ah Muzen Cab
18,912
8,482
2,011
2,624
17,104
11,268
3,661
6,721
10,163
0
31,224
W
Sylvanus
Fehh4349
Sylvanus
12,432
3,181
16,704
9,513
23,039
23,413
764
8,525
13,856
17,511
0
L
13,962
2,960
1,217
4,293
16,533
6,932
0
11,366
5,033
24,789
0
W
Janus
HKamazo
Janus
29,410
989
1,209
1,762
9,506
5,632
1,314
3,741
5,529
61,167
0
W
Merlin
InSaNeInC
Merlin
15,664
1,727
2,130
1,869
12,448
7,911
370
3,913
8,275
33,741
0
L
8,527
2,925
433
4,036
19,626
9,848
0
14,578
4,805
0
15,763
L
11,523
548
1,044
681
19,844
19,594
0
15,838
3,723
0
27,523
L
Kumbhakarna
PoorlyTurnip10
Kumbhakarna
9,607
685
2,046
4,668
22,918
20,976
0
14,573
7,851
19,048
0
W
Ganesha
11,790
915
421
3,505
22,030
26,144
816
7,308
14,390
26,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,903
Gold Earned
45,205
189
Minions Killed
142
0
Camps Cleared
0
1,391,514
Distance Traveled
1,193,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,865
524
20
1
0
189,160
0
W
Ah Muzen Cab
11,714
781
36
2
0
273,157
0
W
Sylvanus
11,931
795
21
1
0
239,809
0
L
Freya
9,335
622
38
3
0
222,257
0
W
Janus
13,249
883
72
5
0
313,555
0
W
Merlin
11,415
761
51
3
0
270,607
0
L
Kali
8,230
549
19
1
0
245,883
0
L
Odin
10,706
714
43
3
0
252,721
0
L
Kumbhakarna
9,069
605
22
1
0
283,273
0
W
Ganesha
10,594
706
9
1
0
294,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role