Player Matchup

Thor
Thor
GuapoJacob
Thor
Level 94
God Stats
95W - 79L
1,555 SR
Queue Stats
591W - 582L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
HVYxHiTR CLAPS
Baron Samedi
Level 8
God Stats
2W - 1L
1,510 SR
Queue Stats
6W - 5L
1,350 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HVYxHiTR T0NY
Kumbhakarna
Level 104
God Stats
42W - 30L
1,604 SR
Queue Stats
1,009W - 1,000L
1,501 Elo+
Party 2
Odin
Odin
Killerlinda7938
Odin
Level 68
God Stats
28W - 25L
1,491 SR
Queue Stats
424W - 427L
1,478 Elo+
Party 2
Hera
Hera
Zarussimite
Hera
Level 42
God Stats
2W - 0L
1,663 SR
Queue Stats
34W - 25L
1,453 Elo+
Solo
Team Averages
Level 63
1,565 SR
1,449 Elo+

VS

Team Averages
Level 59
1,552 SR
1,471 Elo+
Chang'e
Chang'e
Amatavia
Chang'e
Level 49
God Stats
54W - 57L
1,570 SR
Queue Stats
254W - 269L
1,489 Elo+
Party 1
Awilix
Awilix
Deafr420
Awilix
Level 127
God Stats
54W - 59L
1,447 SR
Queue Stats
318W - 328L
1,430 Elo+
Party 3
Ao Kuang
Ao Kuang
DrownInCocytus
Ao Kuang
Level 69
God Stats
1W - 2L
1,744 SR
Queue Stats
254W - 269L
1,489 Elo+
Party 1
Nike
Nike
Moon Relates
Nike
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,449 Elo+
Solo
Cthulhu
Cthulhu
elijah626
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
9,536
1,192
6,919
6,662
5,662
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
HVYxHiTR CLAPS
Baron Samedi
14
1 / 1 / 7
8,562
1,070
8,817
7,001
3,531
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
HVYxHiTR T0NY
Kumbhakarna
14
2 / 1 / 6
9,522
1,190
5,902
8,548
7,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 1 / 6
8,816
1,102
5,304
7,529
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 7
8,292
1,037
8,153
5,440
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

342

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amatavia
Chang'e
13
0 / 2 / 3
8,334
1,042
7,368
9,210
6,270
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Awilix
Deafr420
Awilix
14
4 / 1 / 0
9,550
1,194
10,261
10,108
4,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
14
1 / 2 / 3
8,807
1,101
6,947
7,826
4,836
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 1
7,563
945
1,021
2,659
1,429
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
elijah626
Cthulhu
13
0 / 3 / 2
7,888
986
1,998
9,243
8,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
9
Kills
5
5
Deaths
9
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Amatavia
Chang'e
0
2
3
0.75
L
Awilix
Deafr420
Awilix
4
1
0
4
L
Ao Kuang
1
2
3
1.25
W
4
0
5
6.5
W
Baron Samedi
HVYxHiTR CLAPS
Baron Samedi
1
1
7
4.5
W
Kumbhakarna
HVYxHiTR T0NY
Kumbhakarna
2
1
6
5
W
2
1
6
5
L
0
1
1
0.5
W
0
2
7
1.75
L
Cthulhu
elijah626
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,095
Damage
27,595
35,180
Taken
39,046
25,894
Mitigated
24,749
9,845
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Amatavia
Chang'e
7,368
560
1,518
2,411
9,210
6,270
0
5,671
3,353
24,526
0
L
Awilix
Deafr420
Awilix
10,261
3,038
0
782
10,108
4,139
0
4,876
4,961
0
30,384
L
Ao Kuang
6,947
1,814
0
690
7,826
4,836
0
5,008
2,493
16,443
0
W
6,919
1,768
0
786
6,662
5,662
0
2,662
3,575
0
23,624
W
Baron Samedi
HVYxHiTR CLAPS
Baron Samedi
8,817
1,370
2,768
2,406
7,001
3,531
0
3,354
3,443
17,446
0
W
Kumbhakarna
HVYxHiTR T0NY
Kumbhakarna
5,902
1,345
515
2,283
8,548
7,109
0
3,008
3,912
22,613
0
W
5,304
1,496
0
1,017
7,529
7,377
0
2,938
3,733
182
14,683
L
1,021
22
0
0
2,659
1,429
0
1,290
1,369
0
4,010
W
8,153
1,986
0
70
5,440
2,215
0
2,578
2,862
19,663
0
L
Cthulhu
elijah626
Cthulhu
1,998
161
0
179
9,243
8,075
0
6,334
2,585
5,190
143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
42,142
145
Minions Killed
135
5
Camps Cleared
8
882,275
Distance Traveled
700,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,334
1,042
54
7
0
152,222
0
L
Awilix
9,550
1,194
50
6
2
174,440
0
L
Ao Kuang
8,807
1,101
22
3
6
183,699
0
W
Thor
9,536
1,192
37
5
2
172,587
0
W
Baron Samedi
8,562
1,070
23
3
0
174,804
0
W
Kumbhakarna
9,522
1,190
38
5
0
184,595
0
W
Odin
8,816
1,102
23
3
2
182,579
0
L
Nike
7,563
945
4
1
0
41,643
0
W
Hera
8,292
1,037
24
3
1
167,710
0
L
Cthulhu
7,888
986
5
1
0
148,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role