Player Matchup

Surtr
Surtr
ArbiterAnimus
Surtr
Level 112
God Stats
30W - 19L
1,715 SR
Queue Stats
86W - 79L
1,453 Elo+
Solo
Persephone
Persephone
LakiaQuinn-
Persephone
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
TheInsomniac939
Izanami
Level 100
God Stats
2W - 4L
1,524 SR
Queue Stats
114W - 123L
1,442 Elo+
Party 2
Team Averages
Level 114
1,580 SR
1,465 Elo+

VS

Team Averages
Level 109
1,467 SR
1,426 Elo+
Janus
Janus
V7 Drip
Janus
Level 99
God Stats
19W - 9L
1,606 SR
Queue Stats
29W - 23L
1,475 Elo+
Solo
Set
Set
khrxinsane
Set
Level 89
God Stats
11W - 6L
1,290 SR
Queue Stats
101W - 90L
1,320 Elo+
Party 1
Charon
Charon
livedjoshua
Charon
Level 140
God Stats
28W - 13L
1,504 SR
Queue Stats
147W - 137L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
8,118
738
7,911
16,201
13,362
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Persephone
LakiaQuinn-
Persephone
9
0 / 3 / 1
7,675
698
5,123
6,846
2,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
8,468
770
3,357
8,048
3,022
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
V7 Drip
Janus
12
4 / 1 / 3
9,367
852
13,146
6,939
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 5
8,487
772
4,334
5,470
3,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
12
3 / 1 / 4
8,965
815
8,289
9,122
8,956
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Persephone
LakiaQuinn-
Persephone
0
3
1
0.17
L
1
4
0
0.25
W
Janus
V7 Drip
Janus
4
1
3
5.5
W
1
0
5
3.5
W
Charon
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,391
Damage
25,769
31,095
Taken
21,531
18,684
Mitigated
14,801
2,766
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,911
1,617
97
1,727
16,201
13,362
0
10,996
5,205
977
17,011
L
Persephone
LakiaQuinn-
Persephone
5,123
285
0
692
6,846
2,300
0
6,019
741
21,286
0
L
3,357
2,247
0
250
8,048
3,022
746
4,988
3,060
0
44,827
W
Janus
V7 Drip
Janus
13,146
1,206
0
490
6,939
2,739
1,314
2,395
4,544
52,807
0
W
4,334
2,327
0
559
5,470
3,106
881
1,503
3,967
42
26,030
W
Charon
8,289
1,177
0
2,370
9,122
8,956
692
2,430
6,692
21,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,261
Gold Earned
26,819
112
Minions Killed
159
0
Camps Cleared
0
555,060
Distance Traveled
667,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,118
738
22
2
0
211,215
0
L
Persephone
7,675
698
29
3
0
169,119
0
L
Izanami
8,468
770
61
6
0
174,726
0
W
Janus
9,367
852
78
7
0
210,548
0
W
Set
8,487
772
49
4
0
227,533
0
W
Charon
8,965
815
32
3
0
229,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role