Player Matchup

Cthulhu
Cthulhu
Beatlez
Cthulhu
Level 158
God Stats
10W - 7L
1,473 SR
Queue Stats
150W - 118L
1,522 Elo+
Party 1
Poseidon
Poseidon
Chiefdbadf
Poseidon
Level 129
God Stats
1W - 1L
1,631 SR
Queue Stats
52W - 44L
1,573 Elo+
Solo
Horus
Horus
HelloScoot
Horus
Level 149
God Stats
1W - 1L
1,324 SR
Queue Stats
13W - 16L
1,507 Elo+
Party 1
Martichoras
Martichoras
OvercastPasha
Martichoras
Level 158
God Stats
5W - 2L
1,622 SR
Queue Stats
42W - 47L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Whynaut2576
Tsukuyomi
Level 146
God Stats
2W - 0L
1,764 SR
Queue Stats
134W - 117L
1,588 Elo+
Solo
Team Averages
Level 148
1,563 SR
1,535 Elo+

VS

Team Averages
Level 134
1,521 SR
1,538 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Mclebob
Ne Zha
Level 154
God Stats
4W - 3L
1,694 SR
Queue Stats
160W - 153L
1,494 Elo+
Party 2
Charon
Charon
PyroManical
Charon
Level 157
God Stats
9W - 9L
1,488 SR
Queue Stats
77W - 80L
1,517 Elo+
Party 2
Jing Wei
Jing Wei
Tyger257
Jing Wei
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 64L
1,607 Elo+
Party 2
Achilles
Achilles
xXZombieBurgerXx
Achilles
Level 127
God Stats
10W - 14L
1,423 SR
Queue Stats
185W - 159L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beatlez
Cthulhu
13
2 / 2 / 6
8,269
551
7,550
12,079
8,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Chiefdbadf
Poseidon
17
10 / 0 / 2
10,716
714
11,160
5,341
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
11
0 / 0 / 6
7,413
494
5,799
11,270
9,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
OvercastPasha
Martichoras
13
1 / 2 / 3
7,719
515
6,487
9,158
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Whynaut2576
Tsukuyomi
14
4 / 2 / 7
8,279
552
8,116
11,374
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 3 / 0
7,924
528
5,806
11,281
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Mclebob
Ne Zha
12
1 / 5 / 2
7,169
478
7,763
14,266
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
11
0 / 4 / 2
6,994
466
5,578
12,370
8,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Tyger257
Jing Wei
12
2 / 2 / 0
7,136
476
8,132
12,840
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 2
6,343
423
4,585
10,495
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
6
6
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
0
0.67
W
Cthulhu
Beatlez
Cthulhu
2
2
6
2.5
W
Poseidon
Chiefdbadf
Poseidon
10
0
2
11
W
Horus
0
0
6
3
L
Ne Zha
Mclebob
Ne Zha
1
5
2
0.4
W
Martichoras
OvercastPasha
Martichoras
1
2
3
1.25
L
Charon
0
4
2
0.25
L
Jing Wei
Tyger257
Jing Wei
2
2
0
1
W
Tsukuyomi
Whynaut2576
Tsukuyomi
4
2
7
3.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,112
Damage
31,864
49,222
Taken
61,252
28,947
Mitigated
28,928
16,500
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,806
331
180
4,968
11,281
4,802
0
4,203
6,842
55,430
0
W
Cthulhu
Beatlez
Cthulhu
7,550
1,038
837
3,024
12,079
8,081
398
1,854
10,185
49,346
0
W
Poseidon
Chiefdbadf
Poseidon
11,160
1,906
0
1,400
5,341
1,813
689
2,038
3,132
98,302
0
W
Horus
5,799
1,696
452
4,355
11,270
9,905
69
3,687
7,531
153
19,308
L
Ne Zha
Mclebob
Ne Zha
7,763
1,003
0
6,022
14,266
5,698
0
2,351
11,716
0
63,408
W
Martichoras
OvercastPasha
Martichoras
6,487
2,684
0
2,563
9,158
4,552
294
1,336
7,822
0
66,386
L
Charon
5,578
546
1,126
1,894
12,370
8,191
0
5,131
7,095
25,538
0
L
Jing Wei
Tyger257
Jing Wei
8,132
6,416
0
4,194
12,840
4,335
0
871
11,917
0
52,690
W
Tsukuyomi
Whynaut2576
Tsukuyomi
8,116
2,321
0
3,869
11,374
4,596
227
2,321
8,945
0
53,033
L
4,585
1,437
0
1,820
10,495
5,902
169
5,332
4,726
0
31,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,396
Gold Earned
35,566
493
Minions Killed
393
0
Camps Cleared
0
1,590,300
Distance Traveled
1,420,766
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,924
528
122
8
0
281,002
2
W
Cthulhu
8,269
551
94
6
0
304,934
1
W
Poseidon
10,716
714
180
12
0
345,470
6
W
Horus
7,413
494
26
2
0
330,915
1
L
Ne Zha
7,169
478
105
7
0
315,189
0
W
Martichoras
7,719
515
107
7
0
280,154
3
L
Charon
6,994
466
31
2
0
290,403
2
L
Jing Wei
7,136
476
94
6
0
323,868
3
W
Tsukuyomi
8,279
552
86
6
0
328,827
2
L
Achilles
6,343
423
41
3
0
210,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role