Player Matchup

Kuzenbo
Kuzenbo
BigJudie
Kuzenbo
Level 88
God Stats
16W - 15L
1,652 SR
Queue Stats
115W - 125L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fussyboy559
Morgan Le Fay
Level 103
God Stats
8W - 8L
1,712 SR
Queue Stats
408W - 373L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
ShloyXCthUwU
Cthulhu
Level 125
God Stats
5W - 6L
1,628 SR
Queue Stats
60W - 43L
1,664 Elo+
Solo
Ishtar
Ishtar
UberNooberFitz
Ishtar
Level 155
God Stats
0W - 2L
1,314 SR
Queue Stats
91W - 101L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
VerysX
Hun Batz
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 37L
1,836 Elo+
Solo
Team Averages
Level 124
1,561 SR
1,599 Elo+

VS

Team Averages
Level 92
1,508 SR
1,499 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Fortnite2EZ69
Hercules
Level 27
God Stats
2W - 1L
1,533 SR
Queue Stats
26W - 39L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jesposi1
Ah Muzen Cab
Level 142
God Stats
15W - 17L
1,703 SR
Queue Stats
235W - 212L
1,482 Elo+
Party 3
Janus
Janus
Turn_Up169
Janus
Level 68
God Stats
5W - 7L
1,434 SR
Queue Stats
99W - 85L
1,507 Elo+
Party 3
Ares
Ares
zachraz32
Ares
Level 95
God Stats
8W - 7L
1,371 SR
Queue Stats
216W - 174L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigJudie
Kuzenbo
7
0 / 4 / 0
3,951
439
3,120
9,106
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Fussyboy559
Morgan Le Fay
7
0 / 4 / 0
4,277
475
2,606
4,964
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ShloyXCthUwU
Cthulhu
9
1 / 1 / 0
5,152
572
4,200
8,374
7,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 0
4,221
469
4,918
7,152
2,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
VerysX
Hun Batz
4
0 / 0 / 0
3,772
419
437
1,776
437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 0 / 0
5,971
663
5,585
7,275
4,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Fortnite2EZ69
Hercules
8
3 / 1 / 2
5,213
579
1,598
5,974
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Jesposi1
Ah Muzen Cab
10
4 / 0 / 3
5,866
652
8,227
7,847
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
10
2 / 0 / 2
5,931
659
3,161
5,878
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
2 / 0 / 4
5,980
664
3,461
6,411
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
L
Kuzenbo
BigJudie
Kuzenbo
0
4
0
0
W
Hercules
Fortnite2EZ69
Hercules
3
1
2
4
L
Morgan Le Fay
Fussyboy559
Morgan Le Fay
0
4
0
0
W
Ah Muzen Cab
Jesposi1
Ah Muzen Cab
4
0
3
5.5
L
Cthulhu
ShloyXCthUwU
Cthulhu
1
1
0
1
W
Janus
2
0
2
3
L
0
3
0
0
L
Hun Batz
VerysX
Hun Batz
0
0
0
0
W
Ares
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,281
Damage
22,032
31,372
Taken
33,385
19,788
Mitigated
16,504
7,010
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,585
1,378
0
3,978
7,275
4,460
0
3,530
3,745
0
46,348
L
Kuzenbo
BigJudie
Kuzenbo
3,120
739
148
2,360
9,106
8,035
4
1,785
7,313
11,134
0
W
Hercules
Fortnite2EZ69
Hercules
1,598
372
0
749
5,974
2,375
0
653
5,299
0
30,802
L
Morgan Le Fay
Fussyboy559
Morgan Le Fay
2,606
187
0
245
4,964
1,699
0
2,644
2,136
18,642
0
W
Ah Muzen Cab
Jesposi1
Ah Muzen Cab
8,227
4,455
0
3,941
7,847
3,062
106
945
6,507
0
55,880
L
Cthulhu
ShloyXCthUwU
Cthulhu
4,200
324
0
2,162
8,374
7,107
0
0
8,374
32,937
176
W
Janus
3,161
410
0
1,580
5,878
1,866
0
2,320
3,432
44,740
0
L
4,918
3,109
0
1,595
7,152
2,510
0
1,676
5,476
0
34,780
L
Hun Batz
VerysX
Hun Batz
437
128
0
500
1,776
437
0
331
1,373
0
6,048
W
Ares
3,461
239
0
1,873
6,411
4,741
0
1,339
4,544
15,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,373
Gold Earned
28,961
183
Minions Killed
321
0
Camps Cleared
0
724,441
Distance Traveled
929,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,971
663
75
8
0
177,921
0
L
Kuzenbo
3,951
439
17
2
0
163,981
0
W
Hercules
5,213
579
47
5
0
185,327
0
L
Morgan Le Fay
4,277
475
41
5
0
126,562
0
W
Ah Muzen Cab
5,866
652
91
10
0
161,875
0
L
Cthulhu
5,152
572
54
6
0
184,564
0
W
Janus
5,931
659
86
10
0
198,939
0
L
Ishtar
4,221
469
63
7
0
178,271
0
L
Hun Batz
3,772
419
8
1
0
71,063
0
W
Ares
5,980
664
22
2
0
205,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role