Player Matchup

Chang'e
Chang'e
ForeignGrape
Chang'e
Level 60
God Stats
27W - 33L
1,538 SR
Queue Stats
118W - 143L
1,508 Elo+
Party 2
Zhong Kui
Zhong Kui
Jovabeast
Zhong Kui
Level 67
God Stats
3W - 0L
1,753 SR
Queue Stats
46W - 34L
1,541 Elo+
Party 3
Medusa
Medusa
MuggyCandyCane
Medusa
Level 159
God Stats
1W - 0L
1,327 SR
Queue Stats
214W - 233L
1,516 Elo+
Party 2
Charon
Charon
MyTypeOfMusic
Charon
Level 156
God Stats
12W - 7L
1,639 SR
Queue Stats
153W - 147L
1,521 Elo+
Party 2
Loki
Loki
кυяιѕмα
Loki
Level 142
God Stats
3W - 2L
1,257 SR
Queue Stats
152W - 140L
1,475 Elo+
Party 3
Team Averages
Level 117
1,503 SR
1,512 Elo+

VS

Team Averages
Level 136
1,585 SR
1,506 Elo+
Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Alexvc
Hun Batz
Level 157
God Stats
1W - 2L
1,589 SR
Queue Stats
308W - 255L
1,560 Elo+
Solo
Surtr
Surtr
ItzEzio09
Surtr
Level 161
God Stats
11W - 10L
1,542 SR
Queue Stats
82W - 93L
1,445 Elo+
Party 1
Yemoja
Yemoja
OvergrownFir53
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,487 Elo+
Party 1
Tiamat
Tiamat
SrRayden201
Tiamat
Level 122
God Stats
4W - 9L
1,794 SR
Queue Stats
441W - 431L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ForeignGrape
Chang'e
12
0 / 0 / 1
6,664
555
3,314
4,571
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Jovabeast
Zhong Kui
13
1 / 0 / 2
7,266
606
4,447
4,602
5,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 1 / 1
7,268
606
5,028
7,093
2,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 4
6,622
552
5,412
6,519
5,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 1
6,987
582
6,427
10,026
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 2 / 0
6,271
523
3,975
7,917
2,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Alexvc
Hun Batz
13
0 / 3 / 1
7,329
611
2,883
10,379
5,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
ItzEzio09
Surtr
12
0 / 2 / 1
6,395
533
4,786
11,871
5,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
5,701
475
2,949
8,163
3,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
12
0 / 0 / 0
6,573
548
1,547
4,303
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
1
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
0
0.5
L
Hun Batz
Alexvc
Hun Batz
0
3
1
0.17
W
Chang'e
ForeignGrape
Chang'e
0
0
1
0.5
L
Surtr
ItzEzio09
Surtr
0
2
1
0.25
W
Zhong Kui
Jovabeast
Zhong Kui
1
0
2
2
W
3
1
1
3.5
W
0
0
4
2
L
0
1
0
0
L
Tiamat
0
0
0
0
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,628
Damage
16,140
32,811
Taken
42,633
18,753
Mitigated
19,948
16,496
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,975
2,357
0
1,831
7,917
2,690
0
950
6,967
0
45,672
L
Hun Batz
Alexvc
Hun Batz
2,883
492
0
2,671
10,379
5,766
0
3,754
6,557
0
56,937
W
Chang'e
ForeignGrape
Chang'e
3,314
41
904
2,899
4,571
1,768
0
1,872
2,699
51,553
0
L
Surtr
ItzEzio09
Surtr
4,786
2,233
0
2,346
11,871
5,723
0
2,824
9,047
404
59,521
W
Zhong Kui
Jovabeast
Zhong Kui
4,447
762
0
1,900
4,602
5,519
0
20
4,582
49,883
661
W
5,028
2,349
0
3,539
7,093
2,848
748
395
6,698
0
57,396
W
5,412
533
0
2,765
6,519
5,040
0
1,673
4,846
25,703
0
L
2,949
650
2,576
2,539
8,163
3,784
0
3,939
4,224
13,146
0
L
Tiamat
1,547
127
0
1,949
4,303
1,985
0
981
3,290
54,066
0
W
6,427
2,372
0
4,489
10,026
3,578
0
711
9,315
0
54,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
32,269
433
Minions Killed
414
0
Camps Cleared
0
1,226,092
Distance Traveled
1,238,276
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,271
523
91
8
0
234,980
0
L
Hun Batz
7,329
611
100
8
0
238,100
4
W
Chang'e
6,664
555
112
9
0
245,484
0
L
Surtr
6,395
533
84
7
0
276,678
2
W
Zhong Kui
7,266
606
89
7
0
218,933
5
W
Medusa
7,268
606
105
9
0
234,235
0
W
Charon
6,622
552
38
3
0
232,819
2
L
Yemoja
5,701
475
16
1
0
250,136
0
L
Tiamat
6,573
548
123
10
0
238,382
2
W
Loki
6,987
582
89
7
0
294,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role