Player Matchup

Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Alimpnoodle8309
Medusa
Level 58
God Stats
1W - 6L
1,234 SR
Queue Stats
218W - 227L
1,330 Elo+
Party 1
Khepri
Khepri
IanNaut357
Khepri
Level 126
God Stats
0W - 1L
1,272 SR
Queue Stats
218W - 229L
1,379 Elo+
Party 1
Ares
Ares
LiquidSylva
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Osclop
Sun Wukong
Level 88
God Stats
13W - 13L
1,599 SR
Queue Stats
195W - 166L
1,484 Elo+
Solo
Team Averages
Level 93
1,421 SR
1,439 Elo+

VS

Team Averages
Level 106
1,430 SR
1,449 Elo+
Janus
Janus
Chad101210
Janus
Level 69
God Stats
4W - 8L
1,311 SR
Queue Stats
67W - 70L
1,417 Elo+
Party 2
Hades
Hades
F43U123
Hades
Level 125
God Stats
6W - 7L
1,500 SR
Queue Stats
116W - 135L
1,464 Elo+
Solo
Mercury
Mercury
aradd007
Mercury
Level 147
God Stats
25W - 17L
1,538 SR
Queue Stats
300W - 286L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
beastgamer208723
Sun Wukong
Level 102
God Stats
2W - 0L
1,495 SR
Queue Stats
131W - 109L
1,428 Elo+
Party 2
Rama
Rama
pwnftw101
Rama
Level 89
God Stats
1W - 6L
1,307 SR
Queue Stats
373W - 369L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 3 / 1
6,375
490
4,510
6,007
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 3 / 2
6,153
473
6,736
9,902
3,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
IanNaut357
Khepri
9
1 / 3 / 3
5,904
454
3,763
10,644
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 0
6,157
474
1,879
7,281
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Osclop
Sun Wukong
12
2 / 1 / 1
6,780
522
3,949
9,811
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 0 / 3
7,879
606
4,714
5,971
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
F43U123
Hades
11
1 / 2 / 6
7,347
565
5,127
10,451
9,512
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
aradd007
Mercury
13
4 / 1 / 1
7,978
614
5,519
8,339
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
beastgamer208723
Sun Wukong
14
3 / 1 / 1
8,251
635
4,954
11,724
6,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
4 / 2 / 3
6,844
526
6,134
8,968
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
13
13
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
1
0.17
L
2
3
2
1
W
Janus
1
0
3
2.5
W
Hades
F43U123
Hades
1
2
6
2
L
Khepri
IanNaut357
Khepri
1
3
3
0.83
L
1
3
0
0.33
L
Sun Wukong
Osclop
Sun Wukong
2
1
1
2.5
W
Mercury
aradd007
Mercury
4
1
1
4.5
W
Sun Wukong
beastgamer208723
Sun Wukong
3
1
1
3.5
W
Rama
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,837
Damage
26,448
43,645
Taken
45,453
24,618
Mitigated
25,152
10,217
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,510
179
0
420
6,007
2,106
0
1,666
4,267
45,810
0
L
6,736
3,255
0
2,818
9,902
3,732
23
3,858
5,986
0
40,445
W
Janus
4,714
615
0
750
5,971
2,346
300
2,324
3,609
64,102
0
W
Hades
F43U123
Hades
5,127
545
1,137
3,549
10,451
9,512
77
1,689
8,762
36,000
0
L
Khepri
IanNaut357
Khepri
3,763
817
0
1,686
10,644
8,141
0
3,549
6,989
14,620
0
L
1,879
98
0
959
7,281
5,456
0
368
6,857
25,436
0
L
Sun Wukong
Osclop
Sun Wukong
3,949
1,391
0
4,334
9,811
5,183
0
205
9,606
0
52,513
W
Mercury
aradd007
Mercury
5,519
2,910
0
530
8,339
3,251
19
2,482
5,857
0
59,372
W
Sun Wukong
beastgamer208723
Sun Wukong
4,954
701
0
2,945
11,724
6,865
577
1,578
9,831
0
58,595
W
Rama
6,134
4,852
0
3,273
8,968
3,178
1,052
1,866
7,102
0
30,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
38,299
286
Minions Killed
413
0
Camps Cleared
0
1,252,098
Distance Traveled
1,309,500
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,375
490
84
6
0
253,911
0
L
Medusa
6,153
473
59
5
0
234,971
0
W
Janus
7,879
606
114
9
0
264,752
0
W
Hades
7,347
565
61
5
0
244,423
0
L
Khepri
5,904
454
18
1
0
256,549
2
L
Ares
6,157
474
41
3
0
197,811
0
L
Sun Wukong
6,780
522
84
6
0
308,856
3
W
Mercury
7,978
614
93
7
0
324,042
0
W
Sun Wukong
8,251
635
103
8
0
244,913
3
W
Rama
6,844
526
42
3
0
231,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role