Player Matchup

Tyr
Tyr
Flooky_Fox
Tyr
Level 143
God Stats
2W - 2L
1,510 SR
Queue Stats
74W - 69L
1,460 Elo+
Party 1
Anubis
Anubis
Martiin_1010
Anubis
Level 99
God Stats
12W - 13L
1,469 SR
Queue Stats
92W - 88L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
MisterFazza
Baron Samedi
Level 120
God Stats
4W - 2L
1,488 SR
Queue Stats
21W - 24L
1,438 Elo+
Party 1
Charon
Charon
ShockwaveThunder
Charon
Level 155
God Stats
24W - 14L
1,584 SR
Queue Stats
219W - 231L
1,469 Elo+
Solo
Rama
Rama
The-Real-A2z
Rama
Level 81
God Stats
4W - 3L
1,236 SR
Queue Stats
39W - 42L
1,444 Elo+
Party 1
Team Averages
Level 120
1,458 SR
1,455 Elo+

VS

Team Averages
Level 62
1,538 SR
1,345 Elo+
Danzaburou
Danzaburou
CybeRsh0tGr
Danzaburou
Level 86
God Stats
2W - 3L
1,641 SR
Queue Stats
202W - 206L
1,529 Elo+
Solo
Yemoja
Yemoja
Lapaduu
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 2
Pele
Pele
iig0ru
Pele
Level 34
God Stats
7W - 8L
1,500 SR
Queue Stats
175W - 178L
1,166 Elo+
Solo
Nike
Nike
newbeginings777
Nike
Level 145
God Stats
9W - 3L
1,875 SR
Queue Stats
240W - 226L
1,473 Elo+
Solo
Hera
Hera
pauulmf
Hera
Level 6
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,203
600
4,955
6,857
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
2 / 2 / 0
7,214
601
6,910
7,716
3,080
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MisterFazza
Baron Samedi
12
7 / 0 / 0
7,571
631
4,749
4,951
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 5
6,839
570
5,800
9,148
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 3
7,292
608
7,268
8,286
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CybeRsh0tGr
Danzaburou
6
1 / 3 / 0
4,819
402
4,449
8,797
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Lapaduu
Yemoja
9
0 / 2 / 1
5,796
483
2,713
6,816
4,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
iig0ru
Pele
12
0 / 3 / 0
6,088
507
4,283
13,334
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 0
7,322
610
6,001
12,815
7,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
pauulmf
Hera
8
0 / 7 / 0
5,133
428
2,392
6,684
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
3
3
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CybeRsh0tGr
Danzaburou
1
3
0
0.33
W
1
0
7
4.5
L
Yemoja
Lapaduu
Yemoja
0
2
1
0.25
W
Anubis
2
2
0
1
W
Baron Samedi
MisterFazza
Baron Samedi
7
0
0
7
W
3
0
5
5.5
W
3
1
3
4.5
L
Pele
iig0ru
Pele
0
3
0
0
L
2
1
0
2
L
Hera
pauulmf
Hera
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,682
Damage
19,838
36,958
Taken
48,446
18,439
Mitigated
21,502
17,273
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CybeRsh0tGr
Danzaburou
4,449
2,501
0
2,772
8,797
2,853
0
2,359
6,438
0
23,407
W
4,955
1,044
0
2,990
6,857
3,407
0
393
6,464
0
54,619
L
Yemoja
Lapaduu
Yemoja
2,713
889
1,265
1,144
6,816
4,104
0
2,084
4,732
17,246
0
W
Anubis
6,910
881
0
4,267
7,716
3,080
0
50
7,666
52,707
0
W
Baron Samedi
MisterFazza
Baron Samedi
4,749
0
186
1,747
4,951
2,499
53
1,754
3,197
44,167
0
W
5,800
1,437
0
2,878
9,148
6,544
273
1,514
7,634
23,928
0
W
7,268
6,153
0
5,205
8,286
2,909
1,467
1,456
6,830
0
53,866
L
Pele
iig0ru
Pele
4,283
628
0
3,194
13,334
4,899
0
3,303
10,031
0
53,284
L
6,001
592
0
5,851
12,815
7,401
0
5,490
7,325
0
51,907
L
Hera
pauulmf
Hera
2,392
695
0
250
6,684
2,245
0
4,318
2,366
23,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,119
Gold Earned
29,158
393
Minions Killed
289
0
Camps Cleared
0
1,162,044
Distance Traveled
1,057,931
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,819
402
34
3
0
121,607
0
W
Tyr
7,203
600
83
7
0
281,312
0
L
Yemoja
5,796
483
27
2
0
241,416
1
W
Anubis
7,214
601
100
8
0
218,234
4
W
Baron Samedi
7,571
631
66
6
0
246,340
6
W
Charon
6,839
570
38
3
0
219,969
2
W
Rama
7,292
608
106
9
0
196,189
3
L
Pele
6,088
507
81
7
0
245,490
0
L
Nike
7,322
610
105
9
0
235,983
0
L
Hera
5,133
428
42
4
0
213,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role