Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ICryzZZYT
Bastet
Level 81
God Stats
19W - 11L
1,613 SR
Queue Stats
377W - 420L
1,400 Elo+
Solo
Odin
Odin
SteelRaichu
Odin
Level 89
God Stats
2W - 0L
1,517 SR
Queue Stats
28W - 17L
1,494 Elo+
Solo
Ares
Ares
Trevor755
Ares
Level 156
God Stats
3W - 0L
1,424 SR
Queue Stats
107W - 93L
1,524 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
silverpaw29
Morgan Le Fay
Level 64
God Stats
3W - 3L
1,521 SR
Queue Stats
112W - 93L
1,511 Elo+
Party 2
Team Averages
Level 100
1,515 SR
1,486 Elo+

VS

Team Averages
Level 123
1,518 SR
1,505 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ArchGhoulKen
Ishtar
Level 137
God Stats
6W - 7L
1,584 SR
Queue Stats
270W - 283L
1,498 Elo+
Party 1
Nike
Nike
GraffitiXD
Nike
Level 108
God Stats
1W - 1L
1,643 SR
Queue Stats
43W - 25L
1,574 Elo+
Solo
Charon
Charon
Hakai11
Charon
Level 129
God Stats
2W - 4L
1,396 SR
Queue Stats
409W - 420L
1,504 Elo+
Party 1
Loki
Loki
cir_dec1
Loki
Level 116
God Stats
12W - 17L
1,468 SR
Queue Stats
317W - 302L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 3 / 1
6,643
511
3,292
7,939
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
ICryzZZYT
Bastet
12
4 / 3 / 1
7,402
569
3,834
10,205
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 3
7,756
597
6,699
8,557
7,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
10
0 / 2 / 2
6,176
475
5,991
11,552
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
silverpaw29
Morgan Le Fay
11
1 / 8 / 1
6,158
474
3,540
10,419
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
9 / 0 / 3
8,872
682
9,745
6,632
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
12
0 / 0 / 4
6,986
537
4,059
6,494
2,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
6,717
517
4,382
11,815
8,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
Hakai11
Charon
10
1 / 4 / 6
5,759
443
4,538
11,676
7,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
12
5 / 3 / 3
7,376
567
5,025
8,721
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
16
16
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
3
1
0.5
L
Ra
 
Ra
9
0
3
10.5
L
Ishtar
0
0
4
2
L
1
1
0
1
L
Charon
Hakai11
Charon
1
4
6
1
W
Bastet
ICryzZZYT
Bastet
4
3
1
1.5
W
0
0
3
1.5
W
Ares
0
2
2
0.5
L
Loki
5
3
3
2.17
W
Morgan Le Fay
silverpaw29
Morgan Le Fay
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,356
Damage
27,749
48,672
Taken
45,338
27,074
Mitigated
24,938
10,124
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,292
2,013
0
2,528
7,939
2,916
0
1,641
6,298
0
47,204
L
Ra
 
Ra
9,745
1,125
348
1,870
6,632
2,994
0
3,725
2,879
78,548
0
L
Ishtar
4,059
2,595
0
3,774
6,494
2,598
277
1,078
5,416
0
57,125
L
4,382
759
0
2,425
11,815
8,590
0
0
11,815
0
44,600
L
Charon
Hakai11
Charon
4,538
678
0
1,051
11,676
7,835
272
5,466
6,210
18,878
3,735
W
Bastet
ICryzZZYT
Bastet
3,834
1,544
0
2,554
10,205
3,580
152
2,410
7,657
0
47,848
W
6,699
1,468
0
2,500
8,557
7,782
0
66
8,491
0
59,677
W
Ares
5,991
77
163
1,858
11,552
9,303
0
3,377
8,007
32,021
0
L
Loki
5,025
1,341
272
1,210
8,721
2,921
0
586
8,135
0
51,688
W
Morgan Le Fay
silverpaw29
Morgan Le Fay
3,540
888
0
521
10,419
3,493
0
6,141
3,825
46,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
35,710
380
Minions Killed
409
0
Camps Cleared
0
1,265,027
Distance Traveled
1,289,618
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,643
511
85
7
0
235,928
0
L
Ra
8,872
682
124
10
0
272,905
2
L
Ishtar
6,986
537
96
7
0
227,329
1
L
Nike
6,717
517
78
6
0
239,209
0
L
Charon
5,759
443
32
2
0
259,599
0
W
Bastet
7,402
569
71
5
0
279,728
0
W
Odin
7,756
597
110
8
0
247,614
2
W
Ares
6,176
475
31
2
0
268,147
0
L
Loki
7,376
567
79
6
0
290,576
3
W
Morgan Le Fay
6,158
474
83
6
0
233,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role