Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AnbuItachi101
King Arthur
Level 159
God Stats
1W - 5L
1,162 SR
Queue Stats
94W - 110L
1,455 Elo+
Party 1
Ratatoskr
Ratatoskr
Captaincrunchrs
Ratatoskr
Level 129
God Stats
15W - 10L
1,671 SR
Queue Stats
247W - 242L
1,536 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
D0nught
Ah Muzen Cab
Level 142
God Stats
0W - 1L
1,782 SR
Queue Stats
51W - 73L
1,418 Elo+
Party 1
Kuzenbo
Kuzenbo
Everyday_Scumbag
Kuzenbo
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 78L
1,493 Elo+
Solo
Team Averages
Level 142
1,523 SR
1,480 Elo+

VS

Team Averages
Level 113
1,504 SR
1,510 Elo+
Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Blasterhappy
Kumbhakarna
Level 109
God Stats
2W - 4L
1,439 SR
Queue Stats
27W - 28L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
RamiroCB18
Sun Wukong
Level 127
God Stats
29W - 19L
1,725 SR
Queue Stats
239W - 218L
1,488 Elo+
Solo
Heimdallr
Heimdallr
ixpluto
Heimdallr
Level 89
God Stats
3W - 3L
1,364 SR
Queue Stats
97W - 68L
1,582 Elo+
Party 2
Janus
Janus
zach_cowboys
Janus
Level 120
God Stats
41W - 24L
1,493 SR
Queue Stats
109W - 91L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 3 / 1
5,816
529
4,851
6,334
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
AnbuItachi101
King Arthur
10
0 / 2 / 0
5,318
483
5,626
9,970
6,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
Captaincrunchrs
Ratatoskr
11
5 / 2 / 1
6,378
580
5,543
9,195
3,354
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
D0nught
Ah Muzen Cab
8
0 / 4 / 3
5,081
462
5,124
7,932
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 2
4,896
445
2,301
7,413
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 2 / 4
6,540
595
5,749
7,423
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Blasterhappy
Kumbhakarna
8
0 / 0 / 6
5,460
496
3,056
6,328
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RamiroCB18
Sun Wukong
12
5 / 0 / 2
7,383
671
8,280
10,293
7,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ixpluto
Heimdallr
10
3 / 3 / 2
5,770
525
9,229
8,302
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 5
5,867
533
3,768
5,574
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
14
14
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
1
0.83
W
Bastet
 
Bastet
4
2
4
3
L
King Arthur
AnbuItachi101
King Arthur
0
2
0
0
W
Kumbhakarna
Blasterhappy
Kumbhakarna
0
0
6
3
L
Ratatoskr
Captaincrunchrs
Ratatoskr
5
2
1
2.75
L
Ah Muzen Cab
D0nught
Ah Muzen Cab
0
4
3
0.38
L
0
3
2
0.33
W
Sun Wukong
RamiroCB18
Sun Wukong
5
0
2
6
W
Heimdallr
ixpluto
Heimdallr
3
3
2
1.33
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,445
Damage
30,082
40,844
Taken
37,920
21,181
Mitigated
18,255
5,521
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,851
224
0
500
6,334
1,992
0
1,662
4,596
33,731
0
W
Bastet
 
Bastet
5,749
2,171
0
2,009
7,423
2,425
0
1,209
6,134
0
37,622
L
King Arthur
AnbuItachi101
King Arthur
5,626
733
0
2,093
9,970
6,599
0
755
9,153
0
37,314
W
Kumbhakarna
Blasterhappy
Kumbhakarna
3,056
462
0
1,687
6,328
3,502
0
1,560
4,682
12,018
0
L
Ratatoskr
Captaincrunchrs
Ratatoskr
5,543
1,382
0
810
9,195
3,354
0
1,094
8,073
0
41,471
L
Ah Muzen Cab
D0nught
Ah Muzen Cab
5,124
1,577
0
450
7,932
2,687
0
1,111
6,793
0
37,060
L
2,301
912
0
1,668
7,413
6,549
0
1,992
5,321
10,439
0
W
Sun Wukong
RamiroCB18
Sun Wukong
8,280
1,778
0
4,427
10,293
7,225
0
723
9,568
0
52,792
W
Heimdallr
ixpluto
Heimdallr
9,229
5,161
0
3,518
8,302
3,214
0
1,285
6,973
0
41,093
W
3,768
370
0
1,201
5,574
1,889
0
2,224
3,144
44,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
31,020
275
Minions Killed
328
0
Camps Cleared
0
1,172,707
Distance Traveled
1,101,798
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,816
529
77
7
0
190,194
0
W
Bastet
6,540
595
67
6
0
223,675
0
L
King Arthur
5,318
483
59
5
0
201,735
2
W
Kumbhakarna
5,460
496
19
2
0
221,567
2
L
Ratatoskr
6,378
580
63
6
0
303,344
0
L
Ah Muzen Cab
5,081
462
59
5
0
250,195
0
L
Kuzenbo
4,896
445
17
2
0
227,239
2
W
Sun Wukong
7,383
671
87
8
0
228,464
2
W
Heimdallr
5,770
525
70
6
0
193,555
4
W
Janus
5,867
533
85
8
0
234,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role