Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Boomcow
Pele
Level 107
God Stats
1W - 1L
1,264 SR
Queue Stats
22W - 15L
1,624 Elo+
Solo
Nike
Nike
DeepSmell
Nike
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 163L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DeepWrinkle
Ah Muzen Cab
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 191L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
desertfl0wer
Sylvanus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 184L
1,594 Elo+
Solo
Team Averages
Level 77
1,453 SR
1,549 Elo+

VS

Team Averages
Level 115
1,615 SR
1,472 Elo+
Persephone
Persephone
 
Persephone
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
BigDirtyDump
Terra
Level 103
God Stats
2W - 1L
1,735 SR
Queue Stats
128W - 112L
1,564 Elo+
Solo
Nox
Nox
RainbowWrap
Nox
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 72L
1,218 Elo+
Solo
Mercury
Mercury
darker008
Mercury
Level 128
God Stats
7W - 9L
1,470 SR
Queue Stats
478W - 454L
1,465 Elo+
Party 2
Mulan
Mulan
komm666
Mulan
Level 117
God Stats
2W - 1L
1,870 SR
Queue Stats
146W - 156L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 1 / 4
7,910
791
10,201
5,795
2,549
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Boomcow
Pele
13
1 / 4 / 6
7,757
776
10,588
10,570
4,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nike
15
3 / 1 / 5
8,459
846
7,007
11,012
9,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
DeepWrinkle
Ah Muzen Cab
15
1 / 1 / 7
7,956
796
11,238
7,015
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
desertfl0wer
Sylvanus
14
2 / 2 / 6
8,264
826
7,685
12,143
10,448
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 2 / 8
7,377
738
7,417
7,981
3,372
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 7
7,985
799
5,218
13,107
14,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 4
8,087
809
10,207
9,309
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
darker008
Mercury
10
2 / 4 / 6
6,724
672
4,350
7,852
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
komm666
Mulan
14
1 / 2 / 7
7,080
708
11,587
11,834
14,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
10
Kills
9
9
Deaths
10
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
4
5
L
Persephone
 
Persephone
1
2
8
2.5
L
1
1
7
4.5
W
Pele
Boomcow
Pele
1
4
6
1
W
Nike
3
1
5
5.5
W
Ah Muzen Cab
DeepWrinkle
Ah Muzen Cab
1
1
7
4.5
L
4
1
4
6
L
Mercury
darker008
Mercury
2
4
6
1.25
W
Sylvanus
desertfl0wer
Sylvanus
2
2
6
2.5
L
Mulan
komm666
Mulan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,719
Damage
38,779
46,535
Taken
50,083
30,869
Mitigated
40,916
22,476
Healing
23,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,201
4,045
1,139
1,907
5,795
2,549
0
3,471
1,942
0
15,759
L
Persephone
 
Persephone
7,417
513
1,192
1,194
7,981
3,372
0
1,704
6,097
19,516
0
L
5,218
635
8,400
6,928
13,107
14,653
0
2,040
10,671
10,234
0
W
Pele
Boomcow
Pele
10,588
1,342
889
2,008
10,570
4,744
0
5,796
4,147
0
27,041
W
Nike
7,007
549
1,302
1,949
11,012
9,739
0
4,868
5,590
0
11,581
W
Ah Muzen Cab
DeepWrinkle
Ah Muzen Cab
11,238
2,262
1,297
667
7,015
3,389
0
3,621
3,228
0
31,684
L
10,207
1,224
473
1,776
9,309
5,344
0
1,473
7,479
24,496
0
L
Mercury
darker008
Mercury
4,350
2,280
1,600
569
7,852
3,341
0
654
7,008
0
7,516
W
Sylvanus
desertfl0wer
Sylvanus
7,685
907
5,913
5,405
12,143
10,448
66
6,381
5,510
10,834
0
L
Mulan
komm666
Mulan
11,587
1,166
580
746
11,834
14,206
0
2,017
9,733
2,021
13,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
37,253
121
Minions Killed
128
0
Camps Cleared
0
1,027,924
Distance Traveled
930,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,910
791
17
2
0
210,062
0
L
Persephone
7,377
738
44
4
0
162,888
0
L
Terra
7,985
799
11
1
0
206,932
0
W
Pele
7,757
776
33
3
0
217,882
0
W
Nike
8,459
846
12
1
0
208,947
0
W
Ah Muzen Cab
7,956
796
48
5
0
206,984
0
L
Nox
8,087
809
51
5
0
213,950
0
L
Mercury
6,724
672
7
1
0
141,082
0
W
Sylvanus
8,264
826
11
1
0
184,049
0
L
Mulan
7,080
708
15
2
0
205,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role