Player Matchup

Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CthuhIu
Discordia
Level 68
God Stats
3W - 3L
1,651 SR
Queue Stats
29W - 31L
1,492 Elo+
Party 1
Apollo
Apollo
Pazv
Apollo
Level 147
God Stats
8W - 5L
1,633 SR
Queue Stats
117W - 128L
1,443 Elo+
Party 1
Kuzenbo
Kuzenbo
WooliestEel1985
Kuzenbo
Level 126
God Stats
1W - 2L
1,705 SR
Queue Stats
108W - 111L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
llYoRileyll
Sun Wukong
Level 41
God Stats
3W - 5L
1,405 SR
Queue Stats
6W - 7L
1,478 Elo+
Solo
Team Averages
Level 90
1,579 SR
1,488 Elo+

VS

Team Averages
Level 107
1,604 SR
1,480 Elo+
Set
Set
 
Set
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ExiledYeti3
Ravana
Level 126
God Stats
2W - 0L
1,730 SR
Queue Stats
141W - 149L
1,423 Elo+
Solo
Charon
Charon
Grizzly-Gamer00
Charon
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,442 Elo+
Solo
Yu Huang
Yu Huang
Gunye11
Yu Huang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,482 Elo+
Solo
Apollo
Apollo
tr0picalheat1
Apollo
Level 97
God Stats
3W - 1L
1,790 SR
Queue Stats
62W - 51L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 1 / 0
3,859
429
207
3,224
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
CthuhIu
Discordia
9
1 / 2 / 1
5,194
577
2,925
3,540
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Pazv
Apollo
6
0 / 3 / 0
4,281
476
1,178
5,808
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 3 / 0
4,546
505
3,863
8,938
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
llYoRileyll
Sun Wukong
6
0 / 0 / 0
3,946
438
33
4,829
1,939
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 1 / 2
5,292
588
1,358
8,755
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
11
2 / 0 / 0
6,271
697
3,816
1,892
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
1 / 0 / 3
5,695
633
2,086
4,611
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Gunye11
Yu Huang
10
1 / 1 / 2
5,642
627
3,035
4,120
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
5 / 0 / 1
6,472
719
4,382
3,379
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
W
Set
 
Set
0
1
2
1
L
Discordia
CthuhIu
Discordia
1
2
1
0.75
W
Ravana
2
0
0
2
W
1
0
3
2.5
W
Yu Huang
Gunye11
Yu Huang
1
1
2
2
L
Apollo
Pazv
Apollo
0
3
0
0
L
1
3
0
0.33
L
Sun Wukong
llYoRileyll
Sun Wukong
0
0
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,206
Damage
14,677
26,339
Taken
22,757
12,261
Mitigated
10,984
6,141
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
207
0
0
1,213
3,224
2,247
0
1,065
2,159
7,558
0
W
Set
 
Set
1,358
519
0
2,210
8,755
3,998
0
2,382
6,373
0
36,456
L
Discordia
CthuhIu
Discordia
2,925
0
0
750
3,540
1,004
0
1,293
2,247
28,772
0
W
Ravana
3,816
773
0
717
1,892
1,099
140
789
1,103
0
43,647
W
2,086
641
80
2,224
4,611
3,148
330
793
3,818
16,176
0
W
Yu Huang
Gunye11
Yu Huang
3,035
131
0
375
4,120
1,563
176
2,771
1,349
32,742
0
L
Apollo
Pazv
Apollo
1,178
854
0
1,103
5,808
1,687
0
800
5,008
0
17,999
L
3,863
1,747
0
1,307
8,938
5,384
0
1,999
6,939
23,891
0
L
Sun Wukong
llYoRileyll
Sun Wukong
33
0
0
1,768
4,829
1,939
0
0
4,829
0
10,311
W
4,382
3,072
0
2,668
3,379
1,176
116
473
2,906
0
38,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,826
Gold Earned
29,372
163
Minions Killed
281
0
Camps Cleared
0
840,933
Distance Traveled
946,569
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,859
429
10
1
0
133,375
0
W
Set
5,292
588
64
7
0
205,352
0
L
Discordia
5,194
577
59
7
0
179,687
0
W
Ravana
6,271
697
73
8
0
189,593
0
W
Charon
5,695
633
15
2
0
189,013
3
W
Yu Huang
5,642
627
58
6
0
174,745
1
L
Apollo
4,281
476
37
4
0
141,100
0
L
Kuzenbo
4,546
505
37
4
0
195,417
0
L
Sun Wukong
3,946
438
20
2
0
191,354
0
W
Apollo
6,472
719
71
8
0
187,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role