Player Matchup

Sobek
Sobek
Beastro
Sobek
Level 144
God Stats
0W - 1L
1,343 SR
Queue Stats
53W - 32L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
HollowedNut
Baron Samedi
Level 104
God Stats
5W - 3L
1,333 SR
Queue Stats
20W - 25L
1,873 Elo+
Party 2
Cupid
Cupid
TheGreatFrost
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,662 Elo+
Party 2
Da Ji
Da Ji
xZiela
Da Ji
Level 148
God Stats
3W - 4L
1,929 SR
Queue Stats
74W - 53L
1,481 Elo+
Party 1
Tyr
Tyr
zDoomsDayz
Tyr
Level 157
God Stats
2W - 2L
1,520 SR
Queue Stats
76W - 44L
1,556 Elo+
Party 1
Team Averages
Level 132
1,525 SR
1,621 Elo+

VS

Team Averages
Level 84
1,483 SR
1,576 Elo+
Fafnir
Fafnir
Huumn
Fafnir
Level 57
God Stats
6W - 5L
1,426 SR
Queue Stats
106W - 84L
1,551 Elo+
Party 3
Chronos
Chronos
ToxicHobos
Chronos
Level 37
God Stats
17W - 21L
1,505 SR
Queue Stats
23W - 30L
1,400 Elo+
Solo
Neith
Neith
XxYOUGOTMExx
Neith
Level 104
God Stats
19W - 13L
1,796 SR
Queue Stats
366W - 243L
1,674 Elo+
Party 4
Baron Samedi
Baron Samedi
ZeusCamp
Baron Samedi
Level 115
God Stats
3W - 5L
1,154 SR
Queue Stats
360W - 243L
1,671 Elo+
Party 4
Thanatos
Thanatos
coolzg
Thanatos
Level 107
God Stats
8W - 2L
1,533 SR
Queue Stats
72W - 48L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Beastro
Sobek
14
1 / 3 / 4
7,598
760
6,767
13,168
15,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
HollowedNut
Baron Samedi
14
1 / 4 / 3
7,263
726
4,395
8,581
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 4 / 3
6,964
696
4,665
8,627
3,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
xZiela
Da Ji
13
1 / 4 / 3
6,904
690
5,816
12,183
5,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
2 / 3 / 2
7,369
737
4,477
12,040
14,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Huumn
Fafnir
14
2 / 1 / 11
8,404
840
5,716
8,626
9,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
ToxicHobos
Chronos
14
0 / 0 / 6
7,288
729
5,054
6,499
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 0 / 6
8,596
860
11,959
5,880
3,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
ZeusCamp
Baron Samedi
16
7 / 0 / 9
8,524
852
12,105
7,537
5,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
coolzg
Thanatos
14
4 / 5 / 7
7,723
772
12,081
11,476
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
6
Kills
18
18
Deaths
6
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sobek
Beastro
Sobek
1
3
4
1
L
Baron Samedi
HollowedNut
Baron Samedi
1
4
3
0.63
W
Fafnir
Huumn
Fafnir
2
1
11
7.5
L
1
4
3
0.63
W
Chronos
ToxicHobos
Chronos
0
0
6
3
W
5
0
6
8
W
Baron Samedi
ZeusCamp
Baron Samedi
7
0
9
11.5
W
Thanatos
coolzg
Thanatos
4
5
7
1.5
L
Da Ji
xZiela
Da Ji
1
4
3
0.63
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,120
Damage
46,915
54,599
Taken
40,018
43,776
Mitigated
25,903
7,695
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Beastro
Sobek
6,767
629
0
2,617
13,168
15,522
57
4,634
8,534
24,374
0
L
Baron Samedi
HollowedNut
Baron Samedi
4,395
422
438
740
8,581
4,423
0
4,205
4,340
21,058
0
W
Fafnir
Huumn
Fafnir
5,716
858
1,360
3,257
8,626
9,726
82
3,680
4,946
7,792
883
L
4,665
2,438
459
1,399
8,627
3,400
738
3,291
5,336
0
17,349
W
Chronos
ToxicHobos
Chronos
5,054
1,281
0
366
6,499
2,373
2,173
1,154
5,345
26,517
0
W
11,959
4,354
0
3,284
5,880
3,588
1,008
1,266
4,614
0
42,836
W
Baron Samedi
ZeusCamp
Baron Samedi
12,105
1,486
2,271
3,497
7,537
5,114
296
2,059
5,478
30,730
0
W
Thanatos
coolzg
Thanatos
12,081
1,127
0
4,987
11,476
5,102
93
3,125
8,351
0
22,810
L
Da Ji
xZiela
Da Ji
5,816
1,207
0
519
12,183
5,755
446
3,407
8,776
0
16,089
L
4,477
1,029
0
1,523
12,040
14,676
30
6,490
5,550
0
10,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,098
Gold Earned
40,535
148
Minions Killed
201
0
Camps Cleared
0
962,475
Distance Traveled
1,041,864
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,598
760
38
4
0
199,746
1
L
Baron Samedi
7,263
726
37
4
0
179,160
0
W
Fafnir
8,404
840
7
1
0
208,239
0
L
Cupid
6,964
696
38
4
0
193,088
0
W
Chronos
7,288
729
46
5
0
206,548
7
W
Neith
8,596
860
71
7
0
204,347
0
W
Baron Samedi
8,524
852
59
6
0
203,349
0
W
Thanatos
7,723
772
18
2
0
219,381
0
L
Da Ji
6,904
690
24
2
0
188,500
0
L
Tyr
7,369
737
11
1
0
201,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role