Player Matchup

Rama
Rama
BeenanaMan
Rama
Level 154
God Stats
8W - 21L
1,333 SR
Queue Stats
338W - 363L
1,525 Elo+
Party 1
Anubis
Anubis
Donobanban98
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,539 Elo+
Solo
Charon
Charon
FCrhino
Charon
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 44L
1,601 Elo+
Solo
Mercury
Mercury
FryedIceCream
Mercury
Level 142
God Stats
11W - 6L
1,654 SR
Queue Stats
239W - 285L
1,508 Elo+
Party 1
Nike
Nike
zxzcamperzxz
Nike
Level 68
God Stats
2W - 1L
1,959 SR
Queue Stats
52W - 73L
1,471 Elo+
Solo
Team Averages
Level 130
1,589 SR
1,529 Elo+

VS

Team Averages
Level 116
1,540 SR
1,558 Elo+
Fenrir
Fenrir
Howardyamagucci
Fenrir
Level 159
God Stats
1W - 1L
1,242 SR
Queue Stats
80W - 64L
1,586 Elo+
Party 2
Martichoras
Martichoras
Mobitron
Martichoras
Level 127
God Stats
8W - 4L
1,620 SR
Queue Stats
38W - 37L
1,527 Elo+
Party 2
Medusa
Medusa
NanmanQueen
Medusa
Level 67
God Stats
23W - 6L
1,555 SR
Queue Stats
225W - 209L
1,518 Elo+
Solo
Yu Huang
Yu Huang
Yomperz
Yu Huang
Level 165
God Stats
6W - 1L
1,762 SR
Queue Stats
32W - 22L
1,651 Elo+
Party 2
Mulan
Mulan
lilWormyy
Mulan
Level 63
God Stats
10W - 9L
1,518 SR
Queue Stats
124W - 127L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,206
564
1,959
6,747
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
10
2 / 5 / 0
6,162
560
4,004
7,602
3,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
FCrhino
Charon
10
0 / 1 / 3
6,258
569
3,828
7,339
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
12
5 / 5 / 1
7,365
670
4,959
10,745
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 2
7,090
645
7,504
10,293
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 8
6,686
608
5,509
9,453
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
Mobitron
Martichoras
12
3 / 2 / 0
6,744
613
5,689
8,576
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
2
0 / 0 / 0
3,773
343
0
921
235
Yu Huang
Yomperz
Yu Huang
14
8 / 1 / 3
8,234
749
9,329
6,285
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
lilWormyy
Mulan
12
1 / 3 / 4
6,851
623
5,682
12,003
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
15
15
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Anubis
2
5
0
0.4
L
Charon
FCrhino
Charon
0
1
3
1.5
L
Mercury
5
5
1
1.1
W
3
3
8
2.33
W
Martichoras
Mobitron
Martichoras
3
2
0
1.5
W
Medusa
0
0
0
0
W
Yu Huang
Yomperz
Yu Huang
8
1
3
9.5
W
Mulan
lilWormyy
Mulan
1
3
4
1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,254
Damage
26,209
42,726
Taken
37,238
21,722
Mitigated
17,043
8,583
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,959
1,478
0
2,993
6,747
2,529
514
0
6,747
0
46,022
L
Anubis
4,004
182
55
2,089
7,602
3,277
0
3,056
4,302
46,856
0
L
Charon
FCrhino
Charon
3,828
628
0
2,150
7,339
4,779
0
1,556
5,699
22,461
0
L
Mercury
4,959
2,531
0
421
10,745
3,676
0
2,776
7,795
0
48,471
W
5,509
1,531
0
2,260
9,453
4,315
0
2,894
6,559
0
37,946
W
Martichoras
Mobitron
Martichoras
5,689
2,093
0
1,864
8,576
4,043
0
400
8,176
0
50,505
W
Medusa
0
0
0
41
921
235
0
356
565
0
1,712
W
Yu Huang
Yomperz
Yu Huang
9,329
448
0
750
6,285
2,159
0
3,255
3,030
59,346
0
W
Mulan
lilWormyy
Mulan
5,682
1,607
0
4,307
12,003
6,291
0
1,227
10,776
0
45,774
L
7,504
1,298
0
875
10,293
7,461
0
1,412
8,833
211
52,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
32,288
360
Minions Killed
348
0
Camps Cleared
0
1,062,013
Distance Traveled
926,930
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,206
564
85
8
0
195,080
2
L
Anubis
6,162
560
73
7
0
189,344
0
L
Charon
6,258
569
26
2
0
209,916
3
L
Mercury
7,365
670
79
7
0
251,580
0
W
Fenrir
6,686
608
48
4
0
267,330
0
W
Martichoras
6,744
613
92
8
0
186,373
0
W
Medusa
3,773
343
3
0
0
18,828
0
W
Yu Huang
8,234
749
111
10
0
243,211
0
W
Mulan
6,851
623
94
9
0
211,188
3
L
Nike
7,090
645
97
9
0
216,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role