Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Luke_castruccio
King Arthur
Level 98
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Seba01212
Gilgamesh
Level 128
God Stats
7W - 6L
1,589 SR
Queue Stats
127W - 109L
1,532 Elo+
Solo
Anubis
Anubis
Thenaitt
Anubis
Level 67
God Stats
33W - 30L
1,607 SR
Queue Stats
105W - 102L
1,529 Elo+
Solo
Team Averages
Level 107
1,476 SR
1,512 Elo+

VS

Team Averages
Level 89
1,432 SR
1,485 Elo+
Medusa
Medusa
MatadorGlobal
Medusa
Level 39
God Stats
1W - 1L
1,165 SR
Queue Stats
55W - 65L
1,418 Elo+
Party 1
Ra
Ra
Relaxix
Ra
Level 124
God Stats
4W - 4L
1,496 SR
Queue Stats
69W - 58L
1,523 Elo+
Solo
Surtr
Surtr
Skesh1869
Surtr
Level 148
God Stats
21W - 16L
1,500 SR
Queue Stats
272W - 243L
1,679 Elo+
Solo
Serqet
Serqet
Soujha
Serqet
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 287L
1,475 Elo+
Solo
Ymir
Ymir
bobdinamite77
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 2 / 0
5,594
559
4,059
7,885
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
8
0 / 1 / 2
5,192
519
3,530
10,016
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Luke_castruccio
King Arthur
1
0 / 0 / 0
3,478
348
0
0
0
Gilgamesh
Seba01212
Gilgamesh
8
0 / 3 / 0
4,872
487
6,988
11,120
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Thenaitt
Anubis
11
0 / 1 / 0
5,655
566
1,826
5,861
2,641

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,112
511
4,892
4,938
1,710
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 0
6,817
682
4,130
4,985
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
Skesh1869
Surtr
12
3 / 0 / 0
6,801
680
7,533
11,184
8,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
Soujha
Serqet
10
0 / 0 / 5
5,572
557
5,576
6,897
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
4,572
457
2,002
4,141
3,138
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
7
7
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
0
1
L
Ymir
 
Ymir
0
1
2
1
L
King Arthur
Luke_castruccio
King Arthur
0
0
0
0
W
1
1
2
2
W
3
0
0
3
L
Gilgamesh
Seba01212
Gilgamesh
0
3
0
0
W
Surtr
Skesh1869
Surtr
3
0
0
3
W
Serqet
Soujha
Serqet
0
0
5
2.5
L
Anubis
Thenaitt
Anubis
0
1
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,403
Damage
24,133
34,882
Taken
32,145
18,907
Mitigated
18,391
9,186
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,059
1,477
0
3,516
7,885
2,902
0
736
6,875
0
40,721
L
Ymir
 
Ymir
3,530
454
0
1,093
10,016
7,162
0
3,308
6,499
22,310
0
L
King Arthur
Luke_castruccio
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
4,892
2,759
0
1,642
4,938
1,710
0
1,669
3,269
0
29,142
W
4,130
315
382
2,213
4,985
2,039
16
1,483
3,502
64,794
0
L
Gilgamesh
Seba01212
Gilgamesh
6,988
2,624
0
1,447
11,120
6,202
0
212
10,770
0
32,542
W
Surtr
Skesh1869
Surtr
7,533
3,166
0
2,795
11,184
8,567
0
21
10,502
389
53,365
W
Serqet
Soujha
Serqet
5,576
1,832
0
3,418
6,897
2,937
0
992
5,905
0
30,948
L
Anubis
Thenaitt
Anubis
1,826
52
0
3,130
5,861
2,641
0
1,995
3,693
46,493
0
W
2,002
478
0
575
4,141
3,138
0
1,298
2,843
12,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,791
Gold Earned
28,874
236
Minions Killed
316
0
Camps Cleared
0
777,780
Distance Traveled
1,054,381
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,594
559
68
7
0
183,865
2
L
Ymir
5,192
519
32
3
0
206,339
2
L
King Arthur
3,478
348
0
0
0
0
0
W
Medusa
5,112
511
44
4
0
201,938
0
W
Ra
6,817
682
111
11
0
235,704
2
L
Gilgamesh
4,872
487
55
6
0
200,309
2
W
Surtr
6,801
680
91
9
0
198,284
2
W
Serqet
5,572
557
50
5
0
236,877
0
L
Anubis
5,655
566
81
8
0
187,267
2
W
Ymir
4,572
457
20
2
0
181,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role