Player Matchup

Danzaburou
Danzaburou
Acidsnoooot
Danzaburou
Level 106
God Stats
6W - 3L
1,779 SR
Queue Stats
243W - 220L
1,473 Elo+
Party 2
Anubis
Anubis
Noisybarrel7964
Anubis
Level 120
God Stats
38W - 16L
1,693 SR
Queue Stats
209W - 183L
1,461 Elo+
Party 2
Charon
Charon
SolitaryLifeline
Charon
Level 117
God Stats
3W - 2L
1,678 SR
Queue Stats
149W - 159L
1,462 Elo+
Party 3
Bakasura
Bakasura
gcj07
Bakasura
Level 190
God Stats
2W - 3L
1,521 SR
Queue Stats
258W - 254L
1,542 Elo+
Solo
Skadi
Skadi
xthe_wreckoningx
Skadi
Level 82
God Stats
5W - 3L
1,595 SR
Queue Stats
28W - 34L
1,423 Elo+
Party 3
Team Averages
Level 123
1,653 SR
1,472 Elo+

VS

Team Averages
Level 123
1,527 SR
1,499 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DamperVirus50
Vamana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
E_SINOFPRIDE
Ne Zha
Level 154
God Stats
19W - 17L
1,631 SR
Queue Stats
574W - 528L
1,474 Elo+
Solo
Scylla
Scylla
UndampedTrout93
Scylla
Level 80
God Stats
0W - 1L
1,181 SR
Queue Stats
5W - 5L
1,529 Elo+
Party 1
Hercules
Hercules
pigus12305
Hercules
Level 109
God Stats
2W - 1L
1,824 SR
Queue Stats
55W - 54L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acidsnoooot
Danzaburou
14
4 / 0 / 3
8,538
610
7,191
9,149
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 0 / 1
7,948
568
7,141
6,456
2,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 6
6,113
437
3,582
8,965
7,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
gcj07
Bakasura
15
6 / 0 / 3
8,897
636
7,774
13,162
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 3
7,740
553
8,803
8,253
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 5 / 1
7,031
502
3,862
8,732
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 2
6,160
440
3,948
11,436
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
10
1 / 3 / 2
6,173
441
5,638
12,721
7,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 0
6,356
454
3,362
6,079
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
pigus12305
Hercules
12
1 / 2 / 2
6,868
491
3,076
12,131
11,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
5
5
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
1
0.3
W
Danzaburou
Acidsnoooot
Danzaburou
4
0
3
5.5
L
1
2
2
1
L
Ne Zha
1
3
2
0.67
W
2
0
1
2.5
W
0
4
6
0.75
L
1
1
0
1
W
Bakasura
gcj07
Bakasura
6
0
3
7.5
L
Hercules
pigus12305
Hercules
1
2
2
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,491
Damage
19,886
45,985
Taken
51,099
22,325
Mitigated
28,765
13,487
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,862
1,391
0
1,362
8,732
2,878
0
1,478
6,924
0
37,554
W
Danzaburou
Acidsnoooot
Danzaburou
7,191
2,119
0
4,316
9,149
3,801
1,142
105
8,901
0
66,386
L
3,948
1,573
0
840
11,436
4,920
0
796
10,018
0
42,738
L
Ne Zha
5,638
1,425
62
3,409
12,721
7,879
0
4,147
8,079
0
29,982
W
7,141
143
0
2,905
6,456
2,913
412
1,914
4,300
59,054
0
W
3,582
766
0
673
8,965
7,141
325
240
8,685
16,353
0
L
3,362
252
0
1,118
6,079
1,874
0
3,236
2,843
39,415
0
W
Bakasura
gcj07
Bakasura
7,774
4,228
0
2,282
13,162
5,419
585
857
12,221
0
71,612
L
Hercules
pigus12305
Hercules
3,076
548
0
5,488
12,131
11,214
0
1,080
10,827
0
34,554
W
8,803
4,514
0
3,311
8,253
3,051
218
14
8,239
0
50,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
32,588
446
Minions Killed
313
0
Camps Cleared
0
1,374,739
Distance Traveled
1,388,935
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,031
502
78
6
0
267,406
1
W
Danzaburou
8,538
610
117
8
0
289,487
0
L
Vamana
6,160
440
61
4
0
316,139
0
L
Ne Zha
6,173
441
33
2
0
270,377
4
W
Anubis
7,948
568
109
8
0
217,965
0
W
Charon
6,113
437
19
1
0
237,974
0
L
Scylla
6,356
454
87
6
0
256,599
1
W
Bakasura
8,897
636
122
9
0
352,231
0
L
Hercules
6,868
491
54
4
0
278,414
0
W
Skadi
7,740
553
79
6
0
277,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role