Player Matchup

Cliodhna
Cliodhna
JelliBelly69
Cliodhna
Level 38
God Stats
9W - 6L
1,686 SR
Queue Stats
130W - 161L
1,404 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mamamitski
Ah Muzen Cab
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,461 Elo+
Party 3
Hel
Hel
Pach_Psy
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,268 Elo+
Party 2
Merlin
Merlin
SNM_Dinglechalk
Merlin
Level 7
God Stats
1W - 2L
1,534 SR
Queue Stats
3W - 10L
1,192 Elo+
Party 2
Shiva
Shiva
SheHates_BbyFace
Shiva
Level 29
God Stats
2W - 3L
1,489 SR
Queue Stats
12W - 22L
1,260 Elo+
Party 2
Team Averages
Level 32
1,542 SR
1,317 Elo+

VS

Team Averages
Level 44
1,423 SR
1,335 Elo+
Jormungandr
Jormungandr
Chen5
Jormungandr
Level 11
God Stats
2W - 2L
1,281 SR
Queue Stats
6W - 8L
1,267 Elo+
Party 1
Chaac
Chaac
J-Virs
Chaac
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,419 Elo+
Party 4
Mercury
Mercury
NickMontajes
Mercury
Level 51
God Stats
2W - 3L
1,365 SR
Queue Stats
39W - 31L
1,355 Elo+
Party 4
Anubis
Anubis
RatedCracker
Anubis
Level 47
God Stats
53W - 42L
1,612 SR
Queue Stats
180W - 196L
1,365 Elo+
Solo
Martichoras
Martichoras
RelaxedFaze
Martichoras
Level 66
God Stats
4W - 5L
1,359 SR
Queue Stats
9W - 16L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JelliBelly69
Cliodhna
20
18 / 7 / 3
13,470
641
27,114
26,800
11,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Mamamitski
Ah Muzen Cab
15
3 / 6 / 4
9,167
437
11,854
21,666
7,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 8 / 6
8,995
428
10,567
18,447
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 12 / 3
8,549
407
3,851
17,285
5,615
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 6 / 0
9,978
475
10,746
24,699
23,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chen5
Jormungandr
15
3 / 3 / 9
10,713
510
7,776
16,153
20,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
J-Virs
Chaac
18
3 / 0 / 5
12,007
572
16,901
20,150
30,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
NickMontajes
Mercury
17
12 / 7 / 6
12,300
586
17,229
19,337
7,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
18
13 / 8 / 10
12,826
611
26,129
22,760
11,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
RelaxedFaze
Martichoras
19
8 / 6 / 8
11,950
569
15,441
18,511
9,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
77
24
Kills
39
39
Deaths
24
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chen5
Jormungandr
3
3
9
2.5
W
Chaac
J-Virs
Chaac
3
0
5
5.5
L
Cliodhna
JelliBelly69
Cliodhna
18
7
3
2.79
L
Ah Muzen Cab
Mamamitski
Ah Muzen Cab
3
6
4
0.83
W
Mercury
NickMontajes
Mercury
12
7
6
2.14
L
2
8
6
0.63
W
Anubis
13
8
10
2.25
W
Martichoras
RelaxedFaze
Martichoras
8
6
8
2
L
0
12
3
0.13
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,132
Damage
83,476
108,897
Taken
96,911
63,540
Mitigated
79,130
17,768
Healing
21,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chen5
Jormungandr
7,776
3,296
0
1,249
16,153
20,416
332
2,083
14,070
40,221
0
W
Chaac
J-Virs
Chaac
16,901
2,470
0
5,406
20,150
30,545
176
638
19,338
1,164
87,949
L
Cliodhna
JelliBelly69
Cliodhna
27,114
4,052
0
4,122
26,800
11,709
0
7,214
19,309
0
102,774
L
Ah Muzen Cab
Mamamitski
Ah Muzen Cab
11,854
2,460
0
1,099
21,666
7,845
0
9,122
12,382
0
51,297
W
Mercury
NickMontajes
Mercury
17,229
8,874
0
1,813
19,337
7,595
203
2,404
16,903
0
86,361
L
10,567
998
1,587
3,898
18,447
15,277
35
5,562
12,674
42,282
0
W
Anubis
26,129
736
0
9,749
22,760
11,043
981
5,098
17,557
101,743
0
W
Martichoras
RelaxedFaze
Martichoras
15,441
5,809
0
3,728
18,511
9,531
1,909
4,710
13,801
0
75,653
L
3,851
632
0
1,005
17,285
5,615
0
8,746
8,539
50,790
0
L
10,746
3,034
165
5,892
24,699
23,094
0
4,235
20,344
369
75,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,159
Gold Earned
59,796
424
Minions Killed
548
0
Camps Cleared
0
1,948,076
Distance Traveled
1,890,563
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,713
510
52
2
0
366,257
0
W
Chaac
12,007
572
135
6
0
375,850
1
L
Cliodhna
13,470
641
124
6
0
459,662
0
L
Ah Muzen Cab
9,167
437
72
3
0
413,599
0
W
Mercury
12,300
586
104
5
0
475,299
5
L
Hel
8,995
428
52
2
0
339,319
0
W
Anubis
12,826
611
133
6
0
333,561
0
W
Martichoras
11,950
569
124
6
0
339,596
0
L
Merlin
8,549
407
60
3
0
346,404
0
L
Shiva
9,978
475
116
6
0
389,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role