Player Matchup

Nu Wa
Nu Wa
Emiliano0206
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
GHOST-Kamo_3
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
Izanagi 69s
Ravana
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,564 Elo+
Party 3
Merlin
Merlin
TiedEndymion583
Merlin
Level 89
God Stats
10W - 6L
1,656 SR
Queue Stats
119W - 91L
1,535 Elo+
Party 3
Bastet
Bastet
blankovaltime101
Bastet
Level 115
God Stats
0W - 3L
1,262 SR
Queue Stats
136W - 141L
1,549 Elo+
Solo
Team Averages
Level 61
1,483 SR
1,530 Elo+

VS

Team Averages
Level 102
1,516 SR
1,451 Elo+
Discordia
Discordia
Argonaut774
Discordia
Level 86
God Stats
15W - 7L
1,592 SR
Queue Stats
378W - 358L
1,525 Elo+
Party 1
Persephone
Persephone
DOTF877
Persephone
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,130 Elo+
Solo
Cabrakan
Cabrakan
Draxx912
Cabrakan
Level 84
God Stats
8W - 1L
1,846 SR
Queue Stats
267W - 249L
1,516 Elo+
Party 1
Atlas
Atlas
JerTheBear7410
Atlas
Level 84
God Stats
1W - 3L
1,122 SR
Queue Stats
125W - 133L
1,508 Elo+
Solo
Jing Wei
Jing Wei
Krzic
Jing Wei
Level 149
God Stats
2W - 7L
1,520 SR
Queue Stats
297W - 286L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
7,589
759
6,827
9,869
4,024
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
GHOST-Kamo_3
Bakasura
11
2 / 10 / 4
7,001
700
3,676
14,362
8,882
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
10
0 / 6 / 7
6,962
696
5,070
10,632
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 3
7,943
794
9,370
5,766
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 5 / 2
8,454
845
10,741
12,033
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Argonaut774
Discordia
15
6 / 3 / 12
8,975
898
15,873
6,038
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
DOTF877
Persephone
16
5 / 2 / 14
9,891
989
8,966
6,736
2,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Draxx912
Cabrakan
16
7 / 3 / 14
10,186
1,019
6,845
12,268
17,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 2 / 16
8,445
845
6,396
9,619
10,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Krzic
Jing Wei
17
9 / 4 / 11
10,123
1,012
9,442
10,768
4,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
13
Kills
28
28
Deaths
14
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Discordia
Argonaut774
Discordia
6
3
12
4
W
Persephone
DOTF877
Persephone
5
2
14
6
W
Cabrakan
Draxx912
Cabrakan
7
3
14
4.67
L
2
6
2
0.5
L
Bakasura
GHOST-Kamo_3
Bakasura
2
10
4
0.4
L
Ravana
0
6
7
0.58
W
1
2
16
4.5
W
Jing Wei
Krzic
Jing Wei
9
4
11
3.63
L
2
1
3
3.5
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,684
Damage
47,522
52,662
Taken
45,429
26,323
Mitigated
36,864
7,843
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Argonaut774
Discordia
15,873
167
1,465
811
6,038
1,893
996
1,670
4,236
29,131
0
W
Persephone
DOTF877
Persephone
8,966
338
610
2,025
6,736
2,596
976
2,140
4,492
26,011
0
W
Cabrakan
Draxx912
Cabrakan
6,845
1,099
1,764
2,338
12,268
17,645
28
5,736
6,329
10,492
0
L
6,827
1,141
0
1,753
9,869
4,024
0
8,001
1,811
16,878
0
L
Bakasura
GHOST-Kamo_3
Bakasura
3,676
2,008
0
69
14,362
8,882
14
9,893
4,440
0
5,482
L
Ravana
5,070
726
265
686
10,632
5,485
0
7,817
2,593
0
6,978
W
6,396
2,528
1,486
1,759
9,619
10,460
764
4,456
4,645
13,333
0
W
Jing Wei
Krzic
Jing Wei
9,442
7,475
437
1,482
10,768
4,270
2,561
2,275
8,303
0
22,988
L
9,370
48
814
2,075
5,766
2,562
0
4,360
1,246
30,999
0
L
10,741
1,777
457
1,724
12,033
5,370
0
7,562
4,454
0
13,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,949
Gold Earned
47,620
91
Minions Killed
141
0
Camps Cleared
0
897,983
Distance Traveled
933,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,975
898
30
3
0
183,452
0
W
Persephone
9,891
989
51
5
0
168,828
0
W
Cabrakan
10,186
1,019
11
1
0
182,270
0
L
Nu Wa
7,589
759
22
2
0
165,917
0
L
Bakasura
7,001
700
4
0
0
185,228
0
L
Ravana
6,962
696
6
1
0
171,191
0
W
Atlas
8,445
845
14
1
0
183,892
0
W
Jing Wei
10,123
1,012
35
4
0
215,242
0
L
Merlin
7,943
794
50
5
0
184,809
0
L
Bastet
8,454
845
9
1
0
190,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role