Player Matchup

Rama
Rama
Jereemyyy
Rama
Level 70
God Stats
6W - 5L
1,827 SR
Queue Stats
96W - 98L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Mcclenathan78
Zhong Kui
Level 109
God Stats
7W - 4L
1,767 SR
Queue Stats
240W - 226L
1,582 Elo+
Solo
Chang'e
Chang'e
SunKingLux
Chang'e
Level 235
God Stats
291W - 183L
1,616 SR
Queue Stats
417W - 391L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
Varxi
Baron Samedi
Level 35
God Stats
3W - 3L
1,816 SR
Queue Stats
23W - 24L
1,666 Elo+
Solo
Ravana
Ravana
guismo666295
Ravana
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
410W - 379L
1,532 Elo+
Solo
Team Averages
Level 116
1,705 SR
1,570 Elo+

VS

Team Averages
Level 74
1,526 SR
1,626 Elo+
Kuzenbo
Kuzenbo
Jorgennz
Kuzenbo
Level 148
God Stats
1W - 0L
1,582 SR
Queue Stats
76W - 64L
1,609 Elo+
Party 1
Anubis
Anubis
Neklym6
Anubis
Level 8
God Stats
2W - 0L
1,760 SR
Queue Stats
3W - 0L
1,749 Elo+
Party 1
Horus
Horus
Prefo
Horus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,749 Elo+
Party 1
Fenrir
Fenrir
logiteh1234
Fenrir
Level 90
God Stats
1W - 0L
1,269 SR
Queue Stats
8W - 8L
1,524 Elo+
Party 1
Izanami
Izanami
t3dsnotd3ad
Izanami
Level 97
God Stats
5W - 6L
1,517 SR
Queue Stats
126W - 115L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 4 / 2
6,152
410
5,213
10,990
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Mcclenathan78
Zhong Kui
14
3 / 4 / 0
8,478
565
9,339
12,489
9,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
SunKingLux
Chang'e
16
3 / 1 / 0
9,513
634
9,415
10,803
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Varxi
Baron Samedi
11
2 / 2 / 1
7,217
481
5,753
7,964
5,630
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
12
0 / 8 / 3
7,159
477
7,940
12,607
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jorgennz
Kuzenbo
14
1 / 2 / 1
7,566
504
3,404
12,267
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Neklym6
Anubis
15
7 / 2 / 2
9,279
619
11,023
9,797
5,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Prefo
Horus
12
1 / 1 / 11
8,096
540
7,806
13,037
13,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
14
5 / 1 / 4
7,958
531
6,041
14,607
7,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
t3dsnotd3ad
Izanami
14
5 / 2 / 5
8,564
571
9,917
9,129
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
19
19
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
0
4
2
0.25
W
Kuzenbo
Jorgennz
Kuzenbo
1
2
1
0.75
L
Zhong Kui
Mcclenathan78
Zhong Kui
3
4
0
0.75
W
Anubis
Neklym6
Anubis
7
2
2
4
W
Horus
Prefo
Horus
1
1
11
6.5
L
Chang'e
SunKingLux
Chang'e
3
1
0
3
L
Baron Samedi
Varxi
Baron Samedi
2
2
1
1.25
L
Ravana
0
8
3
0.19
W
Fenrir
5
1
4
7
W
Izanami
t3dsnotd3ad
Izanami
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,660
Damage
38,191
54,853
Taken
58,837
26,437
Mitigated
41,484
21,132
Healing
24,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,213
4,464
0
2,843
10,990
2,406
0
933
10,057
0
32,047
W
Kuzenbo
Jorgennz
Kuzenbo
3,404
662
0
3,855
12,267
11,315
0
7,273
4,994
52,132
0
L
Zhong Kui
Mcclenathan78
Zhong Kui
9,339
983
0
5,185
12,489
9,694
0
6,172
6,301
67,131
0
W
Anubis
Neklym6
Anubis
11,023
759
0
4,637
9,797
5,044
476
3,691
6,106
80,239
0
W
Horus
Prefo
Horus
7,806
2,818
723
5,437
13,037
13,275
40
4,741
8,296
0
18,563
L
Chang'e
SunKingLux
Chang'e
9,415
1,101
9
7,364
10,803
4,466
0
3,825
6,477
86,775
0
L
Baron Samedi
Varxi
Baron Samedi
5,753
1,009
542
3,603
7,964
5,630
0
68
7,896
29,221
0
L
Ravana
7,940
2,329
0
1,586
12,607
4,241
0
2,943
9,588
0
58,439
W
Fenrir
6,041
2,501
0
6,376
14,607
7,493
0
5,730
8,837
0
53,743
W
Izanami
t3dsnotd3ad
Izanami
9,917
7,301
0
3,582
9,129
4,357
0
3,113
6,016
0
83,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
41,463
478
Minions Killed
430
0
Camps Cleared
0
1,346,166
Distance Traveled
1,487,405
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,152
410
52
3
0
259,048
2
W
Kuzenbo
7,566
504
77
5
0
270,878
2
L
Zhong Kui
8,478
565
122
8
0
267,082
0
W
Anubis
9,279
619
130
9
0
277,335
2
W
Horus
8,096
540
15
1
0
293,769
6
L
Chang'e
9,513
634
166
11
0
257,824
1
L
Baron Samedi
7,217
481
50
3
0
276,975
0
L
Ravana
7,159
477
88
6
0
285,237
0
W
Fenrir
7,958
531
71
5
0
369,840
0
W
Izanami
8,564
571
137
9
0
275,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role