Player Matchup

Ishtar
Ishtar
FieseSophie
Ishtar
Level 40
God Stats
2W - 1L
1,224 SR
Queue Stats
123W - 122L
1,437 Elo+
Solo
Set
Set
Scythecat
Set
Level 130
God Stats
4W - 8L
1,534 SR
Queue Stats
202W - 171L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
StenlyRagee
Zhong Kui
Level 31
God Stats
0W - 2L
1,184 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
YamiTheDark
Yemoja
Level 66
God Stats
4W - 7L
1,343 SR
Queue Stats
130W - 113L
1,529 Elo+
Party 1
Surtr
Surtr
ghost2k5x
Surtr
Level 84
God Stats
2W - 1L
1,681 SR
Queue Stats
5W - 5L
1,417 Elo+
Solo
Team Averages
Level 70
1,393 SR
1,486 Elo+

VS

Team Averages
Level 122
1,549 SR
1,487 Elo+
Janus
Janus
BikerGab96
Janus
Level 143
God Stats
51W - 57L
1,527 SR
Queue Stats
223W - 220L
1,473 Elo+
Party 2
Bacchus
Bacchus
Judiz_
Bacchus
Level 88
God Stats
32W - 16L
1,613 SR
Queue Stats
63W - 77L
1,466 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kyuubi133
Cu Chulainn
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,505 Elo+
Solo
Izanami
Izanami
SmoKerSz97na
Izanami
Level 126
God Stats
81W - 78L
1,563 SR
Queue Stats
270W - 258L
1,519 Elo+
Party 2
Thanatos
Thanatos
javisock
Thanatos
Level 120
God Stats
3W - 2L
1,544 SR
Queue Stats
27W - 28L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 8 / 0
6,060
379
3,465
11,513
4,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 4 / 1
7,492
468
5,895
13,930
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
StenlyRagee
Zhong Kui
13
0 / 1 / 0
7,012
438
627
7,792
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
9
0 / 6 / 0
6,563
410
2,368
11,281
7,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
ghost2k5x
Surtr
15
4 / 2 / 1
9,338
584
13,068
16,575
13,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 0 / 2
9,183
574
6,213
3,464
1,331
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Judiz_
Bacchus
12
3 / 0 / 11
8,230
514
4,854
12,833
13,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Kyuubi133
Cu Chulainn
16
1 / 3 / 3
9,543
596
9,421
17,650
17,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
SmoKerSz97na
Izanami
16
9 / 0 / 5
10,360
648
14,373
9,624
4,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
javisock
Thanatos
15
6 / 2 / 4
9,340
584
8,098
14,109
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
5
Kills
21
21
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
2
0
2
3
L
Ishtar
0
8
0
0
W
Bacchus
Judiz_
Bacchus
3
0
11
8.5
W
Cu Chulainn
Kyuubi133
Cu Chulainn
1
3
3
0.83
L
1
4
1
0.38
W
Izanami
SmoKerSz97na
Izanami
9
0
5
11.5
L
Zhong Kui
StenlyRagee
Zhong Kui
0
1
0
0
L
Yemoja
0
6
0
0
L
Surtr
ghost2k5x
Surtr
4
2
1
2.25
W
Thanatos
javisock
Thanatos
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,423
Damage
42,959
61,091
Taken
57,680
37,833
Mitigated
42,845
16,048
Healing
22,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
6,213
426
0
461
3,464
1,331
968
276
3,188
79,459
0
L
Ishtar
3,465
2,354
0
1,352
11,513
4,344
0
1,372
10,141
0
27,075
W
Bacchus
Judiz_
Bacchus
4,854
879
444
1,991
12,833
13,754
335
1,235
11,598
12,385
0
W
Cu Chulainn
Kyuubi133
Cu Chulainn
9,421
1,654
0
3,769
17,650
17,245
0
535
17,031
421
87,590
L
5,895
3,399
0
2,045
13,930
5,766
0
398
13,532
0
62,872
W
Izanami
SmoKerSz97na
Izanami
14,373
11,170
0
4,957
9,624
4,515
4,304
1,984
7,640
0
116,031
L
Zhong Kui
StenlyRagee
Zhong Kui
627
63
0
3,598
7,792
6,266
0
4,610
3,182
50,783
0
L
Yemoja
2,368
784
1,162
1,194
11,281
7,536
0
3,507
7,774
20,766
0
L
Surtr
ghost2k5x
Surtr
13,068
5,599
0
6,697
16,575
13,921
0
1,352
15,163
1,070
76,435
W
Thanatos
javisock
Thanatos
8,098
2,031
0
10,792
14,109
6,000
335
90
14,019
0
78,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,465
Gold Earned
46,656
406
Minions Killed
613
0
Camps Cleared
0
1,501,293
Distance Traveled
1,623,941
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,183
574
146
9
0
326,988
3
L
Ishtar
6,060
379
47
3
0
232,195
1
W
Bacchus
8,230
514
12
1
0
351,226
11
W
Cu Chulainn
9,543
596
163
10
0
288,163
0
L
Set
7,492
468
97
6
0
348,086
0
W
Izanami
10,360
648
179
11
0
301,766
2
L
Zhong Kui
7,012
438
104
7
0
310,065
2
L
Yemoja
6,563
410
32
2
0
290,139
1
L
Surtr
9,338
584
126
8
0
320,808
3
W
Thanatos
9,340
584
113
7
0
355,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role