Player Matchup

Sol
Sol
Lp3p0-_
Sol
Level 29
God Stats
16W - 9L
1,370 SR
Queue Stats
58W - 59L
1,291 Elo+
Party 1
Anubis
Anubis
ONLYTHEBRAVE321
Anubis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,111 Elo+
Party 1
Ares
Ares
Zaatten
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,076 Elo+
Party 1
Ao Kuang
Ao Kuang
ttv-tc-tlz
Ao Kuang
Level 28
God Stats
4W - 3L
1,721 SR
Queue Stats
25W - 42L
1,311 Elo+
Party 1
Hades
Hades
xShadowHunter84
Hades
Level 47
God Stats
3W - 7L
1,471 SR
Queue Stats
111W - 106L
1,344 Elo+
Party 1
Team Averages
Level 25
1,513 SR
1,227 Elo+

VS

Team Averages
Level 73
1,573 SR
1,404 Elo+
Nemesis
Nemesis
ITS_Deimos-197
Nemesis
Level 61
God Stats
4W - 0L
1,837 SR
Queue Stats
139W - 148L
1,348 Elo+
Party 2
Chiron
Chiron
Mr-Jurawan
Chiron
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 123L
1,429 Elo+
Solo
Merlin
Merlin
Nomaed98
Merlin
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 113L
1,448 Elo+
Party 2
Geb
Geb
ZXY_Anubis
Geb
Level 49
God Stats
10W - 3L
1,500 SR
Queue Stats
95W - 90L
1,367 Elo+
Party 2
Ullr
Ullr
x-Vawp
Ullr
Level 87
God Stats
3W - 2L
1,528 SR
Queue Stats
159W - 176L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
5 / 7 / 3
10,231
512
13,598
18,093
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 7 / 0
7,489
374
6,191
12,781
6,427
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Zaatten
Ares
12
0 / 3 / 0
8,085
404
3,714
16,916
16,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
ttv-tc-tlz
Ao Kuang
15
3 / 4 / 2
9,326
466
9,242
17,152
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 4 / 1
10,681
534
10,925
12,701
6,031
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
10,184
509
7,309
17,421
11,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Mr-Jurawan
Chiron
17
6 / 0 / 3
10,202
510
12,534
11,682
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
Nomaed98
Merlin
16
4 / 5 / 7
10,488
524
11,207
13,759
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 0 / 8
9,525
476
7,987
11,670
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
x-Vawp
Ullr
18
10 / 3 / 3
11,483
574
13,072
19,918
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
12
Kills
24
25
Deaths
12
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
Sol
5
7
3
0.93
W
Chiron
Mr-Jurawan
Chiron
6
0
3
7.5
W
Merlin
Nomaed98
Merlin
4
5
7
1.5
L
0
7
0
0
W
2
0
8
6
L
Ares
Zaatten
Ares
0
3
0
0
L
Ao Kuang
ttv-tc-tlz
Ao Kuang
3
4
2
1
W
Ullr
x-Vawp
Ullr
10
3
3
3.83
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,670
Damage
52,109
77,643
Taken
74,450
42,121
Mitigated
41,468
17,473
Healing
19,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,309
2,151
0
2,092
17,421
11,524
822
9,054
8,367
0
73,019
L
Sol
13,598
2,656
0
5,981
18,093
6,054
1,433
7,653
10,440
70,236
0
W
Chiron
Mr-Jurawan
Chiron
12,534
4,117
509
4,226
11,682
4,443
407
6,780
4,902
0
80,271
W
Merlin
Nomaed98
Merlin
11,207
888
0
810
13,759
5,109
310
11,699
2,060
65,640
0
L
6,191
1,217
0
2,585
12,781
6,427
59
2,683
10,098
37,546
0
W
7,987
578
505
2,005
11,670
11,421
175
6,655
5,015
30,793
0
L
Ares
Zaatten
Ares
3,714
370
0
4,273
16,916
16,770
0
2,604
14,312
30,568
0
L
Ao Kuang
ttv-tc-tlz
Ao Kuang
9,242
2,569
0
912
17,152
6,839
0
3,477
13,675
71,289
0
W
Ullr
x-Vawp
Ullr
13,072
6,361
0
8,923
19,918
8,971
2,363
9,548
10,370
0
95,118
L
10,925
1,941
20
3,702
12,701
6,031
695
2,810
9,891
67,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,812
Gold Earned
51,882
447
Minions Killed
484
0
Camps Cleared
0
1,757,564
Distance Traveled
1,952,683
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,184
509
99
5
0
426,058
2
L
Sol
10,231
512
96
5
0
349,188
0
W
Chiron
10,202
510
99
5
0
357,531
6
W
Merlin
10,488
524
127
6
0
360,630
0
L
Anubis
7,489
374
73
4
0
303,407
0
W
Geb
9,525
476
44
2
0
434,923
0
L
Ares
8,085
404
45
2
0
380,164
0
L
Ao Kuang
9,326
466
89
4
0
411,631
0
W
Ullr
11,483
574
115
6
0
373,541
2
L
Hades
10,681
534
144
7
0
313,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role