Player Matchup

Amaterasu
Amaterasu
HydiroHappy3906
Amaterasu
Level 103
God Stats
0W - 1L
935 SR
Queue Stats
30W - 54L
1,280 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Juggman1k1256
Tsukuyomi
Level 49
God Stats
4W - 5L
1,286 SR
Queue Stats
12W - 16L
1,315 Elo+
Party 2
Bellona
Bellona
Shanon12
Bellona
Level 67
God Stats
1W - 2L
1,516 SR
Queue Stats
51W - 65L
1,303 Elo+
Solo
Neith
Neith
YRN-NiP
Neith
Level 48
God Stats
2W - 3L
1,274 SR
Queue Stats
9W - 12L
1,287 Elo+
Party 2
Skadi
Skadi
cowgirlll
Skadi
Level 17
God Stats
0W - 1L
1,078 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 57
1,218 SR
1,337 Elo+

VS

Team Averages
Level 77
1,506 SR
1,384 Elo+
Charybdis
Charybdis
PortilloAE
Charybdis
Level 104
God Stats
5W - 1L
1,710 SR
Queue Stats
658W - 650L
1,387 Elo+
Solo
He Bo
He Bo
Quim_Bo_SIice
He Bo
Level 49
God Stats
7W - 8L
1,550 SR
Queue Stats
30W - 23L
1,456 Elo+
Solo
Aphrodite
Aphrodite
Tala Nuri
Aphrodite
Level 105
God Stats
2W - 2L
1,580 SR
Queue Stats
50W - 53L
1,349 Elo+
Solo
Da Ji
Da Ji
UrLocalEuphoria
Da Ji
Level 46
God Stats
4W - 6L
1,265 SR
Queue Stats
114W - 130L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
gerito785
Gilgamesh
Level 82
God Stats
22W - 21L
1,427 SR
Queue Stats
428W - 503L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HydiroHappy3906
Amaterasu
2
0 / 0 / 0
5,439
227
0
0
0
Tsukuyomi
Juggman1k1256
Tsukuyomi
18
5 / 8 / 0
11,761
490
18,184
23,163
9,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Shanon12
Bellona
15
0 / 6 / 1
9,111
380
10,118
24,066
29,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
YRN-NiP
Neith
17
2 / 6 / 2
10,657
444
11,723
15,269
7,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
cowgirlll
Skadi
2
0 / 0 / 0
5,446
227
0
319
99

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PortilloAE
Charybdis
20
4 / 3 / 2
12,890
537
7,596
18,428
8,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 3 / 5
12,854
536
8,530
11,497
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Aphrodite
Tala Nuri
Aphrodite
18
1 / 0 / 8
11,279
470
5,363
13,588
11,554
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 7
13,005
542
12,961
23,159
12,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
gerito785
Gilgamesh
19
5 / 0 / 4
13,647
569
8,694
23,298
24,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
7
Kills
20
20
Deaths
7
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
HydiroHappy3906
Amaterasu
0
0
0
0
L
Tsukuyomi
Juggman1k1256
Tsukuyomi
5
8
0
0.63
W
Charybdis
PortilloAE
Charybdis
4
3
2
1.67
W
4
3
5
2.17
L
Bellona
Shanon12
Bellona
0
6
1
0.08
W
Aphrodite
Tala Nuri
Aphrodite
1
0
8
5
W
6
1
7
9.5
L
Neith
YRN-NiP
Neith
2
6
2
0.5
L
Skadi
cowgirlll
Skadi
0
0
0
0
W
Gilgamesh
gerito785
Gilgamesh
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,025
Damage
43,144
62,817
Taken
89,970
46,982
Mitigated
62,040
8,893
Healing
42,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
HydiroHappy3906
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Juggman1k1256
Tsukuyomi
18,184
5,115
0
2,276
23,163
9,849
590
7,751
15,412
0
89,911
W
Charybdis
PortilloAE
Charybdis
7,596
3,677
0
7,978
18,428
8,894
4,682
102
18,230
0
125,589
W
8,530
867
0
3,211
11,497
4,576
2,849
381
11,067
81,901
0
L
Bellona
Shanon12
Bellona
10,118
3,315
0
3,873
24,066
29,668
0
3,217
20,849
0
62,428
W
Aphrodite
Tala Nuri
Aphrodite
5,363
1,560
5,351
9,063
13,588
11,554
1,507
214
13,374
58,350
0
W
12,961
3,968
0
9,039
23,159
12,216
2,262
1,496
21,356
0
102,932
L
Neith
YRN-NiP
Neith
11,723
5,305
0
2,744
15,269
7,366
0
3,083
12,186
0
84,110
L
Skadi
cowgirlll
Skadi
0
0
0
0
319
99
0
319
0
0
0
W
Gilgamesh
gerito785
Gilgamesh
8,694
2,632
0
7,919
23,298
24,800
989
1,743
20,964
774
106,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,414
Gold Earned
63,675
329
Minions Killed
660
0
Camps Cleared
0
1,209,273
Distance Traveled
2,177,414
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,439
227
0
0
0
0
0
L
Tsukuyomi
11,761
490
105
4
0
394,687
0
W
Charybdis
12,890
537
179
7
0
400,767
0
W
He Bo
12,854
536
141
6
0
363,607
2
L
Bellona
9,111
380
86
4
0
414,361
1
W
Aphrodite
11,279
470
76
3
0
447,654
5
W
Da Ji
13,005
542
121
5
0
528,655
4
L
Neith
10,657
444
138
6
0
400,225
0
L
Skadi
5,446
227
0
0
0
0
0
W
Gilgamesh
13,647
569
143
6
0
436,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role