Player Matchup

Eset
Eset
Dachiiii
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 148L
1,414 Elo+
Solo
Pele
Pele
JovialWheat5260
Pele
Level 55
God Stats
5W - 5L
1,781 SR
Queue Stats
49W - 45L
1,341 Elo+
Party 3
Bacchus
Bacchus
OTR Hernakai
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,404 Elo+
Party 3
Shiva
Shiva
SeaPhoenix9048
Shiva
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,224 Elo+
Party 3
Artemis
Artemis
naj20777
Artemis
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 33L
1,246 Elo+
Solo
Team Averages
Level 34
1,556 SR
1,326 Elo+

VS

Team Averages
Level 45
1,603 SR
1,417 Elo+
Achilles
Achilles
CoultCoult
Achilles
Level 28
God Stats
6W - 8L
1,354 SR
Queue Stats
147W - 139L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
SoJxhnny
Jormungandr
Level 9
God Stats
5W - 2L
1,777 SR
Queue Stats
95W - 101L
1,380 Elo+
Party 1
Chiron
Chiron
TooSweetNWO4Life
Chiron
Level 32
God Stats
2W - 0L
1,728 SR
Queue Stats
3W - 8L
1,290 Elo+
Solo
Vulcan
Vulcan
XIXClinical
Vulcan
Level 87
God Stats
2W - 5L
1,297 SR
Queue Stats
85W - 80L
1,439 Elo+
Party 2
Agni
Agni
sharkknight1670
Agni
Level 67
God Stats
8W - 6L
1,857 SR
Queue Stats
107W - 109L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
1 / 0 / 0
5,250
525
2,658
4,705
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 2
4,675
468
3,150
8,671
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bacchus
OTR Hernakai
Bacchus
7
0 / 4 / 0
4,539
454
3,973
9,387
6,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 2 / 1
6,560
656
6,097
8,986
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
naj20777
Artemis
7
0 / 7 / 0
4,240
424
4,624
7,869
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoultCoult
Achilles
10
3 / 2 / 0
5,146
515
3,608
8,662
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
SoJxhnny
Jormungandr
9
4 / 0 / 7
6,066
607
3,497
6,624
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
7 / 0 / 5
6,397
640
8,237
7,297
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
9
0 / 2 / 1
5,479
548
4,071
5,174
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 4
5,990
599
4,650
7,455
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
17
17
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
CoultCoult
Achilles
3
2
0
1.5
L
Eset
1
0
0
1
L
0
4
2
0.25
L
Bacchus
OTR Hernakai
Bacchus
0
4
0
0
L
4
2
1
2.25
W
Jormungandr
SoJxhnny
Jormungandr
4
0
7
7.5
W
7
0
5
9.5
W
Vulcan
0
2
1
0.25
L
Artemis
naj20777
Artemis
0
7
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,502
Damage
24,063
39,618
Taken
35,212
17,838
Mitigated
17,651
6,114
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CoultCoult
Achilles
3,608
506
0
2,285
8,662
6,014
0
0
8,662
1,002
20,694
L
Eset
2,658
219
0
860
4,705
1,523
0
2,614
1,783
35,756
0
L
3,150
948
0
2,518
8,671
2,844
0
3,286
5,286
0
21,578
L
Bacchus
OTR Hernakai
Bacchus
3,973
959
0
1,098
9,387
6,873
0
2,884
6,217
18,664
0
L
6,097
372
0
1,479
8,986
4,086
0
1,981
6,939
0
42,307
W
Jormungandr
SoJxhnny
Jormungandr
3,497
1,349
0
836
6,624
4,994
0
1,375
5,102
24,609
0
W
8,237
3,408
182
3,213
7,297
2,575
0
2,220
4,947
0
37,226
W
Vulcan
4,071
642
0
1,222
5,174
1,780
0
2,434
2,740
36,892
0
L
Artemis
naj20777
Artemis
4,624
2,095
0
159
7,869
2,512
0
1,454
6,415
0
18,550
W
4,650
137
0
3,350
7,455
2,288
0
499
6,928
43,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
29,078
214
Minions Killed
252
0
Camps Cleared
0
1,032,909
Distance Traveled
943,036
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,146
515
23
2
0
184,644
0
L
Eset
5,250
525
60
6
0
206,650
0
L
Pele
4,675
468
28
3
0
242,970
0
L
Bacchus
4,539
454
25
3
0
199,211
0
L
Shiva
6,560
656
73
7
0
209,114
0
W
Jormungandr
6,066
607
39
4
0
200,191
0
W
Chiron
6,397
640
55
6
0
188,202
1
W
Vulcan
5,479
548
66
7
0
171,858
3
L
Artemis
4,240
424
28
3
0
174,964
0
W
Agni
5,990
599
69
7
0
198,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role