Player Matchup

Gilgamesh
Gilgamesh
PeterEynis
Gilgamesh
Level 123
God Stats
4W - 1L
1,604 SR
Queue Stats
216W - 217L
1,490 Elo+
Solo
Ah Puch
Ah Puch
imKairu_
Ah Puch
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,211 Elo+
Party 3
Amaterasu
Amaterasu
imKitsune_
Amaterasu
Level 108
God Stats
4W - 0L
1,829 SR
Queue Stats
117W - 163L
1,338 Elo+
Party 3
Hachiman
Hachiman
jorditan
Hachiman
Level 63
God Stats
18W - 20L
1,370 SR
Queue Stats
180W - 165L
1,426 Elo+
Party 2
King Arthur
King Arthur
jorditfe
King Arthur
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 24L
1,464 Elo+
Party 2
Team Averages
Level 85
1,561 SR
1,386 Elo+

VS

Team Averages
Level 97
1,426 SR
1,400 Elo+
Amaterasu
Amaterasu
BritishMute
Amaterasu
Level 22
God Stats
17W - 28L
1,430 SR
Queue Stats
82W - 92L
1,291 Elo+
Party 1
Horus
Horus
NickWarren91
Horus
Level 108
God Stats
3W - 6L
1,328 SR
Queue Stats
178W - 161L
1,434 Elo+
Party 4
Cliodhna
Cliodhna
PhatPanda69
Cliodhna
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 114L
1,361 Elo+
Party 1
Charon
Charon
Yahru-566
Charon
Level 124
God Stats
2W - 3L
1,478 SR
Queue Stats
202W - 214L
1,443 Elo+
Party 4
Hachiman
Hachiman
wranglerstarr
Hachiman
Level 156
God Stats
30W - 42L
1,395 SR
Queue Stats
514W - 508L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PeterEynis
Gilgamesh
15
4 / 0 / 4
9,209
614
10,201
14,814
10,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
imKairu_
Ah Puch
12
2 / 4 / 3
7,538
503
8,160
10,266
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
imKitsune_
Amaterasu
13
5 / 1 / 1
8,368
558
8,851
15,474
14,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hachiman
jorditan
Hachiman
15
4 / 0 / 3
8,952
597
8,901
10,253
4,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
jorditfe
King Arthur
13
1 / 1 / 1
7,299
487
6,252
13,472
10,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BritishMute
Amaterasu
13
1 / 2 / 0
7,801
520
10,732
14,922
8,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 2
7,325
488
5,095
12,589
11,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
PhatPanda69
Cliodhna
14
4 / 3 / 1
8,260
551
7,954
13,553
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charon
Yahru-566
Charon
12
1 / 3 / 3
7,197
480
7,516
12,457
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
wranglerstarr
Hachiman
11
0 / 6 / 0
6,754
450
7,396
12,704
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
6
6
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BritishMute
Amaterasu
1
2
0
0.5
L
0
2
2
0.5
W
Gilgamesh
PeterEynis
Gilgamesh
4
0
4
6
L
Cliodhna
PhatPanda69
Cliodhna
4
3
1
1.5
L
Charon
Yahru-566
Charon
1
3
3
0.83
W
Ah Puch
imKairu_
Ah Puch
2
4
3
0.88
W
Amaterasu
imKitsune_
Amaterasu
5
1
1
5.5
W
Hachiman
jorditan
Hachiman
4
0
3
5.5
W
King Arthur
jorditfe
King Arthur
1
1
1
1.5
L
Hachiman
wranglerstarr
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,365
Damage
38,693
64,279
Taken
66,225
43,020
Mitigated
36,540
18,364
Healing
21,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BritishMute
Amaterasu
10,732
5,515
0
6,558
14,922
8,776
381
139
14,783
0
52,861
L
5,095
2,087
1,814
4,165
12,589
11,324
4
3,098
9,305
169
23,652
W
Gilgamesh
PeterEynis
Gilgamesh
10,201
3,570
0
1,509
14,814
10,072
0
1,190
13,624
625
82,684
L
Cliodhna
PhatPanda69
Cliodhna
7,954
1,777
0
5,744
13,553
5,593
0
1,874
11,555
0
66,082
L
Charon
Yahru-566
Charon
7,516
846
0
1,594
12,457
6,380
252
4,079
7,956
44,903
0
W
Ah Puch
imKairu_
Ah Puch
8,160
785
0
1,779
10,266
3,877
500
3,558
6,708
45,287
0
W
Amaterasu
imKitsune_
Amaterasu
8,851
1,907
2,081
5,087
15,474
14,267
0
2,443
13,019
1,816
34,806
W
Hachiman
jorditan
Hachiman
8,901
6,066
0
6,372
10,253
4,137
15
482
9,771
0
74,479
W
King Arthur
jorditfe
King Arthur
6,252
1,142
0
1,536
13,472
10,667
0
35
13,437
0
40,756
L
Hachiman
wranglerstarr
Hachiman
7,396
3,605
0
1,416
12,704
4,467
0
17
12,687
0
52,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,366
Gold Earned
37,337
414
Minions Killed
353
0
Camps Cleared
0
1,507,983
Distance Traveled
1,502,085
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,801
520
71
5
0
265,085
0
L
Horus
7,325
488
43
3
0
299,370
0
W
Gilgamesh
9,209
614
121
8
0
347,437
3
L
Cliodhna
8,260
551
105
7
0
371,399
0
L
Charon
7,197
480
75
5
0
307,660
0
W
Ah Puch
7,538
503
70
5
0
250,584
3
W
Amaterasu
8,368
558
38
3
0
331,668
3
W
Hachiman
8,952
597
127
8
0
283,193
2
W
King Arthur
7,299
487
58
4
0
295,101
0
L
Hachiman
6,754
450
59
4
0
258,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role