Player Matchup

Bacchus
Bacchus
ItsJustAKicker
Bacchus
Level 49
God Stats
2W - 1L
1,708 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 2
Bakasura
Bakasura
Keravala
Bakasura
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,477 Elo+
Party 2
Janus
Janus
awesomelamp
Janus
Level 82
God Stats
2W - 1L
1,887 SR
Queue Stats
23W - 30L
1,451 Elo+
Party 2
Scylla
Scylla
ivar6695
Scylla
Level 84
God Stats
1W - 0L
1,717 SR
Queue Stats
21W - 34L
1,346 Elo+
Party 2
Skadi
Skadi
ravenxtitan
Skadi
Level 80
God Stats
1W - 1L
1,683 SR
Queue Stats
109W - 98L
1,484 Elo+
Solo
Team Averages
Level 76
1,699 SR
1,487 Elo+

VS

Team Averages
Level 63
1,527 SR
1,466 Elo+
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SavageSilasDK
Zhong Kui
Level 28
God Stats
1W - 3L
1,682 SR
Queue Stats
3W - 9L
1,471 Elo+
Party 1
Chaac
Chaac
TBN BlackGuy
Chaac
Level 26
God Stats
0W - 8L
1,325 SR
Queue Stats
3W - 14L
1,368 Elo+
Party 1
Susano
Susano
UltraStar17
Susano
Level 68
God Stats
87W - 63L
1,631 SR
Queue Stats
183W - 176L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
7,006
701
1,598
3,924
4,345
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Keravala
Bakasura
16
7 / 1 / 2
8,587
859
7,169
10,778
6,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
6 / 2 / 6
8,545
855
16,277
8,299
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
ivar6695
Scylla
14
4 / 4 / 6
7,811
781
5,251
9,313
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 8
7,340
734
6,634
8,573
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 4 / 1
7,739
774
3,548
8,461
3,360
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
 
Cthulhu
14
1 / 4 / 5
7,535
754
7,874
12,435
10,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
SavageSilasDK
Zhong Kui
13
1 / 4 / 1
6,982
698
6,382
11,806
8,901
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 3 / 3
7,106
711
3,779
9,806
5,411
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
15
4 / 2 / 2
8,067
807
8,314
8,416
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
17
Kills
9
9
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
1
0.88
L
Cthulhu
 
Cthulhu
1
4
5
0.88
W
0
0
4
2
W
Bakasura
Keravala
Bakasura
7
1
2
8
L
Zhong Kui
SavageSilasDK
Zhong Kui
1
4
1
0.38
L
0
3
3
0.5
L
Susano
4
2
2
2.5
W
6
2
6
4.5
W
Scylla
ivar6695
Scylla
4
4
6
1.75
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,929
Damage
29,897
40,887
Taken
50,924
21,413
Mitigated
31,463
5,545
Healing
3,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,548
1,373
0
95
8,461
3,360
453
3,615
4,624
0
22,129
L
Cthulhu
 
Cthulhu
7,874
151
0
475
12,435
10,776
0
4,429
7,526
22,579
0
W
1,598
62
0
297
3,924
4,345
298
1,746
2,020
11,680
0
W
Bakasura
Keravala
Bakasura
7,169
4,426
0
1,851
10,778
6,513
138
2,980
7,710
0
28,909
L
Zhong Kui
SavageSilasDK
Zhong Kui
6,382
1,085
0
1,010
11,806
8,901
0
5,299
5,504
19,989
0
L
3,779
654
0
934
9,806
5,411
734
4,038
5,618
0
20,248
L
Susano
8,314
1,423
0
1,467
8,416
3,015
0
4,791
3,171
0
23,447
W
16,277
1,119
0
0
8,299
3,413
371
3,008
4,992
33,489
0
W
Scylla
ivar6695
Scylla
5,251
1,203
0
1,461
9,313
3,582
90
2,600
6,584
22,945
0
W
6,634
2,245
0
1,936
8,573
3,560
240
3,038
5,325
0
21,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,289
Gold Earned
37,429
202
Minions Killed
185
0
Camps Cleared
0
1,115,112
Distance Traveled
1,003,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,739
774
44
4
0
165,110
0
L
Cthulhu
7,535
754
29
3
0
213,361
0
W
Bacchus
7,006
701
24
2
0
202,114
0
W
Bakasura
8,587
859
58
6
0
278,475
0
L
Zhong Kui
6,982
698
32
3
0
180,701
0
L
Chaac
7,106
711
39
4
0
220,168
0
L
Susano
8,067
807
41
4
0
224,152
0
W
Janus
8,545
855
58
6
0
233,474
0
W
Scylla
7,811
781
44
4
0
193,981
0
W
Skadi
7,340
734
18
2
0
207,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role