Player Matchup

Thor
Thor
Chewwy69
Thor
Level 158
God Stats
18W - 22L
1,623 SR
Queue Stats
503W - 553L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
CleanBanger
Baron Samedi
Level 123
God Stats
74W - 83L
1,577 SR
Queue Stats
374W - 465L
1,530 Elo+
Party 2
Jormungandr
Jormungandr
Epicc_PG
Jormungandr
Level 149
God Stats
1W - 6L
1,428 SR
Queue Stats
352W - 386L
1,550 Elo+
Party 1
Chronos
Chronos
MauricioK-
Chronos
Level 113
God Stats
1W - 5L
1,462 SR
Queue Stats
404W - 441L
1,571 Elo+
Party 1
Charybdis
Charybdis
TitaniumDucky
Charybdis
Level 148
God Stats
16W - 23L
1,314 SR
Queue Stats
630W - 728L
1,521 Elo+
Party 2
Team Averages
Level 138
1,481 SR
1,531 Elo+

VS

Team Averages
Level 145
1,570 SR
1,565 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AlexanderGriffín
Anubis
Level 63
God Stats
3W - 1L
1,478 SR
Queue Stats
11W - 4L
1,730 Elo+
Party 3
Olorun
Olorun
Colmae
Olorun
Level 177
God Stats
5W - 4L
1,946 SR
Queue Stats
282W - 278L
1,571 Elo+
Party 3
Sylvanus
Sylvanus
MaDmAsHeR1
Sylvanus
Level 158
God Stats
1W - 5L
1,183 SR
Queue Stats
200W - 235L
1,495 Elo+
Party 4
Skadi
Skadi
Viridian75
Skadi
Level 156
God Stats
33W - 16L
1,745 SR
Queue Stats
310W - 340L
1,530 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 1 / 1
5,021
502
1,796
7,154
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
CleanBanger
Baron Samedi
7
0 / 2 / 1
4,886
489
2,682
7,455
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Epicc_PG
Jormungandr
11
1 / 5 / 0
5,786
579
4,176
10,666
5,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
MauricioK-
Chronos
9
2 / 3 / 0
5,212
521
5,531
6,934
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TitaniumDucky
Charybdis
9
0 / 1 / 0
5,141
514
3,996
5,277
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
3 / 0 / 1
6,219
622
2,807
7,069
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
5 / 1 / 1
7,483
748
8,446
6,731
3,192
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Colmae
Olorun
12
2 / 1 / 2
6,836
684
6,656
5,950
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
MaDmAsHeR1
Sylvanus
9
2 / 1 / 0
5,524
552
2,516
6,659
4,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
11
0 / 0 / 1
5,913
591
3,501
4,646
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
12
12
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
1
3.5
W
5
1
1
5.5
L
Thor
0
1
1
0.5
L
Baron Samedi
CleanBanger
Baron Samedi
0
2
1
0.25
W
Olorun
Colmae
Olorun
2
1
2
3
L
Jormungandr
Epicc_PG
Jormungandr
1
5
0
0.2
W
Sylvanus
MaDmAsHeR1
Sylvanus
2
1
0
2
L
Chronos
MauricioK-
Chronos
2
3
0
0.67
L
Charybdis
TitaniumDucky
Charybdis
0
1
0
0
W
Skadi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,181
Damage
23,926
37,486
Taken
31,055
17,349
Mitigated
14,399
14,230
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,807
1,126
0
1,017
7,069
2,726
0
761
6,268
0
35,935
W
8,446
835
0
4,714
6,731
3,192
681
4,111
2,620
56,590
0
L
Thor
1,796
363
0
4,716
7,154
2,505
0
732
6,378
0
32,129
L
Baron Samedi
CleanBanger
Baron Samedi
2,682
391
549
3,400
7,455
5,304
0
3,387
4,068
17,755
0
W
Olorun
Colmae
Olorun
6,656
3,995
401
3,009
5,950
2,161
679
4,020
1,742
59,496
0
L
Jormungandr
Epicc_PG
Jormungandr
4,176
1,042
0
1,903
10,666
5,228
0
8,195
2,471
40,644
0
W
Sylvanus
MaDmAsHeR1
Sylvanus
2,516
854
1,162
2,840
6,659
4,569
108
2,509
4,070
16,293
0
L
Chronos
MauricioK-
Chronos
5,531
1,845
0
1,832
6,934
2,501
0
4,751
2,183
29,184
0
L
Charybdis
TitaniumDucky
Charybdis
3,996
2,448
0
1,830
5,277
1,811
0
585
4,692
0
40,051
W
Skadi
3,501
1,518
0
1,243
4,646
1,751
0
694
3,952
0
54,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
31,975
298
Minions Killed
365
0
Camps Cleared
0
932,937
Distance Traveled
986,293
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,219
622
63
6
0
260,493
0
W
Anubis
7,483
748
95
10
0
197,673
0
L
Thor
5,021
502
59
6
0
200,187
0
L
Baron Samedi
4,886
489
17
2
0
187,897
6
W
Olorun
6,836
684
92
9
0
177,076
2
L
Jormungandr
5,786
579
75
8
0
177,434
0
W
Sylvanus
5,524
552
40
4
0
166,551
2
L
Chronos
5,212
521
61
6
0
196,709
0
L
Charybdis
5,141
514
86
9
0
170,710
5
W
Skadi
5,913
591
75
8
0
184,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role