Player Matchup

Thanatos
Thanatos
Magic1en91
Thanatos
Level 42
God Stats
48W - 35L
1,566 SR
Queue Stats
109W - 110L
1,448 Elo+
Party 1
Apollo
Apollo
MonkeyDLuffy51
Apollo
Level 25
God Stats
1W - 2L
1,243 SR
Queue Stats
29W - 35L
1,445 Elo+
Party 1
Bacchus
Bacchus
chopper-san51000
Bacchus
Level 89
God Stats
11W - 7L
1,584 SR
Queue Stats
212W - 249L
1,411 Elo+
Party 1
Anubis
Anubis
ghezzrom51
Anubis
Level 67
God Stats
32W - 31L
1,465 SR
Queue Stats
128W - 153L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
nwarside
Baron Samedi
Level 106
God Stats
18W - 15L
1,470 SR
Queue Stats
396W - 403L
1,435 Elo+
Party 1
Team Averages
Level 66
1,466 SR
1,426 Elo+

VS

Team Averages
Level 58
1,551 SR
1,362 Elo+
Cthulhu
Cthulhu
ALF_33140
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,400 Elo+
Party 2
Janus
Janus
YhunA-Heartfilia
Janus
Level 159
God Stats
1W - 2L
1,682 SR
Queue Stats
262W - 262L
1,459 Elo+
Solo
Mulan
Mulan
kirra-_I
Mulan
Level 46
God Stats
28W - 32L
1,426 SR
Queue Stats
414W - 428L
1,325 Elo+
Party 2
Hachiman
Hachiman
sosa_MRZ_610
Hachiman
Level 33
God Stats
2W - 2L
1,708 SR
Queue Stats
99W - 111L
1,266 Elo+
Party 2
Anubis
Anubis
zhulegovlad
Anubis
Level 45
God Stats
11W - 17L
1,438 SR
Queue Stats
28W - 35L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Magic1en91
Thanatos
14
4 / 1 / 5
8,166
583
7,172
12,493
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 3
8,180
584
7,410
7,498
3,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 5
7,701
550
5,389
9,410
8,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ghezzrom51
Anubis
15
8 / 2 / 0
9,264
662
10,915
8,501
3,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
nwarside
Baron Samedi
13
0 / 2 / 1
6,985
499
2,386
6,131
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALF_33140
Cthulhu
10
0 / 4 / 1
6,375
455
1,696
10,154
6,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 0
7,588
542
5,087
6,671
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
kirra-_I
Mulan
10
2 / 4 / 1
6,579
470
3,909
11,193
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
sosa_MRZ_610
Hachiman
10
0 / 5 / 0
5,768
412
2,193
10,724
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
1 / 5 / 0
7,017
501
5,182
8,196
3,287
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
20
Kills
5
6
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALF_33140
Cthulhu
0
4
1
0.13
W
Thanatos
Magic1en91
Thanatos
4
1
5
6.5
W
4
1
3
5.5
L
2
2
0
1
W
4
0
5
6.5
W
Anubis
ghezzrom51
Anubis
8
2
0
4
L
Mulan
kirra-_I
Mulan
2
4
1
0.63
W
Baron Samedi
nwarside
Baron Samedi
0
2
1
0.25
L
Hachiman
sosa_MRZ_610
Hachiman
0
5
0
0
L
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,272
Damage
18,067
44,033
Taken
46,938
23,724
Mitigated
19,578
20,257
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALF_33140
Cthulhu
1,696
192
1,344
1,008
10,154
6,549
0
2,244
7,910
17,445
0
W
Thanatos
Magic1en91
Thanatos
7,172
1,794
0
7,689
12,493
4,684
0
2,659
9,704
0
61,349
W
7,410
5,159
0
3,220
7,498
3,048
843
769
6,681
0
67,770
L
5,087
107
0
1,696
6,671
2,313
0
2,567
4,104
56,465
0
W
5,389
766
8
1,982
9,410
8,712
495
2,140
7,171
21,871
0
W
Anubis
ghezzrom51
Anubis
10,915
594
0
5,598
8,501
3,852
795
3,118
5,303
75,143
0
L
Mulan
kirra-_I
Mulan
3,909
652
0
1,600
11,193
3,827
0
6,873
4,276
0
27,831
W
Baron Samedi
nwarside
Baron Samedi
2,386
88
0
1,760
6,131
3,428
177
2,999
2,966
45,025
0
L
Hachiman
sosa_MRZ_610
Hachiman
2,193
1,269
0
887
10,724
3,602
0
2,964
7,760
0
32,787
L
Anubis
5,182
211
0
1,392
8,196
3,287
0
4,067
4,126
56,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
33,327
415
Minions Killed
306
0
Camps Cleared
0
1,366,536
Distance Traveled
1,306,642
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,375
455
21
2
0
304,485
0
W
Thanatos
8,166
583
84
6
0
336,351
0
W
Apollo
8,180
584
106
8
0
245,962
0
L
Janus
7,588
542
102
7
0
260,134
0
W
Bacchus
7,701
550
25
2
0
276,457
0
W
Anubis
9,264
662
123
9
0
256,275
1
L
Mulan
6,579
470
35
3
0
248,598
0
W
Baron Samedi
6,985
499
77
6
0
251,491
0
L
Hachiman
5,768
412
46
3
0
249,803
0
L
Anubis
7,017
501
102
7
0
243,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role