Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Fortnite2EZ69
Hercules
Level 27
God Stats
2W - 1L
1,313 SR
Queue Stats
26W - 39L
1,467 Elo+
Party 2
Thanatos
Thanatos
MRAWESOME1476
Thanatos
Level 76
God Stats
1W - 3L
1,132 SR
Queue Stats
166W - 147L
1,478 Elo+
Party 1
Anubis
Anubis
fluffychicken987
Anubis
Level 84
God Stats
2W - 2L
1,173 SR
Queue Stats
221W - 194L
1,483 Elo+
Party 1
Hachiman
Hachiman
hungry_man1915
Hachiman
Level 63
God Stats
3W - 3L
1,710 SR
Queue Stats
76W - 86L
1,455 Elo+
Party 2
Team Averages
Level 76
1,366 SR
1,476 Elo+

VS

Team Averages
Level 97
1,522 SR
1,516 Elo+
Nu Wa
Nu Wa
FangedBadge4726
Nu Wa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 214L
1,503 Elo+
Solo
Surtr
Surtr
Ferrari488GT3
Surtr
Level 49
God Stats
11W - 7L
1,641 SR
Queue Stats
79W - 82L
1,486 Elo+
Solo
Charon
Charon
Nesserdania
Charon
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
473W - 415L
1,550 Elo+
Solo
Erlang Shen
Erlang Shen
agletmaker
Erlang Shen
Level 99
God Stats
1W - 3L
1,238 SR
Queue Stats
85W - 87L
1,540 Elo+
Solo
Chernobog
Chernobog
brybtw
Chernobog
Level 122
God Stats
1W - 1L
1,733 SR
Queue Stats
172W - 190L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 0 / 0
4,433
633
535
3,303
1,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
Fortnite2EZ69
Hercules
8
2 / 0 / 0
4,712
673
3,375
6,090
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
MRAWESOME1476
Thanatos
8
1 / 2 / 1
4,207
601
2,739
6,481
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 0 / 0
4,291
613
5,300
5,325
2,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
3
0 / 0 / 0
3,064
438
475
1,563
365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,878
554
2,989
3,076
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

4
0 / 0 / 0
3,367
481
796
2,390
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
7
0 / 2 / 1
4,319
617
2,240
6,170
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
agletmaker
Erlang Shen
7
2 / 0 / 0
4,151
593
3,460
5,783
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
brybtw
Chernobog
8
0 / 1 / 0
4,300
614
3,797
5,614
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
5
Kills
2
2
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
0
0
L
0
2
1
0.25
L
0
0
0
0
W
Hercules
Fortnite2EZ69
Hercules
2
0
0
2
W
Thanatos
MRAWESOME1476
Thanatos
1
2
1
0.75
L
Charon
0
2
1
0.25
L
Erlang Shen
agletmaker
Erlang Shen
2
0
0
2
L
Chernobog
brybtw
Chernobog
0
1
0
0
W
2
0
0
2
W
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,424
Damage
13,282
22,762
Taken
23,033
11,156
Mitigated
9,304
10,633
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
535
68
0
1,068
3,303
1,792
0
111
3,192
24,811
0
L
2,989
1,382
0
540
3,076
511
8
1,483
1,593
22,771
0
L
796
227
0
1,075
2,390
1,078
0
432
1,855
47
11,285
W
Hercules
Fortnite2EZ69
Hercules
3,375
1,972
0
1,313
6,090
4,578
0
645
5,445
0
19,737
W
Thanatos
MRAWESOME1476
Thanatos
2,739
888
0
5,386
6,481
2,221
0
1,885
4,596
0
19,207
L
Charon
2,240
580
0
2,513
6,170
3,460
0
2,395
3,775
13,128
0
L
Erlang Shen
agletmaker
Erlang Shen
3,460
2,330
0
1,911
5,783
2,248
0
1,422
4,361
0
18,349
L
Chernobog
brybtw
Chernobog
3,797
2,630
0
2,492
5,614
2,007
0
42
5,572
0
31,757
W
5,300
438
0
2,366
5,325
2,200
0
2,304
3,021
31,871
0
W
Hachiman
475
407
0
500
1,563
365
0
389
1,174
0
6,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,707
Gold Earned
20,015
182
Minions Killed
164
0
Camps Cleared
0
614,838
Distance Traveled
571,490
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,433
633
44
6
0
139,022
0
L
Nu Wa
3,878
554
43
6
0
114,942
0
L
Surtr
3,367
481
15
2
0
61,706
0
W
Hercules
4,712
673
37
5
0
136,790
0
W
Thanatos
4,207
601
41
6
0
138,244
0
L
Charon
4,319
617
20
3
0
121,864
0
L
Erlang Shen
4,151
593
30
4
0
154,870
0
L
Chernobog
4,300
614
56
8
0
118,108
0
W
Anubis
4,291
613
48
7
0
129,475
0
W
Hachiman
3,064
438
12
2
0
71,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role