Player Matchup

Hercules
Hercules
EL_CHAMAN_3005
Hercules
Level 14
God Stats
3W - 8L
1,306 SR
Queue Stats
25W - 30L
1,274 Elo+
Party 1
Kali
Kali
Nemes865
Kali
Level 67
God Stats
4W - 2L
1,645 SR
Queue Stats
69W - 83L
1,352 Elo+
Party 1
Sylvanus
Sylvanus
SaintBabu
Sylvanus
Level 64
God Stats
0W - 1L
1,187 SR
Queue Stats
85W - 60L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
broesserx-0
Baron Samedi
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
9W - 15L
1,373 Elo+
Party 2
Hou Yi
Hou Yi
mentril1
Hou Yi
Level 69
God Stats
1W - 1L
1,744 SR
Queue Stats
20W - 26L
1,396 Elo+
Party 2
Team Averages
Level 49
1,432 SR
1,393 Elo+

VS

Team Averages
Level 85
1,391 SR
1,432 Elo+
Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Adiminium430
Neith
Level 55
God Stats
5W - 6L
1,412 SR
Queue Stats
30W - 42L
1,385 Elo+
Party 3
Ah Puch
Ah Puch
DanSladeDan
Ah Puch
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 108L
1,374 Elo+
Solo
Aphrodite
Aphrodite
Loloingles66
Aphrodite
Level 80
God Stats
1W - 3L
1,380 SR
Queue Stats
65W - 60L
1,417 Elo+
Party 3
Thanatos
Thanatos
redIce123
Thanatos
Level 64
God Stats
35W - 32L
1,164 SR
Queue Stats
156W - 134L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 2 / 0
7,944
467
6,974
15,287
11,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
12
1 / 4 / 1
7,401
435
5,557
15,835
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SaintBabu
Sylvanus
12
1 / 2 / 1
7,914
466
4,554
10,340
10,310
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
broesserx-0
Baron Samedi
12
0 / 6 / 1
7,180
422
3,475
10,201
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
mentril1
Hou Yi
13
1 / 4 / 1
8,010
471
8,099
12,333
6,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 2 / 1
7,783
458
8,714
12,817
15,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 2
7,370
434
7,057
8,434
4,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
DanSladeDan
Ah Puch
17
10 / 1 / 2
10,507
618
15,268
9,291
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Loloingles66
Aphrodite
13
0 / 0 / 3
8,257
486
3,227
7,701
6,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
redIce123
Thanatos
15
8 / 1 / 2
9,606
565
8,963
14,441
6,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
18
18
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
2
1
0.25
W
0
1
2
1
W
Ah Puch
DanSladeDan
Ah Puch
10
1
2
11
L
Hercules
2
2
0
1
W
Aphrodite
Loloingles66
Aphrodite
0
0
3
1.5
L
Kali
1
4
1
0.38
L
Sylvanus
SaintBabu
Sylvanus
1
2
1
0.75
L
Baron Samedi
broesserx-0
Baron Samedi
0
6
1
0.08
L
Hou Yi
mentril1
Hou Yi
1
4
1
0.38
W
Thanatos
redIce123
Thanatos
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,659
Damage
43,229
63,996
Taken
52,684
37,070
Mitigated
38,179
19,996
Healing
27,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,714
2,974
0
3,198
12,817
15,731
235
149
11,774
0
50,137
W
7,057
2,308
67
1,531
8,434
4,520
1,198
2,576
5,858
0
57,198
W
Ah Puch
DanSladeDan
Ah Puch
15,268
1,798
0
3,210
9,291
4,722
651
3,145
6,122
74,622
0
L
Hercules
6,974
3,182
0
8,202
15,287
11,190
0
0
14,269
0
35,459
W
Aphrodite
Loloingles66
Aphrodite
3,227
322
2,243
3,987
7,701
6,717
156
1,582
5,915
37,765
0
L
Kali
5,557
2,509
0
2,184
15,835
4,943
0
3,449
12,089
0
51,908
L
Sylvanus
SaintBabu
Sylvanus
4,554
2,280
1,624
3,663
10,340
10,310
81
2,501
7,839
36,970
0
L
Baron Samedi
broesserx-0
Baron Samedi
3,475
98
140
1,142
10,201
3,912
0
7,992
2,209
38,371
0
L
Hou Yi
mentril1
Hou Yi
8,099
3,163
0
3,041
12,333
6,715
364
4,486
7,847
0
56,706
W
Thanatos
redIce123
Thanatos
8,963
3,341
0
13,449
14,441
6,489
745
760
13,588
0
72,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,449
Gold Earned
43,523
356
Minions Killed
442
0
Camps Cleared
0
1,580,242
Distance Traveled
1,599,519
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,783
458
54
3
0
302,001
0
W
Neith
7,370
434
93
5
0
312,671
0
W
Ah Puch
10,507
618
130
8
0
322,704
0
L
Hercules
7,944
467
59
3
0
294,500
0
W
Aphrodite
8,257
486
62
4
0
327,614
2
L
Kali
7,401
435
63
4
0
389,556
0
L
Sylvanus
7,914
466
58
3
0
286,740
0
L
Baron Samedi
7,180
422
77
5
0
309,215
0
L
Hou Yi
8,010
471
99
6
0
300,231
0
W
Thanatos
9,606
565
103
6
0
334,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role