Player Matchup

Terra
Terra
Gold III
BoneyPancake
Terra
Gold III
Level 144
God Stats
8W - 3L
1,805 SR
Queue Stats
386W - 391L
1,531 MMR
Solo
Ah Puch
Ah Puch
Gold III
Cpt Mastema
Ah Puch
Gold III
Level 160
God Stats
24W - 29L
1,320 SR
Queue Stats
345W - 351L
1,535 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
RealRedR
Cu Chulainn
Gold II
Level 155
God Stats
3W - 3L
1,789 SR
Queue Stats
238W - 233L
1,529 MMR
Solo
Anhur
Anhur
Gold IV
SlimThinn
Anhur
Gold IV
Level 127
God Stats
18W - 19L
1,643 SR
Queue Stats
110W - 116L
1,313 MMR
Party 2
Thor
Thor
Platinum III
mattcraft240
Thor
Platinum III
Level 117
God Stats
7W - 6L
1,389 SR
Queue Stats
169W - 163L
1,766 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,589 SR
1,535 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,561 SR
1,536 MMR
Scylla
Scylla
Gold III
LokiMainsAreBunz
Scylla
Gold III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 74L
1,525 MMR
Solo
Horus
Horus
Gold IV
OldToby
Horus
Gold IV
Level 149
God Stats
2W - 2L
1,766 SR
Queue Stats
57W - 60L
1,435 MMR
Party 1
Bastet
Bastet
Gold III
Release Uravity
Bastet
Gold III
Level 156
God Stats
4W - 5L
1,578 SR
Queue Stats
70W - 74L
1,522 MMR
Solo
Mulan
Mulan
Gold II
StringyChees
Mulan
Gold II
Level 127
God Stats
1W - 4L
1,619 SR
Queue Stats
38W - 43L
1,672 MMR
Party 1
Izanami
Izanami
Gold IV
shague5
Izanami
Gold IV
Level 146
God Stats
1W - 7L
1,340 SR
Queue Stats
276W - 300L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,869
541
1,657
7,299
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Cpt Mastema
Ah Puch
10
1 / 0 / 0
5,424
603
4,653
3,842
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
RealRedR
Cu Chulainn
10
0 / 2 / 0
5,506
612
4,372
10,126
4,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
SlimThinn
Anhur
8
0 / 1 / 1
4,545
505
3,661
6,043
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,190
577
2,127
7,397
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothThanatosAo KuangKali

VS

Bans
RavanaBacchusKuzenboTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,116
568
2,558
4,794
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
OldToby
Horus
8
1 / 0 / 0
5,490
610
4,412
5,813
3,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
4,203
467
925
3,338
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 0
6,036
671
5,600
7,313
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
shague5
Izanami
9
0 / 1 / 1
5,434
604
2,893
5,850
1,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
4
4
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Ah Puch
Cpt Mastema
Ah Puch
1
0
0
1
L
0
1
0
0
L
Horus
OldToby
Horus
1
0
0
1
W
Cu Chulainn
RealRedR
Cu Chulainn
0
2
0
0
L
1
0
0
1
W
Anhur
SlimThinn
Anhur
0
1
1
0.5
L
2
0
0
2
W
1
1
0
1
L
Izanami
shague5
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,470
Damage
16,388
34,707
Taken
27,108
14,991
Mitigated
13,391
12,101
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,657
438
352
2,973
7,299
4,529
0
940
6,359
14,337
0
W
Ah Puch
Cpt Mastema
Ah Puch
4,653
44
0
2,032
3,842
1,305
0
1,344
2,498
44,677
0
L
2,558
267
0
974
4,794
1,638
0
2,817
1,977
44,378
0
L
Horus
OldToby
Horus
4,412
2,367
640
2,777
5,813
3,546
0
1,699
3,957
0
15,246
W
Cu Chulainn
RealRedR
Cu Chulainn
4,372
1,122
0
2,749
10,126
4,958
0
0
10,126
0
41,863
L
925
181
0
1,108
3,338
946
0
1,163
2,175
0
13,474
W
Anhur
SlimThinn
Anhur
3,661
1,655
0
2,630
6,043
1,671
0
0
6,043
0
31,417
L
5,600
855
0
2,209
7,313
5,482
0
0
7,313
0
44,594
W
2,127
337
0
1,365
7,397
2,528
0
308
7,089
0
36,914
L
Izanami
shague5
Izanami
2,893
2,440
0
2,471
5,850
1,779
0
454
5,348
0
51,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,534
Gold Earned
26,279
296
Minions Killed
319
0
Camps Cleared
0
912,504
Distance Traveled
820,246
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,869
541
20
2
0
181,664
1
W
Ah Puch
5,424
603
91
10
0
181,226
4
L
Scylla
5,116
568
99
11
0
171,072
2
L
Horus
5,490
610
20
2
0
220,565
2
W
Cu Chulainn
5,506
612
71
8
0
164,398
0
L
Bastet
4,203
467
30
3
0
105,238
0
W
Anhur
4,545
505
50
6
0
179,825
0
L
Mulan
6,036
671
81
9
0
170,071
0
W
Thor
5,190
577
64
7
0
205,391
1
L
Izanami
5,434
604
89
10
0
153,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role