Player Matchup

Neith
Neith
LilBingus69
Neith
Level 46
God Stats
6W - 1L
1,746 SR
Queue Stats
117W - 110L
1,454 Elo+
Party 2
Fenrir
Fenrir
RustyWorm
Fenrir
Level 54
God Stats
10W - 9L
1,526 SR
Queue Stats
166W - 175L
1,427 Elo+
Party 2
Ra
Ra
Sazonov97
Ra
Level 85
God Stats
2W - 1L
1,460 SR
Queue Stats
12W - 24L
1,339 Elo+
Party 2
Hercules
Hercules
WaxWayzzzz
Hercules
Level 67
God Stats
2W - 3L
1,553 SR
Queue Stats
57W - 39L
1,481 Elo+
Solo
Charon
Charon
XiFuzionzXD
Charon
Level 45
God Stats
7W - 4L
1,647 SR
Queue Stats
113W - 121L
1,389 Elo+
Party 2
Team Averages
Level 59
1,586 SR
1,418 Elo+

VS

Team Averages
Level 43
1,494 SR
1,431 Elo+
Bakasura
Bakasura
Cragmites
Bakasura
Level 28
God Stats
2W - 7L
1,517 SR
Queue Stats
50W - 58L
1,408 Elo+
Party 1
Eset
Eset
Eaglyzz
Eset
Level 23
God Stats
2W - 2L
1,658 SR
Queue Stats
49W - 56L
1,365 Elo+
Party 3
Bellona
Bellona
GodlessKoti
Bellona
Level 60
God Stats
34W - 26L
1,499 SR
Queue Stats
217W - 196L
1,463 Elo+
Party 3
Hou Yi
Hou Yi
MSokkary
Hou Yi
Level 45
God Stats
5W - 6L
1,516 SR
Queue Stats
24W - 30L
1,436 Elo+
Party 1
Ymir
Ymir
Wudywud
Ymir
Level 57
God Stats
0W - 2L
1,283 SR
Queue Stats
79W - 90L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
9,703
571
18,228
10,343
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
RustyWorm
Fenrir
17
7 / 4 / 2
10,078
593
8,980
16,353
8,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 7
9,065
533
5,993
9,054
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
WaxWayzzzz
Hercules
16
4 / 0 / 3
9,382
552
9,905
16,256
11,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
14
3 / 2 / 9
9,510
559
9,421
9,727
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cragmites
Bakasura
14
0 / 4 / 1
8,257
486
4,667
17,749
7,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
Eaglyzz
Eset
12
3 / 4 / 3
8,323
490
7,282
11,408
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
GodlessKoti
Bellona
14
3 / 5 / 0
9,195
541
13,071
18,889
15,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
MSokkary
Hou Yi
13
0 / 4 / 0
7,246
426
5,788
11,316
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Wudywud
Ymir
12
2 / 6 / 0
7,543
444
4,345
19,948
18,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
22
Kills
8
10
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cragmites
Bakasura
0
4
1
0.13
L
Eset
Eaglyzz
Eset
3
4
3
1.13
L
Bellona
GodlessKoti
Bellona
3
5
0
0.6
W
6
0
9
10.5
L
Hou Yi
MSokkary
Hou Yi
0
4
0
0
W
Fenrir
RustyWorm
Fenrir
7
4
2
2
W
2
4
7
1.38
W
Hercules
WaxWayzzzz
Hercules
4
0
3
5.5
L
Ymir
Wudywud
Ymir
2
6
0
0.33
W
Charon
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,527
Damage
35,153
61,733
Taken
79,310
32,559
Mitigated
50,445
20,569
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cragmites
Bakasura
4,667
3,441
0
4,028
17,749
7,850
555
1,739
15,913
0
61,636
L
Eset
Eaglyzz
Eset
7,282
560
0
870
11,408
4,030
216
2,778
8,520
48,267
0
L
Bellona
GodlessKoti
Bellona
13,071
4,491
0
6,390
18,889
15,813
0
2,497
15,597
0
68,401
W
18,228
5,841
0
5,319
10,343
4,232
2,874
3,570
6,647
0
71,812
L
Hou Yi
MSokkary
Hou Yi
5,788
3,004
0
4,846
11,316
4,168
833
1,871
9,397
0
47,077
W
Fenrir
RustyWorm
Fenrir
8,980
3,176
0
3,360
16,353
8,149
0
2,825
13,418
0
84,142
W
5,993
369
429
2,500
9,054
3,255
574
3,560
5,117
54,395
0
W
Hercules
WaxWayzzzz
Hercules
9,905
3,332
0
7,233
16,256
11,230
428
515
15,671
0
57,394
L
Ymir
Wudywud
Ymir
4,345
630
0
3,224
19,948
18,584
0
6,471
13,445
29,459
0
W
Charon
9,421
724
0
1,728
9,727
5,693
592
2,034
7,655
37,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,738
Gold Earned
40,564
426
Minions Killed
428
0
Camps Cleared
0
1,695,368
Distance Traveled
1,563,563
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,257
486
120
7
0
383,509
0
L
Eset
8,323
490
79
5
0
291,919
0
L
Bellona
9,195
541
107
6
0
307,654
0
W
Neith
9,703
571
119
7
0
312,158
0
L
Hou Yi
7,246
426
74
4
0
279,843
0
W
Fenrir
10,078
593
102
6
0
321,694
4
W
Ra
9,065
533
93
5
0
343,601
0
W
Hercules
9,382
552
72
4
0
384,102
0
L
Ymir
7,543
444
48
3
0
300,638
2
W
Charon
9,510
559
40
2
0
333,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role